how to use g729 in project?

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benjamin

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Jun 18, 2012, 6:39:17 AM6/18/12
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Hello.

i successfully build and run testaudiocall app (that come with idoub project) in xcode and iphone simulator . but i want this app use only g729 . how to do that? must change in code? or change build setting?

Tanks.

Mamadou

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Jun 18, 2012, 11:41:03 AM6/18/12
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G729 is disabled because of licensing issues. You have to build and
enable it by yourself. You can use our opensource G.729 implementation
(http://code.google.com/p/g729/).

benjamin

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Jun 18, 2012, 12:53:14 PM6/18/12
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Tanks.
1-So can i use this opensource g729 in my commercial project(using doubango) without pay for licence?
2-how to integrate and enable it with / in testaudiocall app after build?

Mamadou

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Jun 18, 2012, 1:49:54 PM6/18/12
to Doubango
1. No. G.729 is a patented codec and you have to pay fees even if
you're using your own G.729 implementation.
2. Put the header and lib files in thirdparties folder (as done for
FFmpeg, VP8...) and add "-DHAVE_G729=1" in CFLAGS (xcode build
settings).
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