Hi,
As explained at https://www.doubango.org/pricing.html, "This license cannot be transferred, shared or revoked."
There is no network stack in our products. The activation can be done offline and the device also works offline. We don't know if you're using the license or not. If you tell us that "you have stopped using a license on a device" it's an affirmation we cannot verify. Also, we cannot prevent you from using a license once it's activated. This is why you cannot move a license regardless the situation (device loss, damaged, upgraded...).
Companies allowing you to move a license
will require you to connect it to the internet. That's not our
model.
Regards,
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<uses-permission android:name="android.permission.INTERNET" /> <!-- Network permission need for license activation only. This line could be removed if you're not planning to activate any license. -->
Thanks for your help. I have zero experience in mobile development (c#.net and javascript background), as soon as I can get the demo to work as per our needs, I'll be applying for a license.
The network permission is for automatic activation. More at https://www.doubango.org/SDKs/LicenseManager/docs/Activation_use_cases.html
As the comment says, you can remove the permission and perform manual activation if you want.
There is no network functions in ultimateMRZ.so, the networking functions are in the sample app and the source code is at https://github.com/DoubangoTelecom/ultimateMRZ-SDK/blob/master/samples/android/common/src/main/java/org/doubango/ultimateMrz/common/MrzLicenseActivator.java
The complete quote from pricing page is:
"A runtime license is royalty-free and lifetime. It's tied to a mobile device or server. Every mobile device or server using the SDK must have it. This license cannot be transferred, shared or revoked."
It's pretty clear that mobile licensing
have same terms.
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