Thanks for the port. I don't like the console type controls, so I
would like to hack my own version with mouse look. I mean position of
finger on screen doesn't represent rotation speed, but rather rotation
angle itself. As for movement controls, I found out that I always
strafe a bit instead of moving forward, so I'll try fade away the
strafe speed, so it is required to continue to move finger left/right
to continue strafe, while forward/backward will remain the same as
before. I also left-handed, so I will swap the controls.
If nobody else interested in this kind of things, I can make it quick
and dirty way, otherwise I can try to make it in a cleaner way with
possibility to have this as an option.
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Regards,
Ivan