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Ivan Volosyuk

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Oct 5, 2011, 8:01:46 PM10/5/11
to doom-for...@googlegroups.com
Hi L!TH!UM,

Thanks for the port. I don't like the console type controls, so I
would like to hack my own version with mouse look. I mean position of
finger on screen doesn't represent rotation speed, but rather rotation
angle itself. As for movement controls, I found out that I always
strafe a bit instead of moving forward, so I'll try fade away the
strafe speed, so it is required to continue to move finger left/right
to continue strafe, while forward/backward will remain the same as
before. I also left-handed, so I will swap the controls.

If nobody else interested in this kind of things, I can make it quick
and dirty way, otherwise I can try to make it in a cleaner way with
possibility to have this as an option.
--
Regards,
Ivan

L!TH!UM

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Oct 6, 2011, 12:21:12 PM10/6/11
to PrBoom 4 Android
I think this sort of scheme would require modification to the native
PrBoom engine. I'd be interested in seeing what you come up with.
Please post back when you have it implemented and ready to try out.


-L!TH!UM-
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