The first version of Pivot Animator had several software bugs. Stick figures were limited to one type of stick figure, the default stick figure. Animations could be saved in the PIV (Pivot Project File) or exported as Animated .GIFs (Graphics Interchangeable Format). Users were given few options of image optimization, compression or resizing when saving their animation. This was one of the first animation programs available on the computer.
The second major release of the Pivot Stickfigure Animator. This version implemented the 'Stick Figure Builder', which allowed users to create their own stick figure designs saved in the STK format. This allowed a much wider scope of animation choice for Pivot users. It also fixed a few minor bugs, added the buttons to the main interface to bring a stick figure in front or behind other figures, and could automatically check to make sure the user didn't lose any unsaved projects.
Pivot 4.2 was announced on December 23, 2014 followed by a beta release on January 1, 2015.[3]New features include copying and pasting selected stick figures and sprites, a transparent figure builder window,[4] and the ability to export images in the Scalable Vector Graphics format.
Pivot Animator is a freeware stick figure animation program developed for Microsoft Windows. It allows users to animate by simply clicking and dragging the limbs of the stick figures to move them.