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I have made sure that the image filename embedded in the xml file is the exact same name as the original image that I opened first. What is weird that this doesn't happen in all cases. Sometimes the load marker button works fine to load saved markers. I have opened the cell counter files in Notepad to compare what is different between the ones that load properly and those that do not, and I have no clue what the difference is!!
I was experiencing the same problem, while using the CellCounter Plug-in with ImageJ-Fiji. One fix that I found is that you must initialize the image on the CellCounter GUI and then load the XML file with the markers.
Markers indicate single locations on the map. You can customize your markersby changing the default color, or replacing the marker icon with a customimage. Info windows can provide additional context to a marker.
Marker icons are normally drawn with respect to the screen; rotating, tiltingor zooming the map will not change the orientation of the marker. You can setthe orientation of a marker to be flat against the earth. Markers that areoriented in this way will rotate when the map is rotated, and change perspectivewhen the map is tilted. Flat markers will retain their size when the map iszoomed in or out.
The Maps API allows you to listen and respond to marker events. To listen tothese events, you must set the corresponding listener on the GoogleMapobject to which the markers belong. When the event occurs on one of themarkers on the map, the listener's callback will be invoked with thecorresponding Marker object passed through as a parameter. To compare thisMarker object with your own reference to a Marker object, you must useequals() and not ==.
Markers are designed to be interactive. For example, by default they receive 'click' events, so you can add an event listener to bring up an info window displaying custom information. You can allow users to move a marker on the map by setting the marker's draggable property to true. For more information about draggable markers, see below.
If you wish to manage a set of markers, you should create an array to hold the markers. Using this array, you can then call setMap() on each marker in the array in turn when you need to remove the markers. You can delete the markers by removing them from the map and then setting the array's length to 0, which removes all references to the markers.
You can customize the visual appearance of markers by specifying an image file or vector-based icon to display instead of the default Google Maps pushpin icon. You can add text with a marker label, and use complex icons to define clickable regions, and set the stack order of markers.
You can use custom SVG vector paths to define the visual appearance of markers. To do this, pass a Symbol object literal with the desired path to the marker's icon property. You can define a custom path using SVG path notation, or use one of the predefined paths in google.maps.SymbolPath. The anchor property is required in order for the marker to render correctly when the zoom level changes. Learn more about using Symbols to create vector-based icons for markers (and polylines).
Optimization enhances performance by rendering many markers as a single static element. This is useful in cases where a large number of markers is required. By default, the Maps JavaScript API will decide whether a marker will be optimized. When there is a large number of markers, the Maps JavaScript API will attempt to render markers with optimization. Not all Markers can be optimized; in some situations, the Maps JavaScript API may need to render Markers without optimization. Disable optimized rendering for animated GIFs or PNGs, or when each marker must be rendered as a separate DOM element. The following example shows creating an optimized marker:
In the following example, the first marker receives focus when tab is pressed; you can then use the arrow keys to move between markers. Press tab again to continue moving through the rest of the map controls. If a marker has an info window, you can open it by clicking the marker, or by pressing the enter key or space bar when the marker is selected. When the info window closes, focus will return to the associated marker.
You can animate markers so that they exhibit dynamic movement in a variety of different circumstances. To specify the way a marker is animated, use the marker's animation property, of type google.maps.Animation. The following Animation values are supported:
I thought that if the representations were stored as geometry overrides in the geodatabase, the disperse markers tool would alter those overrides, not the original feature geometry. Is this incorrect?
I'm trying to map code violations throughout the city. So if a property/parcel has multiple violations, I want to be able to show each separate violation by its color (example: high grass is green, trash is purple). However, the point feature classes overlap on the map. I tried the disperse markers tool, but I'm not doing it right. I need to know where to start. I've been using a polygon feature class and copying from that data into point feature classes then using the disperse markers tool.
I'm sure he is not alone. Delta markers in IC6.1.5 ViVA (Virtuoso Visualization and Analysis Tool) are very powerful, but they can be a bit hard to find and unless you read the documentation (or this blog), you may never unlock all their useful capabilities. That's what I'm here for...
First, I want to direct your attention to a handy little document I put together a while ago which provides a 1-page Quick Reference to the most useful bindkeys in ViVA. Markers in ViVA are all about bindkeys, and for delta markers, you have to know just where and in what combination to use those bindkeys.
This is a special kind of delta marker. To create it, press A somewhere, then B somewhere else. You'll get 2 point markers labelled A and B and a delta label between them. Now, wherever you press A or B again, the original A or B marker will move to that spot and the delta values will update. Only one A/B marker allowed per window, but you can click the right mouse button (RMB) on the delta dimension line and select "Convert A/B Marker to Delta" so you can keep that information on the graph and continue playing the A/B game at another location.
If you have put down a bunch of markers (point, vertical, horizontal), you can select 2 or more of them (using Ctrl-click to select multiple markers) and then press Shift-D to get delta markers between all the selected markers. The cool thing about this is that you can mix point markers with vertical or horizontal markers to get delta values from a point to a line.
This will probably be your most commonly-used method of creating delta markers. Simply select a point, vertical or horizontal marker (M, V, H) and then wherever you press the D key, you will get a 2nd marker of that type and the delta between. Since when you create a point, vertical or horizontal marker, it remains selected, you can use the sequence M, D, D, D... or V, D, D, D... or H, D, D, D... to get multiple markers with delta values between them with just a few keystrokes.
Delta values between vertical markers now show up in the Vertical Marker table (IC6.1.5ISR12). Choose Window->Assistants->Vert Marker Table or use the built-in MarkerTable workspace to open the marker table. You can use Marker->Export->Vertical Markers to create a CSV file with all the marker values.
If any of the above is not clear, watching this video clip should help. Note that this short clip is part of a longer video available here, covering everything you need to know about using all types of markers in ViVA. If video fails to open, click here.
Our group has recently switched to Cadence 6.1.8-64b.500.19 from 615, and we updated our design kit accordingly. Opening my previous designs, I see numerous diamond-shaped markers blinking at various places of each FET device in the layout. They are present in both Layout L and XL.
I can't get rid of them using Verify->Markers-> Delete All (No markers match this criteria). I can't find or explain them using ...Markers->Find or Explain. Also I can't get rid of them using Calibre->Clear Highlights (we use Calibre for verification). The layout and schematic pass DRC and LVS. The markers located on the ends of the poly fingers remind me of Weak Connect terminal warning markers. But if they were those, I should be able to Delete them or Explain them; but can't do that in this case. Also here they are present on the dummy polys as well as diffusion contacts, which I've never seen before.
They are so dense that when zoomed out on the full layout, they obscure the layout making it impossible to work. What other switches can I try to see if I can get rid of these, or at least understand what causes them. These markers are only present on fet devices, not general metal routing, resistors etc.
The Commission, with generous support from the Board of County Commissioners, continues to designate new sites and maintain and repair existing markers each year. Read the guidelines(PDF, 83KB) and download an application(PDF, 83KB) for a Historic Site Marker.
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