This was causing page load times of several minutes on my development
machine. I agree that you need to delay as long as possible as #30153
intends but it seems that there probably should be an upper bound on this
so that performance does not suddenly decrease.
Here is some sample code that can reproduce the issue:
{{{
from django.forms import Media
import datetime
def create_media(MediaClass):
'''Creates a simple Media object with only one or two items.'''
return MediaClass(css={'all': ['main.css']}, js=['main.js'])
start = datetime.datetime.now()
media = create_media(Media)
for i in range(100000):
media = media + create_media(Media)
print('100000 additions took: %s' % (datetime.datetime.now() - start))
}}}
On my machine several runs of this code result in times between 1:35 -
1:44 (eg. 1 minute 35 seconds to 1 minute 44 seconds). However, taking
away one zero from the number of media objects runs in under a second.
Near as I can tell this has to do with the memory used to store these
arrays and when it gets past a certain point the performance is awful.
Since I am not sure if it is machine specific, for reference my machine is
a i7-8700 with 64 GB RAM.
Here is a sample that has a modified Media class that does not have theses
issues:
{{{
from django.forms import Media
import datetime
def create_media(MediaClass):
'''Creates a simple Media object with only one or two items.'''
return MediaClass(css={'all': ['main.css']}, js=['main.js'])
class CustomMedia(Media):
def __add__(self, other):
combined = CustomMedia()
if len(self._css_lists) + len(other._css_lists) > 1000:
combined._css_lists = [self._css, other._css]
else:
combined._css_lists = self._css_lists + other._css_lists
if len(self._js_lists) + len(other._js_lists) > 1000:
combined._js_lists = [self._js, other._js]
else:
combined._js_lists = self._js_lists + other._js_lists
return combined
start = datetime.datetime.now()
media = create_media(CustomMedia)
for i in range(100000):
media = media + create_media(CustomMedia)
print('100000 additions took: %s' % (datetime.datetime.now() - start))
}}}
With this change it again runs in under a second. If I increase the number
of loops the performance seems to change at a much more expected level.
I set an upper limit on the length allowed before a merge occurs. I'm not
sure if the number of additions allowed should be a setting that can be
adjusted to meet specific needs or if something that is just "reasonably"
high is sufficient. It does appear that limiting the total number of items
in the list to about 1000 works best on my machine. I'm also not sure that
this is the best solution.
Thanks for your consideration.
--
Ticket URL: <https://code.djangoproject.com/ticket/30563>
Django <https://code.djangoproject.com/>
The Web framework for perfectionists with deadlines.
* keywords: performance, unintended consequences => media
* cc: Matthias Kestenholz (added)
* stage: Unreviewed => Accepted
Comment:
I confirmed that 959d0c078a1c903cd1e4850932be77c4f0d2294d caused a
performance issue. We should be able to optimize this by calling merge
more often.
--
Ticket URL: <https://code.djangoproject.com/ticket/30563#comment:1>
Comment (by Matthias Kestenholz):
I wonder how many distinct lists of assets you have? In the example above
you're merging the same list 100'000 times.
When calling `merge` earlier than at the end it will always be
(relatively) easy to construct a failing test case.
Maybe deduplicating the list of assets to merge would help? Something like
(completely untested)
{{{
~/Projects/django$ git diff
diff --git a/django/forms/widgets.py b/django/forms/widgets.py
index c8ec3c35d5..248c29b4c1 100644
--- a/django/forms/widgets.py
+++ b/django/forms/widgets.py
@@ -124,7 +124,7 @@ class Media:
"""
dependency_graph = defaultdict(set)
all_items = OrderedSet()
- for list_ in filter(None, lists):
+ for list_ in OrderedSet(filter(None, lists)):
head = list_[0]
# The first items depend on nothing but have to be part of
the
# dependency graph to be included in the result.
~/Projects/django$
}}}
It might be better for the memory usage to deduplicate earlier (inside
`Media.__add__` maybe).
--
Ticket URL: <https://code.djangoproject.com/ticket/30563#comment:2>
Comment (by jun0jang):
j
--
Ticket URL: <https://code.djangoproject.com/ticket/30563#comment:3>
Comment (by David Dorothy):
Replying to [comment:2 Matthias Kestenholz]:
> I wonder how many distinct lists of assets you have? In the example
above you're merging the same list 100'000 times.
>
I encountered this issue when using the StreamField from Wagtail
(http://wagtail.io) where we have a use case that dictates creating
significant nesting of common forms to be able to edit the stream of
output. To be fair, our use case of Wagtail is beyond the expected use of
Wagtail as the performance is poor. I have created a customization that
helps prevent the performance issue in Wagtail by declaring all stream
objects as classes that only generate their forms once per object. This
workaround resolves the wagtail performance issue (for our needs) but not
the `Media.__add__` performance issue in Django.
I may be able to share my code if that will help. I do not personally own
that code though so I'd have to get permission.
We have nested classes of up to four or five levels deep and about 70
unique classes. But because of the way it works the number of forms
generated grows exponentially. Since these are all the same classes though
the number of distinct lists is limited that I think your de-duplication
idea would probably work.
I'm not sure whether your code works or not because I actually short
circuited in a subclass of a wagtail class to overcome the issue. I might
be able to replace the Django Media class via monkey patching with a
different version to test but I'm not sure. If I get some time to try this
out I'll post a followup comment and try to include some sample code or
possibly a patch with some matching tests. Not sure how much time I will
be able to dedicate to this.
Thanks for looking into this issue.
--
Ticket URL: <https://code.djangoproject.com/ticket/30563#comment:4>
Comment (by David Dorothy):
I apologize for my delay in responding to this. I had to switch tasks for
a little while to a different project that took a bit longer than
intended.
I have done some further research into this issue and have some
information based on the actual use. I have 194016 Media objects that are
being added together. For the JavaScript references when the lists are
de-duplicated in the way you describe above (in `__add__` not in `merge`)
the list is trimmed to 13 records. CSS is handled differently and I'm not
sure it is correct (see code later in this comment). This provides a
performance on my machine of around 3-5 seconds. This is not as fast as my
original optimization but is definitely close enough.
As far as sharing code, I cannot give you access to my repository.
However, I can show you the code where the adding of Media objects is
occurring at.
First, here is my attempt at improving the `Media.__add__` method:
{{{#!python
def combine_css(destination, css_list):
for x in filter(None, css_list):
for key in x.keys():
if key not in destination:
destination[key] = OrderedSet()
for item in x[key]:
if item:
destination[key].add(item)
class ImprovedMedia(forms.Media):
def __add__(self, other):
combined = ImprovedMedia()
combined._css_lists = list(filter(None, self._css_lists +
other._css_lists))
css_lists = {}
combine_css(css_lists, self._css_lists)
combine_css(css_lists, other._css_lists)
combined._css_lists = [css_lists]
combined._js_lists = list(OrderedSet([tuple(x) for x in
filter(None, self._js_lists + other._js_lists)]))
return combined
}}}
I am concerned that my `combine_css()` function may not be the best
implementation because it does keep order but it always results in exactly
one new `self._css_lists` which may not be the correct solution. I don't
think I have enough context to know for sure if this is right. Also, I
have some reservations about how I use `OrderedSet` for `Media._css_lists`
because in my initial attempts on the `Media._js_lists` I had to convert
the `OrderedSet` back into a `list` to make things work.
Second, here is the code where the `__add__` method is called:
{{{#!python
class StructuredStreamBlock(StreamBlock):
js_classes = {}
# ...
def all_media(self):
media = ImprovedMedia()
all_blocks = self.all_blocks()
for block in all_blocks:
media += block.
return media
# ...
}}}
The original code can be found in wagtail's source code here:
https://github.com/wagtail/wagtail/blob/e1d3390a1f62ae4b30c0ef38e7cfa5070d8565dc/wagtail/core/blocks/base.py#L74
Unfortunately I could not think of a way to monkey patch the Media class
in Django without actually changing the Django code in my virtual
environment.
Should I attempt at this point to create a fork and a branch (and
hopefully eventually a pull request) and see if the change I make break
any existing tests or should some others with more familiarity weigh in on
this first?
--
Ticket URL: <https://code.djangoproject.com/ticket/30563#comment:5>
* owner: nobody => David Smith
* status: new => assigned
* has_patch: 0 => 1
--
Ticket URL: <https://code.djangoproject.com/ticket/30563#comment:6>
* stage: Accepted => Ready for checkin
--
Ticket URL: <https://code.djangoproject.com/ticket/30563#comment:7>
Comment (by Mariusz Felisiak <felisiak.mariusz@…>):
In [changeset:"1ac337cca61570ed64acf02e1700483f7fd02cf6" 1ac337cc]:
{{{
#!CommitTicketReference repository=""
revision="1ac337cca61570ed64acf02e1700483f7fd02cf6"
Refs #30563 -- Added tests for merging form Media with different ordering.
}}}
--
Ticket URL: <https://code.djangoproject.com/ticket/30563#comment:8>