setup advice?

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Mike Sugarbaker

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Apr 14, 2008, 10:53:19 PM4/14/08
to django-mmo
Hello - I've gotten an MMO install up and running to the point of
creating a player and logging in to my one little test hub... any
advice on what to do next to test the current code base? I made an
attempt at making multiple hubs with connecting roads a bit ago, but I
hadn't seen the only-half-of-the-compass imitation yet. would it be
beneficial to maybe write up a guide to getting those features which
exist up and running? i am happy to help out with this.

(and is the directional-road thing part of the long-term plan?)

Justin Lilly

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Apr 15, 2008, 2:27:04 AM4/15/08
to djang...@googlegroups.com
Hi Mike,
  Did you read the README? That should quickly get you up and going. The roadmap on the wiki is fairly accurate (but may not reflect the most recent changes). Paste from README:

To try django-mmo out,

 - ./manage.py syncdb
 - ./manage.py loaddata sample_map
 - ./manage.py loaddata sample_items
 - ./manage.py runserver
 - create a player
 - click on their name to play as them
 - explore and try to find sheets of paper, red paper and yellow paper
 - create multiple players


Feel free to contact me for talk it up.

 -justin

gtalk / msn: justi...@gmail.com
aim: justlillitanno
--
Justin Lilly
Web Developer/Designer
http://justinlilly.com

Mike Sugarbaker

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Apr 15, 2008, 12:24:49 PM4/15/08
to django-mmo
I don't know how the the loaddata stuff got by me! Sorry about that.

Are there any particular areas of the code you'd like an extra hand
with?

On Apr 14, 11:27 pm, "Justin Lilly" <justinli...@gmail.com> wrote:
> Hi Mike, Did you read the README? That should quickly get you up and going.
> The roadmap on the wiki is fairly accurate (but may not reflect the most
> recent changes). Paste from README:
>
> To try django-mmo out,
>
> - ./manage.py syncdb
> - ./manage.py loaddata sample_map
> - ./manage.py loaddata sample_items
> - ./manage.py runserver
> - go tohttp://localhost:8000/player/
> - create a player
> - click on their name to play as them
> - explore and try to find sheets of paper, red paper and yellow paper
> - create multiple players
>
> Feel free to contact me for talk it up.
>
> -justin
>
> email: justinli...@gmail.com
> gtalk / msn: justinli...@gmail.com

Justin Lilly

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Apr 15, 2008, 12:39:56 PM4/15/08
to djang...@googlegroups.com
I'd say just pick something that suits your fancy and have at it. I obviously would chose something where its logical. Ie: don't go building a combat system, try to build things where there are current hooks. Off the top of my head, item actions.. dropping, destroying, giving to someone, etc would all be solid choices.

Mike Sugarbaker

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Apr 18, 2008, 7:15:42 PM4/18/08
to django-mmo
I will try and take this on this weekend. I already got sidetracked
into some exploration of item verbs (a ___ is the sort of thing you
can ___, etc.); we'll see if that goes anywhere.
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