Kao the Kangaroo Round 2 is a third-person perspective platform game about a young, cute, yellow kangaroo, who saves animals from the hands of the evil Hunter and his equally evil colleagues. In order to bribe the guard and get aboard Hunter's ship, Kao must collect lots of coins scattered throughout the game. The main character can fight with his boxing gloves and can throw lethal boomerangs.
Kao can also find purple crystals, which can be spent to buy minigames to play. There are also stars - collecting 50 of them will upgrade one of Kao's abilities, e.g. giving him the ability to stomp on the ground to defeat enemies around him. A rarely encountered item is a winged helmet, which, when grabbed, allows Kao to fly for a short while.
Roughly five years ago, Kao the Kangaroo first appeared in his own 3D adventure game on Sega's ill-fated Dreamcast console. It wasn't a groundbreaking effort by any stretch, but the easygoing run-and-jump design and charming characters made Kao (pronounced "K-O") a worthwhile pickup for anyone seeking a weekend of lighthearted fun. The same holds true of the boxing marsupial's latest adventure, a budget-priced disc that's available for the GameCube, Xbox, and PlayStation 2 consoles, as well as for Sony's PlayStation Portable handheld.
As the story goes, the evil hunter Barnaba, whom Kao defeated in the previous game, has returned once again with his henchmen to imprison the planet's animals and suck the Earth dry of its resources. Kao is one of the first critters rounded up by the pirates in Barnaba's service, but, thanks to some timely help from a clumsy parrot, he's also the first one set free. After stepping off the boat, Kao finds himself in the dark docks, which act as a hub for the six worlds that he must visit. Each world follows the typical adventure game layout, consisting of three or four large levels followed by a boss battle at the end.
Thankfully, there's much more to do in Kao 2 besides jumping and punching. Scripted story scenes happen frequently to set up environmental calamities, chase sequences, and boss battles. Each level usually includes one or two interactive spots, where you can do things like knock down trees or resituate frozen blocks in order to create new walkways. Some levels contain weapons, such as heavy nuts or the flamethrower, which you can use to trigger switches or mow down enemies. Many levels also put Kao behind the controls of a vehicle for a portion of the stage. Early in the game, this involves solo excursions in a pontoon boat or atop a snowboard. Eventually, you'll find yourself racing against enemies, first in a speedboat and later strapped to a rocket. Although Kao's latest adventure doesn't break any new ground, it definitely manages to stay lively.
Backgrounds and characters are lively and vibrant too, although they're also rather generic and don't tax the graphical horsepower of any of the systems the game has been published for. You've got your stereotypical jungle, arctic, volcanic, aquatic, and pirate ship settings, along with an equally stereotypical selection of enemies, such as bees, cannibalistic plants, hunters, demons, Vikings, and so on. The graphics are sufficiently sharp, however, and there is a good amount of activity in the environment, between the various weather effects and all of the breakable objects that can be smashed. Draw distance is also excellent, to the extent that you can usually spot any hazards far off in the distance long before you encounter them up close. The camera doesn't always choose the best vantage point, but that generally isn't a problem, since you can usually position the view anyway you like using the right analog stick, or, in the PSP's case, the directional pad. During chase sequences, though, the camera is fixed, which means you may miss a jump here and there because an unforeseen surprise has snuck up on you. While initially frustrating, the infinite number of continues makes those infrequent camera-caused deaths easy to tolerate.
Audio, as well, is lively yet generic. There is a wealth of different animal noises, comical sound effects, and environmental background noises, though nothing stands out as particularly unique or memorable. The spoken voice acting during dialogue scenes is charming and mildly amusing, and the voice actors deliver their lines with reasonable flair. Background music consists mainly of upbeat rhythms and circus tracks that suit the game's personality.
Play as Kao! The cutest and bravest kangaroo of all video games returns.
Experience the joy of playing a classic 3D single-player platformer filled with various challenges, including fighting, racing and solving puzzles.
Bounce through 25 levels set in 5 unique, colorful worlds to rescue your animal friends captured by the evil Hunter and his henchmen!
NEW YORK, Feb. 1: Atari, Inc. (Nasdaq: ATAR) today announced the upcoming multiplatform release of Kao the Kangaroo Round 2 for the PlayStation2 computer entertainment system, Xbox video game and entertainment system from Microsoft, Nintendo GameCubeTM and for Windows platform. Kao Challengers will ship simultaneously for the PSPTM (PlayStationPortable) system. Developed by Tate Interactive, the game is an action, 3D platformer starring Kao the yellow kangaroo. Kao the Kangaroo Round 2 and Kao Challengers are scheduled for release in March 2006 for a suggested retail price of $19.95 for all platforms.
Kao the Kangaroo Round 2 places gamers in the role of Kao, a brave kangaroo straight out of Australia. Players are challenged to save the world of animals from an evil hunter and his wicked henchmen. With over 30 challenging enemies to overcome, Kao players are equipped with an array of fighting techniques from boomerang throwing to devastating tail attacks. Kao the Kangaroo Round 2 features an action-packed single player mode, and offers various gameplay experiences, including platform action, fighting and racing. The multi-player mode in Kao Challengers is enhanced with wireless capabilities for the PSP system. Quick to pick up and play, but with a depth of gameplay that keeps players absorbed, Kao the Kangaroo Round 2 presents a rich and colorful gaming universe with over 21 vividly rendered levels set across five diverse worlds ranging from Kao's natural habitat of Australia to the rather less sun-baked Arctic. Kao Challengers includes a bonus world with 4 additional levels set in a mysterious swampland ruled by an evil witch and her magical minions.
The frequency of sister chromatid exchanges (SCEs) has been determined for C band and non-C band regions of chromosomes of the kangaroo rat after staining with the fluorescence plus giemsa (FPG) technique. After one complete round of DNA synthesis in the presence of bromodeoxyuridine (BrdU) staining of the C band regions revealed simple or complex asymmetries between chromatids. After two complete rounds of DNA synthesis in the presence of BrdU "harlequin" chromosomes were observed. Analysis of the distribution of SCE in chromosomes at their 1st and 2nd mitosis showed that relatively few exchanges occur within C band regions, although the frequency of SCEs is high at the junction between C band and non-C band chromosome regions.
MELBOURNE (Reuters) - A distressed kangaroo leapt over a 2.2 metre (7.2 feet) wall at a shelter on Tuesday and escaped into a forest after having been rescued from a home he had crashed into in the southern Australian city of Melbourne two days earlier.
The rescuers had named the kangaroo Norman Bates, after the killer in the Alfred Hitchcock thriller "Psycho", when they pulled him from a home on Sunday where he had smashed through a window and spattered blood all over the walls.
The kangaroo probably lived in the open fields near the housing estate where he was found on the edge of an industrial area on the outskirts of Melbourne, and had gotten lost and panicked when he crashed into the home on Sunday.
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