At the moment ArmA 3 runs physx only on CPU. Is this a alpha/beta setting or it will always be like this? I would not care so much but I want to get a new video card specialy for arma 3 and if you will keep physx only for cpu, ATI will be the best choice, but if you plan to enable physx for GPU, it will run way better on Nvidia.
Yes and No, Physx is a realtime engine. Which means its designed in a way where you can have physics simulation on the go no baking, =2B08SOs8YZ4 This is an example of physx in use. But for artist maybe having baking might give more creative control, that can be an extra, So Physx out of the box Is not meant for baking, just like how we have Raytracing which is meant to be real time. And i hope it remains the same, as caching like in bullet is extremely poor performant.
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