All of our scripts donated by Eric Kripke and Robbie Thompson for our raffle fundraiser benefitting Undue Medical Debt graffiti'ed up by Jensen Ackles, Jared Padalecki, Misha Collins, Rob Benedict, Mark Sheppard, and Sam Smith. Thank you to Creation Entertainment staff who had us drop the covers off on Saturday and pick them up during Sunday evening J2M autographs.
For every $10 you donate to World Central Kitchen, you will be entered in a raffle to win one of the autographed scripts listed below. The more total donations we receive, the more scripts will be made available as prizes.
The Winchesters canvas print (16 x 22.7 in) designed by BobbysIdjit (tumblr, Redbubble) and signed by Jensen Ackles, Jared Padalecki, Misha Collins, and Richard Speight Jr. Donated by Denim-wrapped Nightmares, a Supernatural Podcast.
Presented annually since 2002, First Pitch is an evening of rapid-fire storytelling that brings together the soon-to-graduate students from the bachelors and masters programs with representatives from across the industry including agents, managers, and producers.
Since its inception, First Pitch has attracted some of the entertainment industry's most prestigious companies, including CAA, William Morris, ICM, UTA, Paradigm, Endeavor, Fuse, Management 360, Sony, Paramount, Miramax, Universal and Thunder Road, to name but a few.
The scripts offered cover all genres in film, television and Web programming. First Pitch has proven invaluable to students as a means to reach out to the industry to forge relationships that can help launch their careers.
First Pitch is organized and operated by students in the division, overseen by members of the faculty and staff. By tradition, each year's event is hosted by an alumnus or alumna from the school who has made a significant creative impact in writing for film, television or new media.
Scripts offered at First Pitch are also assembled into the annual Script List, which is made available exclusively to representatives attending the event. The Script List is subsequenly published online two weeks later.
Enjoy a very special evening with Supa-Stars Tom Welling and Michael Rosenbaum, where Supa-Fans will not only enjoy talking, hearing stories, and asking questions of the two actors, but they will also have the rare opportunity to watch and potentially participate with the two as they play out scenes from old Smallville scripts!
The special event will take place on Saturday, 18 June in Sydney, and Saturday, 25 June in Perth, commencing at 7pm in both cities. Event photographers will be on-site taking candid photos during the event where no selfies or autographs will be permitted.
Panel rooms may be subject to venue capacity and safety requirements, and may reach maximum capacity.
Some panels will require patrons to queue for entry prior to the panel commencing. Please follow the directions of the staff.
Day and Weekend Pass holders are encouraged to arrive promptly to queue for any panels they wish to attend, as seating is not guaranteed
and is provided on a first-come-first-served basis, behind VIP, Supa-Q and Specialty Pass holders.
An additional service charge may apply to Photograph and Autograph Tokens pre-purchased online or at the event.
If you wish to have ten or more items signed by a single Supa-Star guest,
please speak with one of our friendly team members in our Guest Signing Area, and they will be happy to assist.
Today i ve remade my Tom Welling texture, u can see new one on screens. Hope ull love them. During next week i will test some scripts and other special features. And soon it will be a demo and a little video. More fast run, more speed, more bullet time, godmode and much more...be patient
P.S. I have patch 1.0.4.0 and ENB Settings 0.82
@Gerphield: I am a huge fan of Smallville and all things Superman. I have been working on converting my GTA IV game to a full-blown Supergirl experience, but I am lacking a few essential ingredients that I see in your mod demo vids, which I only just discovered by chance today. If you would be oh so kind (since it would appear that any progress on your mod is apparently dead) would you please send me the information on how I can accomplish the ped kicker and the superjump? I've figured out how to do everything else. Please, I would greatly appreciate any help you could lend me. Thank you.
Hey Gerphield, I'm from Brazil and I've just signed in at moddb because of your mod for GTA IV. I just wanted to say "Keep up!", it's a great job you're doing for all Smallville fans and PC gamers around the globe. Unfortunately I can't help you since I don't have the desirable knowledge to, but I encourage your ideas, it's just perfect, I mean it! I anxiously wait for a Beta Release so we all could taste it a little. Once it's done I assure you I'll spread the news on Brazilian foruns with your rightful credits if you allow me to. Peace!
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This summer our Bird Watching team of Meredith Tomeo and Caleb Mozzocco endeavored to watch, re-watch, and dissect every episode of the half-forgotten, critically-ignored 2002 live-action Birds of Prey TV show in order to determine if it really deserved its fate, or if it was perhaps simply a show ahead of its time.
Caleb: When we decided to start this project, I was operating under the assumption that Birds of Prey was necessarily a failure because it lasted only a single season, while Smallville, which launched the previous year, aired for ten. I was naturally but perhaps unfairly comparing it to the show it had the most in common with --- that is, the other one based on one of DC Comics' two biggest franchises and developed for the WB audience --- and, more broadly, superhero shows in general. In which case, BOP's one-season lifespan put it in the same category as 2011's The Cape, rather than 10-season Smallville... or even four-season Heroes.
More recently, I realized life-span and the rabidness of a fan base aren't the only two measures of a TV show's quality. In comparing Birds not just to other superhero TV shows, or sci-fi action shows of the time, but to television in general, the fact that we didn't get a season two hardly means it's a failure, right?
Caleb: To address the question that we began this project asking ourselves; was Birds of Prey simply before its time, do you think, or was it a poorly-made show that failed to find an audience?
Caleb: Having now watched it, I think it was probably very much of its time, as it had an approach to the source material that was at least somewhat similar to Smallville's --- that is, it was Batman show without Batman, not entirely unlike the way in which Smallville was a Superman show set before Superman was Superman --- and had at least vague similarities to Buffy, Charmed or Dark Angel. It certainly seems cut from that same "sci-fi genre show for young people" cloth.
As you said, I think the only thing that was before its time about it was that they attempted it so early. A show about Oracle, Huntress and Black Canary fighting crime in a post-Batman Gotham City, if made today, and having learned from what has worked and what hasn't in the last 15 years or so worth of superhero genre TV would kick ass... but also be a very, very different show.
Caleb: As we talked about during the somewhat bewildering early episodes, the show seemed be built on weird, mismatched corner tones, taking bits and pieces from various areas of DC Comics and mixing them with original ideas that resulted in a rather ad hoc feel.
There was the then-current version of Barbara Gordon (Dina Meyer), working as Oracle from her clocktower base. She was teamed with the 1970s, Earth-2 conception of Huntress (Ashley Scott). And a teenage psychic Dinah Lance (Rachel Skarsten), who wasn't Black Canary, but was Black Canary's daughter. And it was set in the future, designated by the "New Gotham" appellation for their city, and the fact that Batman and Catwoman had a grown-up, twenty-something daughter. And Alfred (Ian Abercrombie) was there, for some reason. And, finally, in terms of world-building, the show had an unusual conception of super-powers, which basically amounted to anyone who has them being like the mutants of the world of X-Men, only they used the word "metahuman."
That's not to say it couldn't work, but there were a lot of narrative tensions baked-into the very premise and setting of the story, and as it played out it really seemed like two or three different shows got stitched together early in the development process into a kind of Frankestein's monster of a Birds of Prey adaptation.
Caleb: Yes, while the scripts weren't always exactly razor sharp or anything, I think the plotting was much weaker than the dialogue side of things. I think you can kind of guess at the arcs the producers and writers were going for --- Dinah growing into a full-fledged superhero, Helena working out her anger, the two romantic relationships --- but they would basically forget them for entire strings of episodes.
Meredith: I hate to fault the show for its style, because I do think it was a conscious choice, but I really did not like the cheap-looking city sets. It made the entire show feel incredibly claustrophobic and cut off from everything else. I swear, every episode opened in the same poorly lit alley and ended at the clocktower. There was no life in New Gotham, and every scene reminded me how fake everything was.
Caleb: While I agree the goofy-looking computer-generated swooshing cityscapes they show during scene changes and CGI establishing shots were likely a style choice that just aged really poorly, I have to assume some of the lack of life, that claustrophobic feel of the show was simply a matter of either a too-small budget or cost-saving corner-cutting.
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