I recently came across two papers from 2013 (see refs below) which evaluate the congestion control mechanism used by WebRTC. Both independently conclude that the congestion control doesn’t do such a great job of fairly sharing the bandwidth when there are multiple simultaneous media flows across the same network. If I understand this correctly, this implies that video streaming problems can be expected (and are unavoidable) when using WebRTC for multi-party conferencing under a mesh topology. Is this true? Has the congestion control improved since the papers were written?
Thanks
References:
Performance analysis of receive-side real-time congestion control for WebRTC
V Singh, AA Lozano, J Ott - Packet Video Workshop (PV), 2013 20th International, 2013
Experimental investigation of the google congestion control for real-time flows
L De Cicco, G Carlucci, S Mascolo - Proceedings of the 2013 ACM SIGCOMM workshop on …, 2013
Well, being pedantic, there is no congestion control in WebRTC yet ;)
Google implemented their own congestion control ( there are some drafts available about it) and there was source code for multi stream already a couple of years ago, but have not followed the changes so not sure what is current status.
Check IETFs RMCAT group where the "official" discussion is taking place, but I have not seen much movement in the last two years.
Best regards
Sergio
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Yes, we only have one, with some variations depending on rtp header extensions negotiated.
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