WebRTC Camera constraints I am trying to set the getusermedia video constraints like setting min/max frame-rates and resolutions etc... in my peer.js webrtc application which is a simple peer to peer chat application. I have being trying to integrate it into my application but it seems to break it.Any help would be greatly appreciated other online tutorials look different to my app set up. Down at function 1 is where I have been trying to set the constraints it just doesn't show the video anymore. is this the correct place?.
Also will these constraints work on a video-file playing instead of the webcam?. I am using the Google chrome flags that plays a video file instead of a camera.
Many thanks for people taking the time to look at this for me, as I am a WebRTC newbie.
navigator.getWebcam = (navigator.getUserMedia ||
navigator.webkitGetUserMedia ||
navigator.mozGetUserMedia ||
navigator.msGetUserMedia);
var peer = new Peer({
key: 'XXXXXXXXXXXXXXXX',
debug: 3,
config: {
'iceServers': [{
}, {
}, {
username: "XXXXXXXXXXXXXXXXXXXXXXXXX",
credential: "XXXXXXXXXXXXXXXXX"
}]
}
});
// On open, set the peer id so when peer is on we display our peer id as text
peer.on('open', function(){
});
peer.on('call', function(call) {
// Answer automatically for demo
call.answer(window.localStream);
step3(call);
});
// Click handlers setup
$(function() {
$('#make-call').click(function() {
//Initiate a call!
var call = peer.call($('#callto-id').val(), window.localStream);
step3(call);
});
$('end-call').click(function() {
window.existingCall.close();
step2();
});
// Retry if getUserMedia fails
$('#step1-retry').click(function() {
$('#step1-error').hide();
step();
});
// Get things started
step1();
});
// this is where I am setting the constraints and it is breaking it
function step1() {
//Get audio/video stream
navigator.getWebcam(
var constraints = {
audio: false,
video: {
mandatory : {
maxWidth: 280,
minHeight: 420
}
}
};}, function(stream){
// Display the video stream in the video object
$('#my-video').prop('src', URL.createObjectURL(stream));
// Displays error
window.localStream = stream;
step2();
}, function(){ $('#step1-error').show(); });
}
function step2() { //Adjust the UI
$('#step1', '#step3').hide();
$('#step2').show();
}
function step3(call) {
// Hang up on an existing call if present
if (window.existingCall) {
window.existingCall.close();
}
// Wait for stream on the call, then setup peer video
call.on('stream', function(stream) {
$('#their-video').prop('src', URL.createObjectURL(stream));
});
$('#step1', '#step2').hide();
$('#step3').show();
}