Can we get a way to render to a canvas and encode this as a stream? It would enable vision mixing in the browser. There are good reasons as to why this is a needed feature.
Can we get a way to render to a canvas and encode this as a stream? It would enable vision mixing in the browser. There are good reasons as to why this is a needed feature.You can render WebGL to a canvas, generate a stream from the frames, and send it over WebRTC. I have some similar experiments on my to-do list, the bricks are already available or they are in the way :-)