An example of the ADM being used by Peerconnection can be found here.
Chrome uses a multi-process architecture and ADM parts in the render process only work as a proxy to the implementations which contain the native audio parts in the audio process.
All these different implementations can be found here.
Henrik Andreasson
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May 15, 2023, 3:14:34 AM5/15/23
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Device selection in Chrome is not using the WebRTC ADM as base; instead more complex web APIs are utilized.
Audio output devices are selected using setSinkId and input devices by using getUserMedia.