> Hi everyone,
>
> I am working on a project that involves building WebRTC for Android.
> While going through the posts on this group, I've come across some
> members who have been able to build WebRTC for Android successfully.
> Since I didn't find any descriptive post as to how to build for
> Android, I have started this thread in the hopes of making it a one
> stop information shop for people interested in building WebRTC for
> Android. Let me start of the discussion by putting up the following
> questions to members who have successfully built WebRTC for Android:
>
> 1. What revision of the WebRTC source did you use?
The port has been started with the version of the 18th of November. Then
evolution of the source code has been tracked.
> 2. What version of Android source/ndk did you use?
Android ndk r7 on an Ubuntu machine.
> 3. Is the ndk alone sufficient to build WebRTC or do you need the
> complete Android source code?
Android ndk is sufficient.
>
> It would also be of great help if you could describe the steps you
> took to get WebRTC to build on Android.
>
Nearly all the work has been done by the Google team, Android.mk are
present in the src tree, only few are missing in the third_party three
but they are easy to add, adaptation to Android is present when needed.
It has only been necessary to develop a minimal Java/C++ application
based on the peerconnection sample and to fix minor compilation issues.
Still in debug phase... with a Nexus One and a Linux box.
The Nexus One - even with Neon support - does not seem to have enough
horse power to decode VP8 frames. VP8 encoding is better.
Debug is going to be continued with a tablet based on Tegra 2.
Best regards,
Christian
Hi Manjesh,
Could you please tell how to get the PeerConnectClient source code for
Android? I download webrtc source code but no source codes in
peerconnection folder.
I build webrtc for Android by ndk and its Android.mk files. Now I can
run the apk built from src/voice_engine/main/test/android_test/, but
the apk seems not rely on peerconnection, so that I what to build a
new webrtc package support peerconnection.
On Monday, October 29, 2012 4:47:44 PM UTC+5:30, Sunil Chandrasekharan wrote:Hello All,
i was reading the topic and the discussion in this thread.
I also have the same requirement as Manjesh. I am working on a project that involves building WebRTC for Android. I am creating a video chat application which works between 2 android devices or from PC to android devices.
Kindly help me in achieving (creating apk and running on android tablet)
i followed this link:
http://www.webrtc.org/reference/getting-started/
I downloaded the code from the webrtc and installed on Ubuntu linux. I build it succesfully .
i got a trunk folder with webrtc directory. Inside that i could find android sample app in:
trunk/webrtc/video_engine/test/android
also i found another folder Peer connection. Inside that i build the code and got peerconnection_client and peerconnection_server apps.
I wish to run this on android device.
1. which is the folder/directoy where i can get the app for android
2. do i need to build using ndk command?
3. how can i do a videochat on the android device with the sample app provided.
any support in this would help me achieve things on android devices
On Friday, December 30, 2011 12:13:27 AM UTC+5:30, Manjesh (GoCast) wrote:Hi everyone,I am working on a project that involves building WebRTC for Android. While going through the posts on this group, I've come across some members who have been able to build WebRTC for Android successfully. Since I didn't find any descriptive post as to how to build for Android, I have started this thread in the hopes of making it a one stop information shop for people interested in building WebRTC for Android. Let me start of the discussion by putting up the following questions to members who have successfully built WebRTC for Android:1. What revision of the WebRTC source did you use?2. What version of Android source/ndk did you use?3. Is the ndk alone sufficient to build WebRTC or do you need the complete Android source code?It would also be of great help if you could describe the steps you took to get WebRTC to build on Android.Thanks,Manjesh
Hi All,anyone please give help.I have tried to build on Mac.tried ndk-build inside android_test directory but it shows Error:make: *** No rule to make target `jni/../../../../../../../src/modules/rtp_rtcp/source/bandwidth_management.cc', needed by `obj/local/armeabi/objs-debug/webrtc_rtp_rtcp/bandwidth_management.o'. Stop.tried to build video_engine as well but shows more errors..Please helpThanksAbul Walid--
Check out build/andoid/envsetup.sh in my project.
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Hi everyone,I am working on a project that involves building WebRTC for Android. While going through the posts on this group, I've come across some members who have been able to build WebRTC for Android successfully. Since I didn't find any descriptive post as to how to build for Android, I have started this thread in the hopes of making it a one stop information shop for people interested in building WebRTC for Android. Let me start of the discussion by putting up the following questions to members who have successfully built WebRTC for Android:1. What revision of the WebRTC source did you use?2. What version of Android source/ndk did you use?3. Is the ndk alone sufficient to build WebRTC or do you need the complete Android source code?It would also be of great help if you could describe the steps you took to get WebRTC to build on Android.Thanks,Manjesh
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