Metal Gear Solid Peace Walker Review:

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Jun 16, 2010, 12:12:45 AM6/16/10
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<img alt="Metal Gear Solid Peace Walker Review:" height="250"
src="http://gamerlimit.com/files/2009/09/MGS_Peace_Walker.png"
style="margin: 7px; border: 7px solid black; float: left;"
title="Metal Gear Solid Peace Walker" width="250" /><br /><span
style="font-size: large;"><a href="http://www.dirtcheapvideogames.com/
blog/2675326" title="Metal Gear Solid Peace Walker"
target="_blank">Metal Gear Solid Peace Walker Review:</a></span><br /
><br /><span style="font-size: small;">Metal Gear Solid bears
similarities to a lot of different games, but the game it has the most
in common with is probably X-Com. Not because it was an excellent
first title followed by increasingly confusing and broken sequels
culminating in a coming remake by someone other than the original
developers that will most likely have nothing in common with it. GA
Editor Joaby would fire me for saying that about the previous Metal
Gear Solid games.
</span>
<p>&nbsp;</p>
<span style="font-size: small;">
Screenshot
Metal Gear Solid is similar to X-Com because they are both series with
easily understandable gameplay and yet a large amount of complexity
for those who want a challenge. This has been true since the first
Metal Gear Solid on the PSX, but it has never been more true than in
Peace Walker.
</span>
<p>&nbsp;</p>
<span style="font-size: small;">
Like Metal Gear Solid 3 and the previous PSP title Metal Gear Solid:
Portable Ops, Metal Gear Solid: Peace Walker follows the exploits of
Big Boss, also known as Naked Snake. Set in the seventies, it
continues Naked Snake&rsquo;s exploits during the cold war, building
his mercenary army and fighting for and against peace and war and
America and Russia.
</span>
<p>&nbsp;</p>
<span style="font-size: small;">
While the convoluted story is ever present, it takes a back seat to
the game, with cut-scenes playing out in the comic book style
previously seen in Portable Ops. It&rsquo;s a very stylish and
pleasant method of delivery, and a clever way to get around the
limitations of the PSP. The artwork is great, and the voice acting
still dances between over the top and suitably dramatic.
</span>


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