Dude, we got your point already, what exactly are you trying to achieve here?
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I haven't really seen anyone screaming or swearing much (unless by
"screaming" you mean "disagreeing"). It's been for the most part a
fairly well informed discussion. Although I exclusively use Unity for
all new web 3d game projects, I'm still on this list and Direct-L
because I'm interested in Director and Shockwave's future, and I also
have a number of old Director projects which could at any time require
updating, so technically we still are potential director users.
I don't appreciate the general implication that people are being paid
for their opinions here though, and I think that's an extremely poor way
of dismissing the opinions of people with whom you disagree.
I also find your opinions confusing and contradictory. On one hand you
say: "If i wanted to work with 'what i like', i'd use unity", and "of
course unity is the best", but immediately afterwards, you list why you
think Director is better.
- Ben
_______________________
duck_at_robotduck.com
www.robotduck.com
Ben > well it's not a contradiction to me
i personally prefer unity.. but shockwave seems to suit better for web ria games
by the way, if i'd have to work on a cd-rom 3d game, sure i'd not use director. maybe i'd use unity (even if i prefer ogre3d)
> i wonder why on one hand, on this list i see people screaming everytime "director is dead" (and other swearing at developers who still work with director)
[citation needed]. Who is "screaming" that Director is dead? Yeah, we're discussing it's decline, and we're worried that it will end-of-life, but no one is claiming you can't use it right now for projects if you wanted to. And who is swearing at you? Looking back over the posts, *you* were the one who's been dropping the f-bomb and s-bomb. (And now, the vulgar response to Alexx that came in while I was writing this.) If anyone can be accused of acting unprofessionally on this list, it's you, peel peel.
> and why on the other hand, i see new shockwave games on the web every week.
Again, [citation needed]. I asked you to post links to these awesome RIA Shockwave games that you're always talking about, but all we got were crickets. And now, more unsubstantiated claims that they exist. The impression I get is that you *can't* back them up and are just blowing smoke. But if you really are seeing "new shockwave games on the web every week", you should have links to 8 or more brand new, awesome Shockwave games that have been released in the last month. Post them.
By contrast, I backed up my contention that not all Unity games are "shit", as you call them, with a raft of positive-to-glowing reviews of Unity based games, from the likes of Wired and TouchArcade, for games that are selling well right now. It's pretty objectively clear that there are Unity games out there good enough to generate chatter. And these games include low-capability targets like mobile phones, so your claim that Unity doesn't work on weaker machines rings hollow.
There are mentions of Unity in the trade press all the time; for instance, here's an interview from just yesterday about Mojang's next project after Minecraft: <http://gamasutra.com/view/news/33261/Interview_Mojangs_Jakob_Porser_on_New_Game_Scrolls.php>
The relevant quote: "The problem with Flash is that no-one really takes it seriously. Plus of course, the performance issues. So we're going to look beyond that. We're probably leaning towards Unity. Unity has some added features, and performance-wise it outruns Flash."
Minecraft is a huge, hot property right now, so people are going to sit up and pay attention when Mojang says something like this. Where are the similar quotes from major, influential studios talking about using Director? Can you find even one in the last week? Month? This year? If so, I'd love to hear it.
I'm open to the possibility that you're right, that there's a flourishing Director community I'm somehow completely unaware of. That would be good news. But if they're out there, they're not registering on my radar, so by all means point them out. *Post links.* You're not doing those Director developers any favors by letting them languish in obscurity.
> i wonder why, on this mail list, there a so many people who don't work anymore with director, and who are just here to advert unity.
Here's why:
Because we care about Director's future, and/or have a personal investment in its legacy. If we didn't care, we wouldn't bother.
Because we are professional colleagues that share a common history, and we value each others' opinions and contributions, even if they're no longer working with Director (especially if they're dealing with the same migration issues we are).
Because it's a community that knows 3D game design, so they're a valuable resource for discussing general design challenges, regardless of platform.
Because if someone with a legacy and skill set like Gene Endrody comes hat-in-hand needing a job or something, I might be able to help, and if I lose my job, people like NoiseCrime and Dean may know of places that would be hiring people with my skill set.
Because with years of experience under our belt, we still have something to offer newbie Director developers (if there are any) who ask questions.
Because we're interested in anything that happens in this space, things such as Molehill.
Because we'd LOVE it if Adobe kicked it into high gear and returned Director to its former glory.
Because adamantly insisting that Director is strong and doing just fine, by gum, is not exactly the best way to convince Adobe that they need to step up their game. If they're at all paying attention on this list, they should know that their core constituency is jumping ship, and they need to do something if they wish to stem that tide. There's no value to sticking your head in the sand.
I still run the Shockwave3D Developer's Guide web site. I still sell Director-based software products. I still maintain codebases built in Director at my day job. I have a legitimate interest here, and I don't care for your implication that anyone who doesn't tow the Adobe party line should leave. If you're going to go around attacking anyone who is not a Director apologist, then that's just going to drive people AWAY from the community, and hence the product. No one wants to use a product if the developer community acts like that.
I'm sorry I don't fit your idea of who should participate in this forum, but the bottom line is this: we're the remaining veteran Director developers. Here. On this list. We're the ones who know Director inside and out and are most invested in Director dev skills. If there's no place here for even people like Noisecrime and Gene and Bart and Dean, then who is left? I guess just you.
> so, i suspect they're here for agressive marketing... maybe because they're paid for that, maybe because they're fanboys advertising their technology to enlarge their community
Yeah, there *could* be a sinister conspiracy afoot, machinations by the evil Unity cabal to target poor, unsuspecting Director developers with a coordinated misinformation campaign.
More likely, though, people are just pointing out some truths you find uncomfortable.
CC
What do you eat for breakfast ?
your ******
> OK. I've tried to sit back and ignore all this. But when it comes down to it, my name is on this list as the "owner." So with that last response from "peel" I banned him from the list. I hope I'm not too far off base here. But that last response just seemed like a no-brainer "ban" action to me. Regardless of the content of the thread, or the opinions expressed within, the language just crossed a line.
I was going to ask for this actually, thank you. Peel has ALWAYS been moronic, aggressive, immature, unprofessional and arrogant, so I doubt he'll be missed much.
> the language just crossed a line.
well done!
no regrets here :-)
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> OK. I've tried to sit back and ignore all this. But when it comes down to
> it, my name is on this list as the "owner." So with that last response from
> "peel" I banned him from the list. I hope I'm not too far off base here.
You did the right thing, Gary. Peel's last post crossed the line. This
list isn't a forum to trade vulgar, adolescent insults.
Cordially,
Kerry Thompson
OK. I've tried to sit back and ignore all this. But when it comes down to it, my name is on this list as the "owner." So with that last response from "peel" I banned him from the list. I hope I'm not too far off base here. But that last response just seemed like a no-brainer "ban" action to me. Regardless of the content of the thread, or the opinions expressed within, the language just crossed a line.
lmao :)
> OK. I've tried to sit back and ignore all this. But when it comes down to
> it, my name is on this list as the "owner." So with that last response from
> "peel" I banned him from the list. I hope I'm not too far off base here. But
> that last response just seemed like a no-brainer "ban" action to me.
> Regardless of the content of the thread, or the opinions expressed within,
> the language just crossed a line.
Its unfortunate, but I think you did the right thing, the last reply
really crossed the line, at least for what I would consider is
appropraite for this group.
Its a shame as its always good to have an alternative opinion, but the
discussion had stopped some posts ago.
Noisecrime 2011
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