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Avatar News is in no way affiliated with Paramount, Nickelodeon, Avatar Studios, Dark Horse Comics, Abrams Books, Insight Editions, Netflix, or any other entity whose property may be present on the Avatar News website (
avatarnews.co &
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Hey everyone, just finished a rough draft of the character Mako from avatar the last airbender (legend of korra). Hes low poly with no sub surf modifiers so looking a bit blocky right now. I plan to make a high poly version and sculpt in a bunch of detail if mudbox will allow it haha. Heres the concept image I worked from,
a few things I need to change are some proportions and the overall form of the clothing. any suggestions or critiques would be helpful, just keep in mind a good bit of work is left before I rig and pose, thanks for viewing!
hey thanks for the tips man, I shrunk his head and it looks a lot better (more anime style) and flattened out his eye brows a bit. Im probably gonna sculpt the head for all the details and redo the hair as well to get a more organic feel, his face is mostly placeholders right now for shape/form.
quick update, rigged the character and cleaned some things up, also tweaked a few proportions. Gave the scene some better lighting too. I think it looks pretty good despite the lack of polygons haha, any more critiques would be appreciated before I animate a turntable and call the model complete! Thanks for viewing
Thanks a lot man, this was a fun one to build! Heres a turntable I put together so you can see the entire form, I need to fix some weight painting in certain areas (gloves, shoulders) but im pretty happy with the result. time spent in total was just under 4 hours.
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