I realized that the new beta seems to be much more sensitive to every touch compared to how it used to be. Particularly, every single time I'm sliding or scaling the map I'm unavoidably opening the orders prompt or alternatively one or more snackbars (sometimes they overmatch, kind of tilting for a short while). Basically it looks like it doesn't distinguish a finger-tap onto a (taken) territory from a simple slide through it. This happens even if I'm using an 8 inches display. The more crowded the map the worse it gets and along with the output delay it makes the game experience overly messy. I can't say if this sensitivity depends on my device settings (never a problem with the old app or any other) or on the settings of the new one.
Moreover, given the time lapse between the touch and its response (the saving time, on purpose as you explained me), probably the resuming snackbar and the graphic orders are a bit redundant, but this is just a personal opinion
I hope this can help
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