Dear all,
I have just pushed a new version that makes all non-private games with all chats turned off anonymous until finished.
This means that the names of the players of gunboat games will be hidden until the games are finished.
The reason for this is to make cheating in gunboat games slightly harder.
When building this it was also fairly easy to implement optional anonymity for private games.
This means that when creating a private game, there is now the option to make it anonymous. Note that the client doesn't yet have this option, so to create private anonymous games you have to either patch the client yourself, wait until someone else does it, or create the game using the auto-generated-UI at
https://diplicity-engine.appspot.com/.
Best,
Martin