Wild Earth is a safari video game in which players explore and photograph African safari environments.[3] The player acts as a photojournalist in Serengeti National Park and is set to photograph 30 different types of animals, from hyenas to rhinoceroses. In the Wii version, the controller rumbles when the player strays too close to the animals, which affects the camera's steadiness.[4] The game was also installed as a motion simulation ride at zoos including the Philadelphia Zoo, Zoo Miami, and San Diego Zoo.[5]
Super X Studios, an indie developer based in Seattle, built Wild Earth for release on Microsoft Windows and supposedly Xbox, before the latter version was later canceled in 2005 or early 2006. The team won the game design innovation, visual art innovation, and grand prize at the Independent Games Festival in 2003.[3] They had previously worked on Far Gate, which won the audience award at the same festival in 2000.[6] In December 2005, Wild Earth's production was complete but Super X ended its agreement with British publisher Digital Jesters when the latter was being restructured.[3] The game was released as an online video game in 2006.[2][1] Russian game developer Akella published the game for release on September 18, 2006.[citation needed] A bit later, Super X announced that Ubisoft would publish the game. They released the game a week later, on November 16, 2006.[5] A later agreement with Discovery Channel and Animal Planet brought the game to Europe, where it was published by Xplosiv on April 5, 2007.[citation needed] In 2008, Majesco announced a related and Wii-exclusive version of the title, Wild Earth: African Safari.[4]
Wild Earth sends players of all ages on a breathtaking safari through the plains of Africa. Their mission: to explore the wild and capture on film the essence and beauty of the natural world around them. Your photos become an integral part of articles that are created from your own experiences!
The state of the art 3D engine allows players to immerse themselves in the rich detail and beauty of the African ecosystem. Wildlife, including lions, zebras, wildebeest, cheetah and many others are animated in stunning realism and accuracy.
The people in charge of Afrika at Sony must be kicking themselves right about now. If they don't hurry up and get the wildlife-tech-demo-turned-vaporware-safari-simulator onto shelves soon, Majesco will beat them to the punch with Wild Earth: African Safari on the Wii. In a Majesco rep's own words, Wild Earth is exactly what the elusive Afrika has been rumored for months to be: a safari-themed Pokmon Snap in which you quietly hunt down and grab pictures of the many beasts that inhabit the savannah.
Wild Earth gives you a handful of assignments in different parts of Africa, and each assignment has a sizeable number of photography-related objectives to complete. Some examples we saw included getting pictures of a cheetah chasing its prey, a close-up of a spiderweb, and a crocodile with a particular kind of bird perched on its head. You've got an "impact meter" that gauges your intrusive effect on the environment; in other words, if you get too close to or otherwise disturb the animals, you'll ruin your chance for that perfect shot. Many of the objectives are also timing-based, so in some cases you'll need to slowly follow behind a particular animal and closely watch its behavior to get your shot at a specific moment.
The game gives you basic information on each animal after you snap an acceptable photo of it, so Wild Earth might be useful as an educational tool (though we didn't get to look at the included text to see exactly how in-depth it is). There's also a four-player cooperative mode here in which all four players can take pictures independently (though only the first player can handle the walking or driving controls), with everyone competing for the best pictures. Lastly, if you get bored of the core gameplay, you can jump into 11 minigames that use various motion controls. We saw a game in which you flap the Nunchuk and Wii Remote to guide a vulture through aerial rings; another that has you, as an elephant, hosing down dirty animals as they plod along the riverside; and lastly, a whack-a-meerkat game similar to what you'd see at any carnival or county fair. (GameSpot does not endorse the wanton bodily abuse of meerkats or other defenseless wildlife.)
Wild Earth is clearly a kid-oriented game, with its low-impact gameplay and educational bent. But if you've been desperately awaiting news of Afrika while Sony has cryptically released bits of footage and not much else during the last couple of years, this might be up your alley. The game is scheduled to be released in the spring.
Wild Earth est un jeu vido de safari et un simulateur de mouvement de Super X Studios. Le joueur photographie 30 types d'animaux en tant que photojournaliste dans le parc national du Serengeti. Ubisoft a dit le jeu sous le nom de Wild Earth: Photo Safari pour Microsoft Windows et Xbox en novembre 2006. Majesco Entertainment a ensuite dit une version Wii, Wild Earth: African Safari, en 2008. Il a remport plusieurs prix dont le grand prix du Festival des jeux indpendants 2003.
Wild Earth est un jeu vido de safari dans lequel les joueurs explorent et photographient des environnements de safari africains. Le joueur agit en tant que photojournaliste dans le parc national du Serengeti et doit photographier 30 types d'animaux diffrents, des hynes aux rhinocros. Le jeu a galement t install en tant que mange de simulation de mouvement dans des zoos tels que le zoo de Philadelphie, le zoo de Miami et le zoo de San Diego.
Super X, un dveloppeur indpendant bas Seattle, a cr Wild Earth pour une sortie sur Xbox et Microsoft Windows. L'quipe a remport l'innovation en conception de jeux, l'innovation en art visuel et le grand prix au Festival des jeux indpendants en 2003. Ils avaient dj travaill sur Far Gate, qui a remport le prix du public au mme festival en 2000[1]. En dcembre 2005, Wild Earth avait termin le jeu mais Super X a mis fin son accord avec l'diteur britannique Digital Jesters lors de sa restructuration[2]. Un an plus tard, Super X a annonc qu'Ubisoft publierait le jeu[3]. Ils ont sorti le jeu une semaine plus tard, le 16 novembre 2006. Un accord ultrieur avec Discovery Channel et Animal Planet a amen le jeu en Europe. En 2008, Majesco a annonc une version connexe et exclusive la Wii, Wild Earth: African Safari[4].
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