The EaaSI team is thrilled to introduce our Roundtable series!
The Roundtable series will consist of in-depth conversations about issues in emulation, highlighting specific use cases from the software preservation community. Each roundtable is a one-hour long virtual event that is free and open to all.
We’re kicking off this series with “What We Talk About When We Talk About Emulation” on January 29 @ 9am Pacific Standard Time and featuring the following roundtable speakers:
Tracy Popp - University of Illinois
Eric Kaltman - California State University, Channel Islands
Fernando Rios - University of Arizona
Register here: https://bit.ly/eaasi-roundtable-jan2021
Co-facilitators Ethan Gates and Jessica Meyerson will cover the following questions with our speakers:
What has been your process for introducing or advocating for software preservation and emulation at your organization?
How are people learning software preservation and emulation concepts and terms?
How have/are you socializing these concepts - teaching, research, exhibits, policies, workflows?
What types of questions are researchers, students, and faculty interested in v. questions from colleagues in collection development and digital curation?
What are one or two key concepts that you would like everyone to understand, regardless of the type of use case they may be interested in?
Following on from Dr. Amelia Acker's research on the FCoP project - What/How do you think about the differences between serving up an emulated experience, and serving up data and existing collection materials -- from the perspective of the library?
To receive bi-monthly EaaSI updates via newsletter and share your software preservation successes/challenges, sign up for the Software Preservation Network mailing list by visiting https://groups.google.com/d/forum/software-preservation-network.
If you have questions for the project team, please contact the EaaSI Community Outreach Lead, Jessica Meyerson, at <jessica[at]educopia[dot]org>.
MORE ABOUT EAASI
The EaaSI program builds on previous work to apply the Emulation-as-a-Service (EaaS) framework for access and use of preserved software and digital objects. The project is focused on scaling the technological framework necessary for multiple institutions to configure, share, and access software and configured environments. EaaSI is focused on a distributed, community-driven architecture that sits on top of existing digital preservation infrastructure. This directly complements existing efforts by the Software Preservation Network and others to address key aspects of software preservation including legal advocacy, research about local software preservation needs, institutional capacity building for software preservation, collection development, professional development and training, and workflow recommendations.