I made a change. The change has been effectively reverted. I'm changing it back to my version. Here's why: Having that link on the top implies that all of those things mentioned in the article are not available in Windows Phone, where most of the things are actually in Windows Phone 8. So it really is something that belongs on just WinPho7. McKay (talk) 21:49, 4 February 2013 (UTC)Reply[reply]
I never claimed that the Nokia X platform was part of Windows Phone, I placed it under "related" because it's graphical user interface is based on Windows Phone's, when doing the edit in the template I even said that I'd like to dispute placing it among related or not, so far I feel neutral about it being or not being there and would remove it, let's have this discussion in the talk page of the concerned template so other editors can say yay's and nay's concerning the issue, of-course it's presence/absence in the "related" section of the template is purely based on the superficial similarities of the platforms and that Nokia/Microsoft Mobile Oy developed Nokia X in vision of copying Windows Phone, the relation is similar to Microsoft Vs. Linspire (previously Lindows) though less as at-least these 2 (two) were compatible between each other, again it's only there because of the superficial similarities and I won't mind it not being there.
I know that WP:ASTONISH says that you should never use contemporary names for example as say "Germany" instead of "the Holy Roman Empire", even in historical contexts, but I wonder if using Groove instead of Xbox Music works here as on Windows Phone the name still appears as Xbox Music and it might fall under WP:TOOSOON. --118.71.102.111 (talk) 05:10, 21 July 2015 (UTC)Reply[reply]
Windows Phone (WP) is a discontinued[6] family of mobile operating systems developed by Microsoft for smartphones as the replacement successor to Windows Mobile[7][8] and Zune.[9] Windows Phone featured a new user interface derived from the Metro design language. Unlike Windows Mobile, it was primarily aimed at the consumer market rather than the enterprise market.[10]
While Microsoft's investments in the platform were headlined by a major partnership with Nokia (whose Lumia series of smartphones, including the Lumia 520 in particular, would represent the majority of Windows Phone devices sold by 2013)[13] and Microsoft's eventual acquisition of the company's mobile device business for just over US$7 billion (which included Nokia's then-CEO Stephen Elop joining Microsoft to lead its in-house mobile division), the duopoly of Android and iPhone remained the dominant platforms for smartphones, and interest in Windows Phone from app developers began to diminish by mid-decade.[14] Microsoft laid off the Microsoft Mobile staff in 2016,[15] after having taken a write-off of $7.6 billion on the acquired Nokia hardware assets,[16] while market share sank to 1% that year.[17] Microsoft began to prioritize software development and integrations with Android and iOS instead,[18] and ceased active development of Windows 10 Mobile in 2017.[19]
Work on a major Windows Mobile update may have begun as early as 2004 under the codename "Photon", but work moved slowly and the project was ultimately cancelled.[20] In 2008, Microsoft reorganized the Windows Mobile group and started work on a new mobile operating system.[21] The product was to be released in 2009 as Windows Phone, but several delays prompted Microsoft to develop Windows Mobile 6.5 as an interim release.[22]
Following this, Windows Phone was developed quickly. One result was that the new OS would not be compatible with Windows Mobile applications. Larry Lieberman, senior product manager for Microsoft's Mobile Developer Experience, told eWeek: "If we'd had more time and resources, we may have been able to do something in terms of backward compatibility."[23] Lieberman said that Microsoft was attempting to look at the mobile phone market in a new way, with the end user in mind as well as the enterprise network.[23] Terry Myerson, corporate VP of Windows Phone engineering, said, "With the move to capacitive touch screens, away from the stylus, and the moves to some of the hardware choices we made for the Windows Phone 7 experience, we had to break application compatibility with Windows Mobile 6.5."[24]
On February 11, 2011, at a press event in London, Microsoft CEO Steve Ballmer and Nokia CEO Stephen Elop announced a partnership between their companies in which Windows Phone would become the primary smartphone operating-system for Nokia, replacing Symbian.[26] The event focused largely on setting up "a new global mobile ecosystem", suggesting competition with Android and iOS with the words "It is now a three horse race". Elop stated the reason for choosing Windows Phone over Android, saying: "the single most important word is 'differentiation'. Entering the Android environment late, we knew we would have a hard time differentiating."[27] While Nokia would have had more long-term creative control with Android (note that MeeGo as used by Nokia resembles Android more than it does Windows Phone 7 as both Android and MeeGo are based on the Linux kernel), Elop enjoyed familiarity with his past company where he had been a top executive.[28][29]
On September 2, 2013, Microsoft announced a deal to acquire Nokia's mobile phone division outright, retaining former CEO Stephen Elop as the head of Microsoft's devices operation.[37][38] The merger was completed after regulatory approval in all major markets in April 2014. As a result, Nokia's hardware division became a subsidiary of Microsoft operating under the name Microsoft Mobile.
In 2011, Microsoft released Windows Phone 7.5 Mango. The update included a mobile version of Internet Explorer 9 that supports the same web standards and graphical capability as the desktop version, multi-tasking of third-party apps,[40][41] Twitter integration for the People Hub,[42][43][44] and Windows Live SkyDrive access.[45] A minor update released in 2012 known as "Tango", along with other bug fixes, lowered the hardware requirements to allow for devices with 800 MHz CPUs and 256 MB of RAM to run Windows Phone.[46]
Windows 10 Mobile was announced on January 21, 2015, as a mobile operating system for smartphones and tablets running on ARM architecture. Its primary focus is unification with Windows 10, its PC counterpart, in software and services; in accordance with this strategy, the Windows Phone name has been phased out in favor of branding the platform as an edition of Windows 10,[52][53][54][55] although it is still a continuation of Windows Phone, and most Windows Phone 8.1 devices can be upgraded to the platform.[56][57][58]
According to Gartner, there were 1.6 million devices running Microsoft OS sold to customers in Q1 2011 worldwide.[129] 1.7 million smartphones using a Microsoft mobile OS were sold in Q2 2011, for a 1.6% market share.[130] In Q3 2011, Microsoft's worldwide market share dropped slightly to 1.5%.[131] In Q4 2011 market share increased to 1.9%,[132] and it stayed at 1.9% for Q1 2012.[133] Reports for Q2, Q3 and Q4 of year 2011 include both Windows Phone and small part of Windows Mobile marketshare under the same "Microsoft mobile OS" banner, and do not make the distinction of separating the marketshare values of the two. According to Nielsen, Windows Phone had a 1.7% market share in Q1 2012,[134] and then dropped back to 1.3% in Q2 2012.[135]
Microsoft's developer initiative programs and marketing have gained attention from application developers. As of Q3 2013, an average of 21% of mobile developers used the Windows Phone platform, with another 35% stating they are interested in adopting it.[147] Some reports have indicated that developers may be less interested in developing for Windows Phone because of the lower ad revenue when compared to competing platforms.[148] The main criticism of Windows Phone was the lack of applications when compared to iOS and Android.[149][150][151][152] This also affected Microsoft's largest partner in the platform, Nokia, whose vice president showed his frustration at the lack of apps for the platform.[153]
As others have already pointed out, your phone can't play the part of a USB host, which means that it can't talk to the Arduino in the same way that your computer can. However, there may be other options.
Today, we are excited to announce that Microsoft Phone Link for iOS on Windows 11 is beginning to rollout to our global audience in 39 languages across 85 markets. We recently announced that Windows 11 was expanding our Phone Link feature to enable the connection between a Windows 11 PC and an iOS mobile device with the goal of removing barriers between your phone and PC and making it easier to connect to the people you care about most.
On the 14th of January I gave a talk at a local technology meetup in Linz called Technologieplauscherl about the Universal Windows Platform. This post is the written form of the talk, which was intended for people who do not know UWP, but have a strong background in software development (and it's even better if you have some knowledge about C#/XAML based development).
The goal of the talk and this post is to give an overview about UWP. If you are a developer (or something related) working on a product which is not shipped to Windows at the moment, but you want (or your boss wants) to ship a Windows Version then UWP is today definitely a valid option for your scenario. My goal is that after the talk and this post you are able to decide whether UWP is a fit for your scenario and you also should be able to jump in and start experimenting with it.
Another approach is to design specific UI for specific device families. This is supported by the framework: everything which you place into the DeviceFamily-Mobile folder will be loaded only if the code is running on a mobile device. The same applies for other device families.
Now what happens when this is executed on a non-Mobile device? Right: it will crash. But not because we added a mobile specific reference! That itself does not invalidate the package for other device families. The problem is that the event type Windows.Phone.UI.Input.HartwerButtons.CameraPressed does not exist on non-Mobile devices.
dd2b598166