Steam I Am Not A Robot Not Working

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Laurelino Braendel

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Aug 4, 2024, 4:46:05 PM8/4/24
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Ithink it seems like a fantastic candidate for development especially for educational contexts as you can (I believe) set it up to boot off the SD card and it could become like a Raspberry Pi. The Deck hardware could be owned by an institution, students could be provided with an SD card preimaged with what is needed, develop on the deck while docked, then unplug it and drive/monitor a robot. You could even imagine supplying 2x paired SD cards, one for a Pi in the robot and one for the Deck.

In case anyone is reading this and wants to run ROS2 on a steam deck and is having trouble accessing the joystick values, I have a solution. Instead of making a new post, it seemed better to put this in the thread that pops up when you look up how to do this.


Tecla Innovation has been supporting local robotics and CAD/CAM student teams for over 20 years. Recently, a high school teacher and mentor developed an idea to support a pre-designed and packaged CNC kit to help improve the learning experience at a better price and reliability.


Educational CNC and CAD/CAM Educational System will receive periodic updates and contribute to improving student educational opportunities in the United States and Internationally. Over 20 years of Robotic Team coaching and real industrial experience has created a versatile and cost-effective 3D CNC Router to help Robotic Teams iterate on best parts for their robots and to support rapid repair parts. The larger, low cost parts will complement your existing 3D Printer capabilities and other manufacturing capabilities.


There is a growing use of custom CNC Routers to build capabilities that teachers and students find worthwhile. 3D-Printers are great help to improve learning, but due to their slow speed, maintenance needs, part-fragileness, limited part size, and cost this is limiting getting each student a working, refined full-size prototype of their idea. CNC machining can complement the 3D printing process producing larger, full scale and functionally representative models of larger components with a reduced cycle time compared to conventional 3D printing methods.


This full multi-cycle design and manufacturing experience is in high demand. Classrooms, maker teams, and robotic teams are turning to open source CNC software and standard components to support better multi-cycle CAD/CAM improved learning experience.


Despite the lower cost of this approach compared to industrial CNC, early teacher/team leaders have found the cost and complexity have been out of reach of most middle school and high school and STEAM programs. It is taking between 80 hours to 200 hours to research, buy parts, assemble and troubleshoot plus a cost of parts around $12,000 to $15,000 to build a worthwhile CNC machine for the students on par with Ignite! STEAM 3D CNC Router.


An inspection and cleaning robot has been co-developed by Finnish utility Fortum and Jyvskyl University of Applied Sciences (JAMK). The remotely-operated robot could significantly improve work safety and reduce radiation doses that workers are exposed to during the inspection and maintenance of the steam generators at the Loviisa nuclear power plant.


The inspection and cleaning of Loviisa's steam generators is currently carried out every four years manually by people. The work is performed in a challenging environment and involves occupational safety risks. The relatively high radiation levels inside the steam generators add to the challenge of the work.


"We started the project by mapping the possible alternatives for cleaning and inspecting steam generators," said Fortum Development Manager Ville Lestinen. "However, none of the existing alternatives were completely suitable for this purpose, so we decided to start collaborating with JAMK on the development of a robot that would be suitable for these tasks."


The design, development and factory tests related to the equipment were performed by JAMK in Jyvskyl. Fortum employees headed the project and brought the steam generator cleaning and inspection process expertise. The design work started in 2019, and the equipment was piloted in September 2020 in the annual outage of Loviisa unit 1.


"After many ideas, we ended up developing a robotic raft that carries the equipment needed in the maintenance," said Senior Lecturer Jaakko Oksanen, a project manager working at JAMK. "The complex structure of the inspection site and the very high safety requirements significantly increased the challenge level of the project."


During the project, modifications to the structures were made based on the tests performed at the Jyvskyl swimming pool. The goals and requirements set by Fortum were ultimately achieved through numerous material and equipment optimisations.


Taking images of the upper parts of the steam generator was very successful, and inspecting the condition of the structures also went fine," said Lestinen. "The raft's control systems operated as expected, and it was easy to manoeuvre the raft to the desired locations. In the further development phase, the focus will be on optimising the equipment's shape and improving the ability to bypass the complex structures inside the steam generator."


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Oscillation plays a vital role in the survival of living organisms in changing environments, and its relevant research has inspired many biomimetic approaches to soft autonomous robotics. However, it remains challenging to create mechanical oscillation that can work under constant energy input and actively adjust the oscillation mode. Here, a steam-driven photothermal oscillator operating under constant light irradiation has been developed to perform continuous or pulsed, damped harmonic mechanical oscillations. The key component of the oscillator comprises a hydrogel containing Fe3O4/Cu hybrid nanorods, which can convert light into heat and generate steam bubbles. Controllable perturbation to the thermomechanical equilibrium of the oscillator can thus be achieved, leading to either continuous or pulsed oscillation depending on the light intensity. Resembling the conventional heat steam engine, this environment-dictated multimodal oscillator uses steam as the working fluid, enabling the design of self-adaptive soft robots that can actively adjust their body functions and working modes in response to environmental changes. An untethered biomimetic neuston-like robot is further developed based on this soft steam engine, which can adapt its locomotion mechanics between uniform and recurrent swimming to light intensity changes and perform on-demand turning under continuous light irradiation. Fueled by water and remotely powered by light, this unique hydrogel oscillator enables easy control over the oscillation dynamics and modes, offering an effective approach to self-adaptive soft robots and solar steam engines.


Along with attending local FRC competitions, we host summer camps for middle schoolers, an FLL scrimmage, and a FIRST LEGO League tournament. We have also done several workshops with the Lawrence Public Library and local middle schools, as well as traveling for sponsorship presentations on a frequent basis. You may also know us as the hosts of the Kansas Cup!


Through real-world work experience, we aim to assist students and mentors of all FIRSTteams in growing science and technology through promoting skills in business, engineering, computer science, design, and management.


Jeannie Merritt is a reading specialist at Lawrence High School, who became our team coach many years ago. Team STEAM is forever grateful to have such a hard working coach, always ready to support us. She has always kept the team organized and enthusiastic, coming to our meetings every thursday. Without her, Team STEAM could not have participated and hosted all these events.


Daniel Owen is the most recent member to join the Team STEAM mentors. He brings his expertise and insights both from the Self Graduate Fellowship and his time on FRC team 2022 to teach and advise our controls department. He works with our controls members to perfect our autonomous programs (where the robot performs without direction from a driver), as well as to solve complex programming issues such as utilizing vision systems with cameras.


Julie Kong (CEO): As the Chief Executive Officer (CEO) of our team, Julie is the main face of our team. She facilitates co-leads throughout the school year. Our CEO works closely with our team coaches to manage events and direct the team throughout the year.


Peter Burdick (COO): The second chief officer is Chief Operations Officer (COO) Peter. He is one of the organizers of the team, who makes sure that our operation subteams have everything they need to be successful. Peter manages the communication with the other C officers and helps the CEO plan events.


Lois Xie (CMO): The Chief Marketing Officer (CMO) Lois helps expand knowledge of our team. She works consistently with the CEO and COO making sure that the public is aware of Team STEAM and robotics. Being in charge of the non-operations subteams (Marketing and Creative), Lois leads the communication with our sponsors, plans outreach events, and helps Creative expand their artistic abilities.


Zach Hansen-Terry (Controls Director): Teaching the robot to navigate our obstacles is our Controls Director Zach. He is the head of or programming subteam, working to increase the members knowledge of Java and programs the robot for our competitions. He communicates with COO, Mechanical lead, and Design lead to coordinate the same goals across all three subteams.

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