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Epicuro Kishore

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Aug 4, 2024, 4:58:37 AM8/4/24
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How to Choose the Best Starting Country for Xcom Long War

Xcom Long War is a mod for Xcom Enemy Within that adds more depth, challenge and replayability to the game. One of the most important decisions you have to make in Long War is which country to start in, as each one has a unique bonus that can affect your strategy and performance throughout the campaign.

In this article, we will review some of the most popular and effective starting countries for Long War, and give you some tips on how to make the most of their bonuses. We will also discuss some factors to consider when choosing your starting country, such as continent location, air game, economy and research.

Popular Starting Countries for Xcom Long War

There are many possible starting countries for Long War, each with its own advantages and disadvantages. Here are some of the most popular ones, grouped into rough categories:

Money

If you want to have a strong economy and be able to afford more facilities, equipment and soldiers, these countries are good options:

    • Mexico - Wealthy Benefactor: This bonus gives you an extra $500 at the start of the game, which can help you build a satellite uplink and a satellite in March, or buy other useful items. It also gives you a slight edge in the air game by allowing you to buy more interceptors or weapons.
    • China - Xenological Remedies: This bonus increases the sell price of corpses and wrecks by 15%, which can add up to a lot of money over time. It also helps you with research by giving you more credits for autopsies and interrogations.
    • US - Special Warfare School: This bonus reduces the cost of officer training school projects by 90%, which can save you thousands of dollars in the long run. It also helps you improve your soldiers' abilities and rank up faster.

    Bit of Everything

    If you want a bonus that helps you with multiple aspects of the game, these countries are good choices:

      • France - Quay d'Orsay: This bonus increases the number and quality of council requests, which can give you more resources, money, scientists, engineers and panic reduction. It also helps you launch satellites faster and cheaper by reducing the cost of satellite nexus and uplinks by 50%.
      • Russia - Roscosmos: This bonus gives you a free satellite uplink at the start of the game, which allows you to launch two satellites in March and get an early continent bonus. It also reduces the cost of satellites by 50%, which can help you expand your coverage and income.
      • Canada - Cadre: This bonus gives you four corporals at the start of the game, which can help you survive the early missions and train your rookies. It also gives you a +1 HP bonus for your infantry and assault soldiers, which can make them more durable and effective.

      Tactical

      If you want a bonus that helps you with combat and missions, these countries are good options:

        • Japan - Ghost in the Machine: This bonus gives you a free SHIV at the start of the game, which can act as a mobile cover and firepower source. It also reduces the cost and maintenance of SHIVs by 50%, which can help you build more of them and use them as disposable units.
        • Brazil - Jungle Scouts: This bonus gives your soldiers an extra item slot until they reach carapace armor, which can allow you to carry more grenades, medkits, plating or other useful items. It also gives your scouts and snipers +1 mobility, which can help them flank enemies and position better.
        • Australia - Land Down Under: This bonus gives your soldiers +5 will and +5 aim if they are not fatigued or wounded, which can make them more accurate and resistant to panic. It also gives your gunners and rocketeers +1 mobility, which can help them carry heavier weapons and move faster.
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