Nintendo 64 Goldeneye

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Clide Birkner

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Aug 4, 2024, 5:07:54 PM8/4/24
to detuachingbar
Heyeveryeone. As a full time game developer, I have always been a huge Goldeneye fan. I decided to make a Goldeneye remake for fun as a side project. This demo you see is the result of just a few days of work, using my FPS system and custom lighting engine. The demo is running in Unity engine and the Facility map is a direct rip from the game. Let me know your thoughts!

it is probably a good idea to assume the worst when it comes to licening issues. Because you are using (what appear to be at least, it been a long time since i played goldeneye) the sounds from the game (ie, the james bond theme), and the exact level from the game, it is likly suspect.


Be a good fan and be inspired from the game instead of stealing from it. Make your own little story and map and you are fine without having to worry that the owner of that IP will sue you for a mount that you probably do not able to pay that easily.


If i would spend my free time on a game project and would not be able to share it with anyone i would feel like i have wasted my time. But that is my personal feelings and if you not indeed to publish it sure go ahead.


The fact the original remake was in 95% complete when Nintendo scrapped it is a shame. We almost had a HD remake of Goldeneye when Rare Replay was release for the Xbox 1. I still shed a tear every time I see this.

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