Fix 5.0 Protocol

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Sadoth Royer

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Aug 4, 2024, 7:09:47 PM8/4/24
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InLate Greek, the word prōtokollon referred to the first sheet of a papyrus roll bearing the date of its manufacture. In some instances, it consisted of a flyleaf that was glued to the outside of a manuscript's case and provided a description of its contents. Coming from the Greek prefix prōto- ("first") and the noun kolla ("glue"), prōtokollon gave us our word protocol. In its earliest uses in the 15th century, the word referred to a prologue or preface and also to a record of a document or transaction. In the late 19th century, it began to be used in reference to the etiquette observed by the Head of State of France in ceremonies and relations with other dignitaries. This sense has since extended in meaning to cover any code of proper conduct.

A communication protocol is a system of rules that allows two or more entities of a communications system to transmit information via any variation of a physical quantity. The protocol defines the rules, syntax, semantics, and synchronization of communication and possible error recovery methods. Protocols may be implemented by hardware, software, or a combination of both.[1]


Communicating systems use well-defined formats for exchanging various messages. Each message has an exact meaning intended to elicit a response from a range of possible responses predetermined for that particular situation. The specified behavior is typically independent of how it is to be implemented. Communication protocols have to be agreed upon by the parties involved.[2] To reach an agreement, a protocol may be developed into a technical standard. A programming language describes the same for computations, so there is a close analogy between protocols and programming languages: protocols are to communication what programming languages are to computations.[3] An alternate formulation states that protocols are to communication what algorithms are to computation.[4]


Multiple protocols often describe different aspects of a single communication. A group of protocols designed to work together is known as a protocol suite; when implemented in software they are a protocol stack.


Internet communication protocols are published by the Internet Engineering Task Force (IETF). The IEEE (Institute of Electrical and Electronics Engineers) handles wired and wireless networking and the International Organization for Standardization (ISO) handles other types. The ITU-T handles telecommunications protocols and formats for the public switched telephone network (PSTN). As the PSTN and Internet converge, the standards are also being driven towards convergence.


The first use of the term protocol in a modern data-commutation context occurs in April 1967 in a memorandum entitled A Protocol for Use in the NPL Data Communications Network. Under the direction of Donald Davies, who pioneered packet switching at the National Physical Laboratory in the United Kingdom, it was written by Roger Scantlebury and Keith Bartlett.[5][6][7][8][9]


On the ARPANET, the starting point for host-to-host communication in 1969 was the 1822 protocol, written by Bob Kahn, which defined the transmission of messages to an IMP.[10] The Network Control Program (NCP) for the ARPANET, developed by Steve Crocker and other graduate students including Jon Postel and Vint Cerf, was first implemented in 1970.[11] The NCP interface allowed application software to connect across the ARPANET by implementing higher-level communication protocols, an early example of the protocol layering concept.[12]


The CYCLADES network, designed by Louis Pouzin in the early 1970s was the first to implement the end-to-end principle, and make the hosts responsible for the reliable delivery of data on a packet-switched network, rather than this being a service of the network itself.[13] His team was the first to tackle the highly complex problem of providing user applications with a reliable virtual circuit service while using a best-effort service, an early contribution to what will be the Transmission Control Protocol (TCP).[14][15][16]


The International Network Working Group agreed on a connectionless datagram standard which was presented to the CCITT in 1975 but was not adopted by the CCITT nor by the ARPANET.[19] Separate international research, particularly the work of Rmi Desprs, contributed to the development of the X.25 standard, based on virtual circuits, which was adopted by the CCITT in 1976.[20][21] Computer manufacturers developed proprietary protocols such as IBM's Systems Network Architecture (SNA), Digital Equipment Corporation's DECnet and Xerox Network Systems.[22]


TCP software was redesigned as a modular protocol stack, referred to as TCP/IP. This was installed on SATNET in 1982 and on the ARPANET in January 1983. The development of a complete Internet protocol suite by 1989, as outlined in RFC 1122 and RFC 1123, laid the foundation for the growth of TCP/IP as a comprehensive protocol suite as the core component of the emerging Internet.[23]


International work on a reference model for communication standards led to the OSI model, published in 1984. For a period in the late 1980s and early 1990s, engineers, organizations and nations became polarized over the issue of which standard, the OSI model or the Internet protocol suite, would result in the best and most robust computer networks.[24][25][26]


The information exchanged between devices through a network or other media is governed by rules and conventions that can be set out in communication protocol specifications. The nature of communication, the actual data exchanged and any state-dependent behaviors, is defined by these specifications. In digital computing systems, the rules can be expressed by algorithms and data structures. Protocols are to communication what algorithms or programming languages are to computations.[3][4]


Operating systems usually contain a set of cooperating processes that manipulate shared data to communicate with each other. This communication is governed by well-understood protocols, which can be embedded in the process code itself.[27][28] In contrast, because there is no shared memory, communicating systems have to communicate with each other using a shared transmission medium. Transmission is not necessarily reliable, and individual systems may use different hardware or operating systems.


To implement a networking protocol, the protocol software modules are interfaced with a framework implemented on the machine's operating system. This framework implements the networking functionality of the operating system.[29] When protocol algorithms are expressed in a portable programming language the protocol software may be made operating system independent. The best-known frameworks are the TCP/IP model and the OSI model.


At the time the Internet was developed, abstraction layering had proven to be a successful design approach for both compiler and operating system design and, given the similarities between programming languages and communication protocols, the originally monolithic networking programs were decomposed into cooperating protocols.[30] This gave rise to the concept of layered protocols which nowadays forms the basis of protocol design.[31]


Systems typically do not use a single protocol to handle a transmission. Instead they use a set of cooperating protocols, sometimes called a protocol suite.[32] Some of the best-known protocol suites are TCP/IP, IPX/SPX, X.25, AX.25 and AppleTalk.


The protocols can be arranged based on functionality in groups, for instance, there is a group of transport protocols. The functionalities are mapped onto the layers, each layer solving a distinct class of problems relating to, for instance: application-, transport-, internet- and network interface-functions.[33] To transmit a message, a protocol has to be selected from each layer. The selection of the next protocol is accomplished by extending the message with a protocol selector for each layer.[34]


A text-based protocol or plain text protocol represents its content in human-readable format, often in plain text encoded in a machine-readable encoding such as ASCII or UTF-8, or in structured text-based formats such as Intel hex format, XML or JSON.


The immediate human readability stands in contrast to native binary protocols which have inherent benefits for use in a computer environment (such as ease of mechanical parsing and improved bandwidth utilization).


Network applications have various methods of encapsulating data. One method very common with Internet protocols is a text oriented representation that transmits requests and responses as lines of ASCII text, terminated by a newline character (and usually a carriage return character). Examples of protocols that use plain, human-readable text for its commands are FTP (File Transfer Protocol), SMTP (Simple Mail Transfer Protocol), early versions of HTTP (Hypertext Transfer Protocol), and the finger protocol.[36]


Text-based protocols are typically optimized for human parsing and interpretation and are therefore suitable whenever human inspection of protocol contents is required, such as during debugging and during early protocol development design phases.


A binary protocol utilizes all values of a byte, as opposed to a text-based protocol which only uses values corresponding to human-readable characters in ASCII encoding. Binary protocols are intended to be read by a machine rather than a human being. Binary protocols have the advantage of terseness, which translates into speed of transmission and interpretation.[37]


Getting the data across a network is only part of the problem for a protocol. The data received has to be evaluated in the context of the progress of the conversation, so a protocol must include rules describing the context. These kinds of rules are said to express the syntax of the communication. Other rules determine whether the data is meaningful for the context in which the exchange takes place. These kinds of rules are said to express the semantics of the communication.

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