Background:
There are two heroes, Ispher and Red Scorpion, who have special
abilities that entail round by round healing properties. In the
Advanced Camapigns these heroes are allowed to heal to full capacity
each time the party returns to the overland map - effectively they
have limitless 'rounds' at this time.
There are also skills which confer similar abilities.
A hero with Earth Pact may heal at twice the rate of either Ispher of
Red Scorpion if he does not move.
A hero with Ran's Mark may heal any or all *other heroes* up to the
limit of his wounds if given the time and space.
So how do these skills interact with the party-map-board dynamic in
the Advanced campaigns?
Question:
Do the skills Earth Pact and Ran's Mark have any effect when the party
ends a dungeon or encounter in Advanced Campaigns?
Answers:
A1. No, these skills do not have any affect outside of a dungeon or
encounter.
A2. A hero with Earth Pact is instantly healed to full wounds whenever
the party returns to the Advanced Campaign map. A hero with Ran's Mark
may use Ran's Mark as many times as he wants to heal other all heroes
(and take wounds himself) whenever the party returns to the Advanced
Campaign map. He may also combine this effect with drinking any number
of healing potions to increase his wounds and the number of other
wounds he may heal.
A3. Some other combination?