Crack Down Game Sega

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Jermale Kunstler

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Aug 3, 2024, 3:23:47 PM8/3/24
to deresguby

Using a top-down perspective (akin to Gauntlet), the player controls either Ben or Andy, a pair of agents charged with stopping mad scientist Mr. X (Mr.K in the Sega Mega Drive version) from taking over the world, as they make their way through several timed levels, planting bombs and destroying cyborg enemies using guns (the "machine gun" and the "cannon" can be swapped back and forth) and smart bombs (which wipe out all enemies on screen.) The goal of each stage is to plant all of the bombs and escape before their collective timer goes off.

In Japan, Game Machine listed Crack Down on their May 15, 1989 issue as being the third most popular arcade game during the previous two weeks.[6] Console XS gave a review score of 82%. They praised the detailed graphics and felt the gameplay was very addictive and praised the 2 player mode saying it's double the fun. They concluded saying it's worth playing.[7] MegaTech gave the genesis version a review score of 65%. They praised Crack Down saying it's enjoyable to play and praised the two player mode calling it fun. They criticized the game's lack of challenge.[8]

I noticed many of the Sega 16 forums were very stagnant this past year, with several sub forums not getting any new topics or replies for months at a time. I guess all that's needed to be said about the 32x and Sega CD has been said at this point, I know there's still Sega fans and collectors of old Sega stuff, but with the lack of conversations, it doesn't feel like the community still exists in the way it did 5-10-15 years ago.

Correct, the forums are not using HTTPS so Chrome will now come up with a warning when you try and access the forums. I just went ahead and clicked my advanced option at the bottom to go ahead and browse to the site anyway.

I stopped visiting Sega-16 as there were members actively hostile to anything besides C and assembly. To the point that even linked demonstration videos of my genesis homebrew would immediately get dislikes. My early homebrew were weird and unpolished for sure. But, the dislikes only came after posting there.

Wow that's utterly childish, people who don't know better getting hostile and lashing out, feels like someone around these parts too. I'm curious what is up with the page over there seeing as this isn't the only place I've seen comment on a problem.

The couple active moderators they had were very childish and petty and chased away a number of the most active members. There was a tint of religiousness and right wing nuts that were part of the mod crew and their friends so that helped kill the forum further.
As a matter of fact, I just visited that forum yesterday for the first time in ages, and one of the recent posts from one of the few active members there ended with "Let's go brandon!" That's the level of intellect over there, as has been for awhile.

I'm wondering about that. I only check the homebrew section of SpritesMind every morning for my retrogaming website and, while there are tons of Genesis homebrew these days, that section is almost dead, like one post every other month. ?

Yeah, there are so many forms of communication online nowadays that scenes like these have become a bit splintered. Some of us don't have the energy to keep track of all the forums, discord servers, reddit communities, YouTube channels and twitter personalities. The reality is that there is a lot of stuff happening, but it's spread all over and unless you're in-tune with it all, it's not going to feel like it.

I'm here, a bit less at VGS as they're sorta morphing back into NA in some ways, and then it's some locked groups, and a few spaces on reddit. When the mood strikes for live chat there's one large catch all with Classic Gaming, but also Planet Virtual Boy, Game Boy is another, AmberELEC if you use Anbernic devices. I never did find one (or look that hard) for Famicom, Nintendo, SNES type stuff. I barely keep up with the ones I use as I'll ignore discord easily for a week, and reddit if I didn't get some daily reminder fishing for reads auto-mail off them I'd forget it existed.

I'm a little worried by how much video game developers in general (not only in the homebrew realm) favor Twitter, given how the platform is doing right now... If they all start to create account on various alternatives, that will be a pita to follow. Also, but it's probably just me, I hate how most people now publish their videos directly on Twitter rather than on YouTube (or Vimeo, Dailymotion, I don't care), because Twitter doesn't embed as well in WordPress, so it makes my work more complicated.

See, that's a thing I enjoy about these larger forums and repositories, like Sega-16 or AtariAge--the various different sections allow different angles of this hobby to co-exist comfortably in one location. I.e., you've got sections where it's OK to post your pickups/wares, other sections to just talk about games or a particular platform, but then you've got other sections dedicated to, say, homebrew development (what my post was more so referring to).

Yeah I'm seeing a lot of that too, a few things I found do cover the materials and isn't largely centered around look what I found, look what I paid, but more and more is that and I'm so over that bs. Here you can post things and share that if you want, but it has its corner, but there are lots of corners here you can dip into or not, or only when necessary on the topic and that's what works great. It's not just that, but also the fact people here don't act half their age, entitled, stupid, political (banned yay!), and the rest looking to trigger something too. It's the anti-social social media.

There are quite a lot of homebrew games on Genesis these days, actually. Maybe less than on NES and definitely less than on Atari 2600, but almost all of them are released on cartridges. So it's definitely weird that a forum about the Genesis homebrew scene is a lot less active than a NES or Atari one.

"hostile", ya got that right. i had a feeling an passive thoughts myself about the atmosphere there almost a year ago just before this thread was made when i was enjoying the site an then i got attacked with bullshit and then some arbitrary nonsense lie as an excuse was given to temporarily ban me. so seems over the past few years sega-16 has become a groupthink gang of immature karens. headquarters at SEGA ought be concerned when websites misuse its name by treating people like shit.

ticks me off the way you were treated for just showing what brew you been working on. i'v been critical of hacks & mods when something like 'changed another games title-screen font color again' that floods a site list of modified games to browse through and i might not necessarily care much for someones game but no reason to be a dick when someone just shows others their progress of a game they been developing.

sad sega-16 turned unpleasant. what reason would i want to return after being mistreated myself? i should have joined this forum earlier. i may have long ago and forgotten my account but i didnt check AtariAge often for news, conversation an such, so ima moreso now with this account an see how it goes.

Not exclusively a Sonic title.

But a lot of people here play it and are in the Sonic Stadium guild.

Sega have just announced that they're going to shut down Sega Heroes at the end of next month.

Real talk though, I'm very mixed about this. I was never fond of the artstyle, and in the sea of puzzle mobile games, I thought the gameplay wasn't anything remarkable, but I thought it was still a pretty ok time waster and just combining the Sega IPs, even ones that never made it into console crossovers, was nice to see (even though I wish they wouldn't have stuck to the four character sets so we could have more IPs represented).

But I also thought the game fell into the trap of other mobile games and felt way too grindy way too fast, which made me lose interest very quickly. Now that everyone gets that premium pass, the game might get more enjoyable.

I absolutely loved the game, lost interest a couple of months ago so I deleted it, but was it fun... no joke, it was actually very good as a time waster. I'm sad to see it go, I'm not sure who's to blame for this though, SEGA? Why would they do that? Did they cut their deal with Demiurge or something? Or did they go full private?

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