Whenyou have control, just pretty much follow the directions. Leave the room, go outside and talk with Elly, go back inside when summoned and talk to Taura in his lab. A scene will happen, then you're thrown into a boss fight.
So... use your best attacks in Infinity Mode. It will wear off after 3 turns. You should cast it again right away by using "Special Options" since you don't need to worry about Fuel consumption. Vendetta should die soon, and prove to not be worth the space explaining his facts.
Your first instinct is probably to down the lesser beings, but ignore that response and tackle the giant. He'll absorb the lessers as you go. They might drop GOLD NUGGETs. Anyway, don't use your best Deathblows, as they're probably elemental, and elemental attacks heal the Mass! Use the Deathblow instead. Heal when needed, by anyone who can heal. When the Mass is dead, deal with the remaining Sufals however you like, elements be damned.
We don't really know how we got here, do we? With that fact aside, we now have a dungeon to traverse which we didn't know was coming. If you're not in your Gears, use the secret combination to enter them!
Go NE and talk to the gyrating robot. Look at Gear options first, as you will want to get the newest upgrades before you run out of cash. Go for broke, just upgrade your Gears and get character equipment you're lacking. I had over 200,000 G and I spent it all. Didn't get all the upgrades I wanted. Just fair warning for you, as you spend your money now. Use the "save point" nearby when you've completed your purchases.
E behind the wall by the gyrating robot is a chest with an ETHER GUARD, and in the N area of the room after a long path you should exit your Gears and go E around the area to open the chest with a ZETASOL DX and keep going around to open a chest with a KING'S HELM. Equip it! There is a human-sized door on the S side of the round structure. Enter it... human-sized.
Go N until the junction and go W at the junction. Open the chest for a GOLD BULLION. Go E past the junction and follow N until you can go W. Go W and through the door. Go N through the next door. Open the chest for another WIZARDRYRING. Jump up on the computer in the NW corner to inspect the sparking fuse box. Turns out a fuse-like device has blown. Apparently. Go back out the way you came, to the last junction. Go N this time, and through the door.
The S box has a FUSE on it, so grab it and leave. Go back to the sparking box with the apparent missing fuse. Plug this in and hope for the best. Use the recently illuminated computer nearby to open some door locks. The best! Sweet! Go N through the door now.
Follow the path and keep going W through the junction. Open the chest for a SURVIVALTENT, then go back and go SW at the junction. At the end of the hall, past the E branchoff, go in the W room and open the chest for a ZETASOL DX. See the 4 upright terminals nearby? In the NW? Along the wall? Each of them, when investigated enough, will hint at a number you'll need to input in the NE console. To input the code, start up the NE console. The code, if you couldn't figure it out, is 0320. After turning on the main system, use the W console to release some more locks! That's always good!
Go back to the hallway, go N for a second, then go E through the newly unlocked door. To the E down here is a "save point". Go N through the door and check the left, right, and center consoles. The center one is the only one you need, but the others will inform you on another password coming up. Go back out and in the center, use the elevator to go down... Mmmmm, yeeeeahhhh...
I'll make this easy for you. There are 4 computers here, one in each main direction. Go W. Input #2 at the computer. Go N. Input #5 at the computer. Go E. Input #8 at the computer. Go S. Input #4 at the computer. Go W. Use the computer BY the computer you first entered a number into. Select "Release Lock" and you can now use the central elevator to go further down. You may go up first to save though, if you want to be cautious. Go down again though, when you're prepared to fight. Go straight E at the bottom to find your destiny. Use the console to access your destiny.
The pink-haired one in the top right dies here. She's the most annoying, so she dies first. Please observe the weaknesses above and use the appropriate Deathblows to harm her ( ). Use water ether on her.
Elly won't be much help at all if she has an elemental rod equipped. Almost any element at any time will mess this fight up, so tell Elly to go make some beverages if she is indeed ill equipped. Elly can also use Aerods. Fei can use SYSTEM ID in Special Options right off the bat, accompanied with his attack. SYSTEM ID will likely be your best ally this fight. Otherwise, use level 1 Deathblows (not with Elly). Restore your frame HP as needed, if you can. The balance in this fight is critical. You can spend Fuel like crazy, just stick to SYSTEM ID and keep Elly out of the fight if you know what's good for you. KISHIN SWORD gets way annoying toward the end, but if you keep at it like I told you, you can win. The end.
When you have who you want and have adequately prepared them, go down into the lower area and open the chests to get an AQUASOL DX and an ETHER GUARD. Jump up the W "stairs" back to the "save point", then push the N rock by the plates out of the way. You'll need to exit your Gears to get through the hole behind the rock.
In the hole behind the rock you'll see some pillars and walls with writing on them. Inspect all three pillars, read the walls, then look on the W side of the room for a dark streak going down the wall. It's pretty important that you do this first, as it is rumored that this part of the game doesn't work so well if you don't. As in, somebody at Squaresoft forgot to check the math and now shit don't work all right. Once a rock falls from inspecting the dark streak (you probably have to check all of the messages to see this happen), then inspect the N side of the W pillar. Another rock should drop. Use this rock (push it toward the center pillar) to jump on top of the center pillar. Jump up again once on top of that pillar to make the third rock drop. Push all 3 rocks into the holes, then a bridge should form in the last room. Cross it. Big boy jumps now. Go through the door on the other side.
You'll notice lots of water in this room. Is this where all of those idiotic frogs have been coming from? Get out of your Gears by the narrow path along the S wall to proceed. Go through the door at the end of the path. Ahead in this room, open the chest for a SURVIVALTENT, then open the door at the E end. BEFORE you move at all in this room, beware, there are trap doors in front of and behind the treasure chests. Should you fall, go W on the path to return to the room with the SURVIVALTENT, and try to get the treasures again (examine them by the side). The treasures are a ROSE TABARD and an AQUASOL DX. We actually need to fall in the E most pit to proceed. The clue is on the back wall of this room, but you need to fall in that E most pit and keep running E in mid-air to find a secret passage (just like that one fan room in Solaris).
Go ahead to the end of the path and open the chest with the BEASTLY ROBE (only females can equip this), then push the boulder out of the way that you just passed. Go W on the path back to where we came from. All the way back to the last room we had our Gears in that used to be filled with water. Get back in your Gears and open the chests at the bottom of the ex-lake for a KING'S HELM and an ETHERDOUBLER. Very good news for people who didn't invest in one way back in Nisan! That's Elly equipment right there.
Speaking of Elly equipment, take off ALL of hers (both her human equipment and Gear equipment). Elly will be exiting the stage for the rest of the game (yes, the ENTIRE game). As such, it's highly recommended you do not use Elly for the upcoming fight. Before you begin the boss, it is recommended you swap Elly with Emeralda or Billy (he has JessieCannon), and have the best Gear upgrades. It also helps to have at least 2 of your party members at least level 60. Fei - Citan - Emeralda is a good combo.
You'll NEED a lot of firepower, and some luck, to kill the boss fast if you want a rare item called Trader Card that improves the chance of ...more rare items dropping. Getting this item is critical to making money later on when it'll be REALLY important.
Use everyone's Boosters right off the bat. Whoop on him with all you've got (except SYSTEM ID, save that for later). Aerods, Deathblows, any other Special moves you brought in that deal good damage. Fei's and Citan's Gears also have abilities which raise attack power.
Hammer will eventually start to begin to self-destruct after around 28,000 HP is dealt ("I've a really bad feeling...") At this point, you must deal around 21,000 HP immediately before Self Destruct goes off (you can also Escape, but you won't get the Trader Card). This means you have seven actions to deal around 21,000 damage.
Use SYSTEM ID and give it your ALL. With Weltall in System Id, use attacks (should deal anywhere from 4-6k damage). Try to get the other two party members in Infinity mode (at this point, or even a little before the self-destruct sequence begins) to deal massive damage (around 4k). If you can't get them in Infinity mode, then try to use level 2 or level 3 Deathblows (2 to 4k). "Should we get out of here?" means he's about to self-destruct!
Should your firepower be adequate, Hammer will electrify and shut down. If not, he will self-destruct and probably kill your entire party (game over). You get the TRADER CARD IF you won the fight correctly. As I stated, it will make rare items drop in more abundance. Either way, you win.
After all of the lengthy dialogue, use the "save point" on the Yggdrasil so you don't have to watch all of that stuff again. It's good and all, just takes a long time, can't be skipped, and you really only need to see it once. Elly is hiding downstairs in the SW room. This will lead to more dialogue, some consensual sex, a lecture about prayer and God, and then a setup for a boss fight, all in that order.
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