Sometime ago I got Mass Effect Legendary edition. I recently installed the EA Desktop app and was ready to reinstall it only to find it isn't in my list of games, despite it showing up quite clearly in the Origin app, and the fact it is for sale from the EA Desktop app. I'd appreciate this being fixed so I can get rid of the Origin app.
Seriously, how is this something that remains unfixed even still? Is it really too much to ask to not have to have to separate and mutually exclusive clients installed at the same time in order to have this game and the XGP EA Play available on the same machine ON THE SAME PLATFORM EXCEPT NOT SOMEHOW (!?!??!) Seriously, this is the only game that I have on Origin that isn't available in EA Desktop, but this is three games I missed at the time due to real life done up with modern graphics and pretty much the only thing on the EA Platform besides Apex that I have any interest in dumping untold hours into, can I please have TPS KotOR that I already paid for in a manner that doesn't require me to hunt processes down in the task manager to kill them just to switch games? I'm sorry for the complaining but this is so damn ridiculous, I'm sorry I ever subscribed to EA Play Pro if this is the effort being put into the platform. I do like Star Wars games though so you'll get my money but I don't have to approve of the seemingly totally unaddressed massive deal-breaking bugs.
Hey @cosecant5quared,
Sorry to hear you're still having trouble with this.
Are you able to see the Legendary Edition in the EA app itself and it's just not available in your library?
Is it showing the option to purchase the game, or are you completely unable to see it at all?
Edit: After digging a bit more into this specific situation, it does look like we're still working out some issues when some games are added to the account through certain methods. Thanks for the patience, we're still looking into this and haven't forgotten.
Excellent, glad to hear they are still looking into it. My account has the same issue, Mass Effect Legendary appearing in Origin and not EA Desktop. Not the end of the world and I have finished my current playthrough, but I'm hoping I can drop Origin soon. Definitely not a game I would want to lose in the shuffle.
It's insane that this issue isn't fixed yet. Wanna play Battlefield with EA Play? Gotta have EA Desktop installed because it doesn't work in Origin. Want to play Mass Effect? Gotta have Origin because it doesn't work in EA Desktop. Oh but you can't because you will get an error about running both apps at the same time even though they aren't.
EA, please get your * together and figure out if you want to move forward with either Origin or EA Desktop. Requiring one for some games and the other for other games is unacceptable, especially since they don't play well together.
Same here still in May 2022. I can buy this game fresh through the subscription service but I cannot play the copy I already own. Get your junk together already EA. How about you just make a service so that I can tell your non-stop promotions for this trashy "upgrade" to go away until you get basic support for my game library that you already know about?
While this Mass Effect collection has received a plethora of upgrades in terms of resolution and framerate, Mass Effect 1 gets a majority of the love. With upgraded graphics, enhanced performance, and improved controls, Mass Effect meets a more modern style that reduced some of the issues that have caused headaches for fans, but not by an exorbitant amount. Apart from having to rebuild the game from the ground up, Mass Effect has greatly improved in all areas but still feels a bit ancient, and BioWare is fully aware of that. A new leveling system has also been integrated, giving you the option to halve the max-level from 60 to 30 while still rewarding you with the necessary skill points to make you feel more powerful as you run through the game.
Mass Effect is just one of those games that can be completed in either 10 or 80 hours, and the Legendary Edition gives you full control over that experience. Mass Effect 1 has essentially turned into a prologue, giving you all the juicy details that help push the story forward without compromising the fun aspects that feel too drawn out.
I thoroughly enjoyed my time revisiting my favorite areas within Mass Effect 1. The upgrades to locations like Noveria and Ilos astonished me, leaving me impressed and begging for more. No longer did I see the grey globby statues of the Protheans. I saw finely crafted works of art that have been decaying for the 50,000 plus years.
For people who have never played the franchise before, you might experience a bit of whiplash going from the first title to this sequel. While Mass Effect focused on a main story that would bring you from point A to point B, Mass Effect 2 creates these interesting moments where characters and combat are placed at the heart of it. Going from Mass Effect 1 to 2, you instantly see a new combat engine that feels more responsive and is akin to the modern shooter. Overheating guns have been replaced with thermal clips with cover-based combat standing at the forefront. Micro-managing in every aspect is gone, which streamlines the experience but leaving a huge gaping hole for those who really enjoyed fine-tuning various aspects of their party.
For everything that Mass Effect 2 lacked, Mass Effect 3 attempted to repair. Striking a balance between respective fans of the first and second titles. Mass Effect 3 delivers the final act in a way that can only be described as controversial despite it inheriting the best aspects of each game.
If Mass Effect 1 was the foundation, and Mass Effect 2 was the first story of the house, Mass Effect 3 is the roof and siding. It is the final touches on a house that will always show up in the pictures you take when you look back at some of the greatest moments in gaming. Some people might not like the blue or red finish, but rest assured, it was never about the color, but the journey.
Like the gap presented going from Mass Effect 1 to Mass Effect 2, another gap involving core systems appears in the most upgraded way possible. This is where combat, exploration, and team management meets the apex of the franchise. It might not be as in-depth as Mass Effect 1, but it is far more effective than 2. You choose a loadout with every mission or wherever you see a weapon bench, you have various powers you can gain and some you can swap out. And you can also manage your teammates abilities to focus on different combat scenarios.
Combat in general just feels a lot smoother, with the cover system containing massive improvements and adding huge versatility to your character. Weapons and armor have stats that can help you build towards a specific loadout, and improve your overall effectiveness which plays into the class you started with. As someone who played a Vanguard through my entire 120-hours, the class never felt as good as it did in Mass Effect 3. It allowed me to charge at targets off in the distance, and unleash a devastating ground pound that produced huge amounts of damage to my surrounding foes. In exchange, my shields would be reduced thus leaving me vulnerable for a few seconds. This added to the tactile feel that the series desperately needed.
In addition to ability management and general weapon management, you had to decide what to bring with you on your battles. You could be decked out in weaponry, but your powers would recharge slower, so you need to think about what you are bringing along with you on your journey. Thanks to one piece of DLC, I had a weapon that practically dealt out one-hit-kills, making my power recharge rage double, allowing me to dole out pain to unsuspecting foes in a surprisingly effective fashion.
I love Mass Effect immensely to say the absolute least. It is rare to see a piece of video game history come back so strongly. It says something about the fans who can accept and overlook the dumpster fire that was Andromeda, while still holding onto hope that the next iteration provides us with the same feelings we had when we first met with the council and first encountered a Reaper.
The Mass Effect Legendary Edition as a complete product does a lot of wonderful things, like taking your character and seamlessly allowing you to bring them along between games without hassle. The incorporation of a photo mode is amazing for those who like to get experimental with their scenes. The vast upgrades to so many elements within the game makes Mass Effect worthy of revisiting time and time again. The shorter elevator rides alone are a sight to behold. Simply put, this sets the bar on what a collection should be, and anything less than this amount of effort would be a detriment to whoever decides to release a modern remaster.
As I said before, Mass Effect is the easiest $60 a fan could spend. If you are remotely interested and have yet to pick it up, it is worth diving in and becoming a fan just like the lot of us who have an undying dedication to the franchise. Mass Effect is a wonderful story that is near and dear to an entire generation of gamers. This Legendary Edition is nothing short of handing someone your favorite book, and hoping they come out with the same appreciation we all have.
Steve Esposito is a dedicated content creator with a focus on his love for technology, video games, and the very industry that oversees it all. He also takes part in organizing the Long Island Retro and Tabletop Gaming Expo as well as a Dungeons and Dragons podcast: Copper Piece. You can find him on twitter @AgitatedStove
As a huge Star Wars fan I can tell you without a shadow of doubt Mass Effect does it all bigger and better, which is interesting considering BioWare cut their teeth for making these games in the beloved Knights of The Old Republic series. BioWare clearly took their storytelling experience from their venture into Star Wars and applied it tenfold to Mass Effect so effectively, that they surpassed Star Wars itself in terms of scope and immersion.
3a8082e126