Ourwin32 applications (written in C++) have been around for over 10 years, and haven't been updated to follow "good practices" in terms of where they keep files. The application defaults to installing in the "C:\AppName" folder, and keeps application-generated files, configuration files, downloaded files, and saved user documents in subfolders of that folder.
Presumably, it's "best practices" to default to installing under "c:\Program Files\AppName" nowadays. But if we do that, where should we keep the rest of our files? Starting from Vista, writing to the program files folder is problematic, and there seem to be a million other places that you can put different files, and I'm confused.
I'm familiar with the SHGetFolderPath function, but there are lots and lots of options that you can get from it, and I can't find a resource that says "Here is exactly what each of these options is used for, and when you might want to use it".
Up until now, we've done the "All files, including saved user files, under one folder" thing, and it's worked fine - but not when people want to install the app under the Program Files folder. For some reason, the virtualization monkeying around that Vista does isn't working for our application; if we're going to be making changes anyway, we might as well make an effort to do things the "right" way, since we don't want to have to change it again in 12 months time.
We include some "sample" documents with our app, which we update every now and again. Is it appropriate to install them into My Documents, if we'll be overwriting them every few months? Or is My Documents assumed to be totally safe for users to mess around in?
The mechanisms you use to retrieve those variables will vary depending on your programming platform. It normally comes down to the SHGetFolderPath() Win32 method in the end, but different platforms like Java or .Net may provide simpler abstractions as well.
Some guidelines are in this Knowledge Base article: How to write a Windows XP Application that stores user and application data in the correct location by using Visual C++. Also, if you search MSDN for Windows Logo Program you will find documentation regarding what an app needs to do to be truly compliant.
Edit: To reply to your other question, added in the edit: Where to put the sample files of your application does very much depend on whether your application is installed for a single user or for all users, and whether the person installing the application can be assumed to be the one who uses it.
If your program is to be used by multiple users on a system, copying stuff into "My Documents" is not going to work - the files would be accessible only for the user installing the application. Worse, if the only user of your application needed to install as Administrator, then [s]he will not have access to the files either. So unless you are fairly certain that there is only one user for your application, and they have sufficient permissions to install the application using their own account, don't use "My Documents".
IMO you should install sample files into the directory identified by CSIDL_COMMON_APPDATA. This will give you exactly one copy for all users, and since you want every user to see the original, unaltered sample files all users should consider them read-only. In fact, your setup program should probably make them read-only. Opening one of the samples will work for all users, but as soon as they try to save their modifications the application should detect that the file is read-only, and open the "Save As" dialog, pointing to "My Documents" or suitable directory inside. That will also keep all user modifications when the installer updates the sample files later on.
It is of course somewhat more difficult for the users to find the sample files. You could add a link to the samples folder to the start menu group of your application, so that access to the files is fast, and of course you should properly document everything.
For your application binaries, you can assume that you may write to the PROGRAM FILES directory (use the %ProgramFiles% environment variable to support installations other than the default English version - e.g. in german Installations this will be c:\Programme by default). Wikipedia lists the most common variables. Another option are the SHGetFolderPath or newer SHGetKnownFolderPath functions.
For User data, you should assume that the application is running with limited access rights and may only write to the user's home directory. Same applies for registry entries. This path should probably be configurable b the user, as the home directory may actually be a network server and a user might have a second disk attached for data storage. For information on the current (Vista) filesystem guidelines see this article.
Regarding plugins, this might be more complicated. The best practice seams to be offering the option to install for the current user only, and placing the plugin in the user directory, or install for all users and place the files into your program files directory (but remember to check for write permission and request elavated access if needed).
Do you have a business case for wanting to do that? Are your customers complaining that files aren't stored where they expect? Are your applications crippled in some way because you store files in non-standard locations? If not, I don't see a reason for spending time and budget to redo your file storage strategy just to meet "best" practice. If your programs just work, then IMHO you should leave them alone and spend money and time on things that matter.
In this module, we will write a minimal Windows desktop program. All it does is create and show a blank window. This first program contains about 50 lines of code, not counting blank lines and comments. It will be our starting point; later we'll add graphics, text, user input, and other features.
Notice that the program does not explicitly call the WindowProc function, even though we said this is where most of the application logic is defined. Windows communicates with your program by passing it a series of messages. The code inside the while loop drives this process. Each time the program calls the DispatchMessage function, it indirectly causes Windows to invoke the WindowProc function, once for each message.
The Run-Time Engine is a program that must be installed on any machines you wish to run the executable on. You can either bundle it in when you build an installer (instead of a standalone exe). Or just download the appropriate version from National Instruments and install it on your Windows XP machine. What version of LabVIEW do you have?
HX DOS-Extender is a free DOS extender with built-in Win32 PE file format support. Usually the purpose of a DOS extender is to make protected-mode features available for DOS applications. HX fully supports this goal, but goes some steps further. A Win32 API emulation layer is part of HX which allows many Win32 console applications to run in DOS.
I cannot find any newer versions, so I suspect that it turned out to be more difficult than he hoped and so he abandoned the project. Also, because the program was written during the time of Windows 98, it may (probably?) does not support later versions of Windows (2000+).
WDOSX can also run some command-line (console) Win32 programs, you need to run stubit prog.exe first (stubit.exe is part of WDOSX), and you need to copy the *.wdl files from the WDOSX distribution next to prog.exe.
I had success with both WDOSX and HX recently: I compiled a C program with OpenWatcom V2 (using owcc -bwin32 prog.c), and the executable prog.exe ran fine on Windows and on DOS (both with WDOSX and HX).
It is a bit confusing that there are both styles of application available. Is one of them only supported for backwards compatibility? Which is the one that should be used by Windows 10 power users with a desktop that has the latest update (1903 or whatever)? Is there any guidance from Microsoft about picking between them?
I sometimes hear a lot of confusing, mixed messages about the future prospects of Windows store apps and I don't want to advocate for the installation of them unless Microsoft still says that it is the right direction.
I was told by another source that the normal msi package is updated no more than once per month but the "centennialized" version - in the store - automatically updates itself as needed (possibly more frequently than once per month).
The reason I first asked the question was because I was worried that the two were using totally different platforms (ie. perhaps one was a UWP-based, and one was an old-fashioned win32 app). That is not the case. Neither of them appears to be a true UWP app.
We are thrilled to announce the public preview launch of Win32 app isolation. This blog post provides an overview of the topic. To learn more about the developer experience and engage with the team, please visit our GitHub page.
It is worth noting that Win32 app isolation is an addition to the family of existing Windows sandbox options, such as Windows Sandbox and Microsoft Defender Application Guard. While these options are based on virtualization based security, Win32 app isolation is built on the foundation of AppContainers (and more). AppContainers are specifically designed to encapsulate and restrict the execution of processes, helping to ensure they operate with limited privileges, commonly referred to as low integrity levels.
To this end, we propose using the combined power of Win32 app isolation and cutting-edge technologies like Smart App Control, which together work to effectively block untrusted applications and limit damage if trusted apps are compromised. By implementing this approach, a robust security strategy can be established, significantly mitigating the potential harm caused by zero-day attacks.
Win32 app isolation is a new security feature designed to be the default isolation standard on Windows clients. It is built on AppContainers and offers several added security features to help windows platform defend against attacks that leverage vulnerabilities in the application (this could be 3P libraries as well). To isolate their apps, application developers can update their applications using the tools provided by Microsoft. For more information on Win32 app Isolation developer experience, please visit our GitHub page.
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