Sega Genesis Classics (released as Sega Mega Drive Classics in PAL regions)[a] is a series of compilations featuring Sega Genesis video games released for Windows, Linux, macOS, PlayStation 4, Xbox One and Nintendo Switch. The collections are split into "Volumes", with the first four receiving both physical and digital releases and the fifth volume only being digitally released.
Sega re-released the first four physically released volumes as the Sega Genesis Classic Collection: Gold Edition (Sega Mega Drive Classics: Gold Edition in PAL regions), for Windows. It is a four-disc set of the forty-six Sega Genesis games from the first four volumes. The collection has configuring keyboard support which provides a personalised gaming experience, a well as a multiplayer mode for a select number of titles. The collection also has save and load functionality that is included in all of the games that allows the player to pick up and play saved games at the exact point they left off.
Sega released a free application on Steam on April 28, 2016, called the Sega Genesis Classics Hub (Sega Mega Drive Classics Hub in PAL regions). The application presents a virtual hub, themed after what a bedroom of a Sega fanatic might be like, to play all of the released Sega Genesis games through it. The Hub includes Steam Workshop integration, supporting ROM hacks for these games; within a day of its release, several previously developed ROM hacks were added by users to the Hub's Workshop.[1] Any Sega Genesis games previously purchased on Steam, including collections, are automatically added to players' game libraries in the Hub.[2] A few weeks following the release of the Hub, Sega reported more than 350,000 new purchases of the various games supported by the new software.[3] The Sega Mega Drive and Genesis Classics compilation has sold 1,514,485 digital units on Steam, as of 1 July 2018[update].[4]
Sega released a compilation of all of the games included in compilations listed below with some exceptions in an entry simply titled Sega Genesis Classics (Sega Mega Drive Classics in PAL regions) for Linux, macOS, PlayStation 4 and Xbox One on May 29, 2018. It uses the same interface as Sega Genesis Classics Hub, but with added features such as achievements and rewinding in-game. These features were later added to the Sega Genesis Classics Hub. Additionally, select games can be played in their Japanese versions.[5] The compilation released on Nintendo Switch on December 6, 2018.[6] The Steam version of the collection used to exclude the Sonic the Hedgehog and ToeJam & Earl games. The former could only be purchased as a part of Sonic-related compilations, but are now included in the Steam collection. All games can be purchased separately, but the Sonic games are sold at higher prices.[7]
Sega Genesis Collection (Sega Mega Drive Collection in PAL regions) is a compilation of video games developed by Digital Eclipse and published by Sega for PlayStation 2 and PlayStation Portable. The collection includes twenty-eight Sega Genesis games from a variety of genres, as well as unlockable classic Sega arcade games, with different sets of arcade games for the PlayStation 2 and PlayStation Portable versions. A sequel was released in 2009 called Sonic's Ultimate Genesis Collection for PlayStation 3 and Xbox 360.
This collection also features more than thirty-five minutes of unlockable interviews from Sega of Japan, a "museum" with facts about the games, strategy tips and box art for each game, as well as a "Sega Cheat Sheet" that consists of cheat codes for most games, and a set of unlockable arcade games, (some of which are from the early Sega/Gremlin era). The collection also contains unlockable trailers for Phantasy Star Universe and Virtua Fighter 5.
Just a couple years ago, G finished off his US Retail Sega Genesis Collection, but he also has an impressive 32X, Sega CD, Playstation Vita and Sonic memorabilia collection as well. With me being a more minimalist collector personally, I had a great conversation with G about what its like to build a more thorough, but focused collection while keeping things reasonable and under control.
First, when collecting I have to determine if I care enough about the consoles to want to collect for. Sega consoles have higher priority in any of my collections, so I tend to focus more on their systems. I do try to play as many games in my collection as I can so I try not to fill my shelves with games that I have lower or no emotional attachment to.
However, there are a few of the bigger titles in my collection that sorely need new box art (like Skeleton Krew, Trouble Shooter, and the most painful of them all, Crusader of Centy) that I know will cost me so a time will come that I will want to make that happen.
Beyond the standard cartridges, I also keep on the lookout for boxes of accessories for the Genesis that I may not have as well. I stick the first-party releases for this, so items like the Activator, Menacer, the official Sega Wireless 6-button controller, or even off-beat officially licensed 3rd-party items like the Batter Up and Pro TeeVee Golf club controllers are definitely in my sights.
Not unlike comic books, my thoughts on collecting variants can alter wildly because it can be a slippery slope. I guess it really depends on the game and the art, and if a variant release of a previous title may have additional content on it.
During my quest to complete my US Genesis retail set, I used eBay very little as I tried to get as much of it locally as I could and still do today. However, as time has moved on, turning to eBay and other online sources have now become more frequent for me.
Sega collecting is tough to read right now. It feels like it is at its highest currently so I would be tempted to say wait it out until the majority collectors move on to the next hot console to hunt for, but with Sega CD and Saturn holding their high values for years, it would be tempting to say get what you can now.
What advice would you give to those that want a modest collection other than just games they personally enjoy? What type of details on the physical items give you the most satisfaction or minimize regret?
Though I have not encased all of my cardboard boxes in them, I am in the process of placing my cardboard boxes for all systems in acid-free plastic box protectors. The only issue with that is that unlike my Nintendo collections, my Genesis collection is mixed with hardshell and cardboard cases, so that might make them look a bit awkward on the shelf in alphabetical order.
Multiple websites have been super helpful, such as SegaRetro.org (currently down), Sega-16.com, SegaNerds, Sega Collectors, and other Retro Facebook pages. YouTube channels such as My Life in Gaming, MetalJesusRocks, and Game Sack have been great as well. GameValueNow.com and of course checking sold listings on eBay have helped me with values.
In addition to these resources, were there any particular checklists or resources you used in your journey in making sure you had your collection goals met? Or to educate yourself on things like re-releases and manual variations? Or is it mostly like reading up on forums, watching videos, etc?
Next, experience the games that have historical precedence. Games that really show off what the console can do is a good first step, such as Virtua Racing, Ristar, Phantasy Star IV, Zero Tolerance, etc.
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Sega Mega Drive Collection, known as Sega Genesis Collection in North America, is a compilation of several Sega games spanning several consoles. Included in the collection are 28 readily playable games and 5-6 unlockable games which are exclusive to each system. There are also several unlockable interviews from SEGA of Japan employees, a "museum" which features facts and strategies about the games, and unlockable arcade games.
The emulation of the games graphics have had a few problems, such as the screen flashing when Sonic goes underwater in the original Sonic the Hedgehog. The sound effects also have a few problems, such as when a Spin Dash is performed in Sonic the Hedgehog 2 and the special stage music not playing. Additionally, the music doesn't change when the Power Sneakers are collected in either Sonic game. The Star Handle sound effect in Ristar is also different. Other games have also been noted for having sound effects that sound slightly different or don't play at all. Phantasy Star IV has a problem with the "Victory Music" not playing at the end of a battle.
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I wanted to point out that two of the four games have already been released and have been reviewed here at SEGAbits. Despite being reviewed by George and being the PSN versions, they very much echo my thoughts on the games. I suggest checking out those reviews for more in depth information: Crazy Taxi review, Sonic Adventure review.
Crazy Taxi shares the same controls as the Dreamcast original, making the strongest component of the original intact. Thanks to widescreen support, players are able to see a bit more on either side of the car, which helps a bit in spotting shortcuts and potential fares.
Once again, Space Channel 5 Part 2 is the winner in music and sound. The soundtrack of part 2 is varied, unique and infectious. An excellent touch is that saving certain people will result in new layers to be added to the soundtrack. Failure to save The Space Bird Mistress causes the soundtrack to be overrun by angry chirping birds, while saving The Space Bird Mistress calms the birds and brings them together in contributing to the song. Oh yeah, and the Space Michael is in the game. OOH-HOO!
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