Lookfor novels and graphic novels featuring Drizzt: a drow elf escaping the shadows of Lolth to forge a path up to the light. A hero who is following the compass of his conscience into the blinding world above, and hoping it will lead him to people worthy of his sacrifice.
For younger readers, a number of books and series can help excite and educate players about the worlds of Dungeons & Dragons. Series include the Young Adventurer's Guides, Endless Quest books, and the ABCs/123s of D&D!
A compendium of creatures for DnD 5e adventures, the book includes classic D&D monsters like dragons, giants and beholders, as well as new monsters which are unique to fifth edition. Notably, this book has also inspired a variety of other third-party DnD monster books.
These particular DnD 5e books include additional rules to help expand your game play experience. The content itself includes new DnD 5e classes, monsters, spells, magic items and optional rules which can be dropped into your existing adventure or campaign setting.
Narrated by the legendary explorer Volo, this sourcebook offers a variety of new and exotic monsters, breaking out information on their stats, ecology and behavior. While the monsters listed primarily live in the Forgotten Realms world, they can easily be adapted for almost any DnD setting.
Narrated by the Beholder crimelord Xanathar, this comprehensive book features a variety of player options, including new subclasses, spells and feats. It also offers a bit of additional advice for DMs on how to run adventures and establish ongoing campaigns.
Narrated by the powerful wizard Mordenkainen of Greyhawk fame, this sourcebook includes a number of new playable DnD races, as well as a large selection of monsters and detailed lore on various factions and forces in the DnD 5e multiverse.
Narrated by the archmage Tasha, this supplement introduces a number of new subclasses, spells, magic items and optional rules, as well as providing guidance to players for creating more unique characters.
Narrated by the wizard Fizban the Fabulous of Dragonlance fame, this sourcebook focuses on the world of dragons, including new draconic subclasses, spells, and magic items, as well as DM advice on running dragon-focused campaigns.
Narrated by Bigby, a powerful wizard from DnD lore, this supplement explores the unique world of giantkind. The book also provide players and DMs with new rules, spells and magic items, as well as new giants and giant-related creatures to encounter. (Read our review).
While Dungeon Masters can create their own campaign worlds, Wizards of the Coast has also produced a number of detailed pre-made campaign settings that include background, history, lore and player character options. This includes classic campaign settings like the Forgotten Realms (which has appeared in both past editions and newer DnD 5e books), as well as worlds such Exandria (based on the Critical Role podcast) and the city of Ravnica (based on the popular Magic the Gathering card game).
A crossover with the Magic: The Gathering card game (which is also owned by Wizards of the Coast), this sourcebook introduces the city-plane of Ravnica and its various guilds, as well as providing a variety of new player subclasses, spells, monsters and magic items.
A sourcebook focused on the titular adventuring company popularized by the Penny Arcade podcast, this book offers background info on the Forgotten Realms, as well providing rules and guidelines for including corporate shenanigans into your existing DnD 5e campaigns.
A sourcebook focused on the world of Eberron (a world filled with magic, pulp adventure and steampunk technology), the book offers a ton of background information, including the history, cities, races and lore. It also introduces a variety of new subclasses and adventure ideas for DMs interested in running a campaign in the setting.
This book details information on the continent of Wildemount, set in the world of Exandria (the setting featured in the Critical Role podcast). The book includes a variety of subclasses, spells, magic items and monsters, as well as a several introductory adventures designed for Dungeon Masters looking to start a campaign in Wildemount.
Another tie-in with the Magic: The Gathering card game, this campaign sourcebook is focused on the world of Theros, a land inspired by ancient Greek mythology. The book provides extensive background on the history, locations, monsters and gods of Theros, as well as presenting new subclasses, spells, magic items and adventure hooks.
A sourcebook focused on the Domains of Dread popularized in past DnD editions and inspired by the classic Ravenloft setting, this book is narrated by the scholar and vampire hunter Rudolph van Richten, and offers new lore, subclasses and campaign ideas for players looking to experience DnD 5e in a world of gothic horror.
A 5e update the Spelljammer campaign setting that has appeared in past DnD editions, this book introduces the concept of magical ships that allow players to explore the vast wilds of space. It includes information on various locations (such as dwarven asteroid cities), as well as introduces a wide range of creatures, spells, magic items and subclasses. Notably, the box set also includes a complete campaign as well as additional adventure ideas.
These DND 5e books are either focused on complete campaigns (which follow a story arc and take players over multiple levels) or are collections of standalone DnD one shot adventures (that can be added to existing DnD 5e campaigns or played in a single session). Notably, there are also adventures included in the various Campaign Settings. For example Spelljammer campaign box set contains the adventure Light of Xaryxis. That being said, the books below are all purely focused on campaigns or adventures, and as such are designed to be read solely by Dungeon Masters.
This campaign takes players from Levels 1 to 8, with the story focused on the payers stopping the dreaded Cult of the Dragon from releasing the evil dragon goddess Tiamat from her prison in the Nine Hells. The adventure itself takes players to a variety of different locations throughout the Sword Coast region of the Forgotten Realms where they encounter numerous monsters, magic items and factions.
The sequel to Hoard of the Dragon Queen, this campaign takes players from Levels 8 to 15 and is focused on the final battle against the forces of Tiamat and the Cult of the Dragon. Players must choose which forces to ally themselves with or battle against in order to take on a variety of incredibly powerful NPCs and monsters.
An epic campaign set in the Forgotten Realms, Princes of the Apocalypse is designed to take characters from Levels 1 to 15 and is focused on the players battling four elemental cults who have been unleashing a string of natural disasters. The story largely takes place in the North of Faern and the lore also borrows heavily from the classic AD&D adventure module The Temple of Elemental Evil.
Set in the Underdark of the Forgotten Realms, a vast subterranean world popularized in the Legend of Drizzt books, this campaign is designed to take characters from Levels 1 to 15. The adventure begins with players captured by dark elves and eventually leads to numerous other locations throughout the Underdark, with players encountering the various monsters and races which inhabit the deadly nocturnal realm.
Based on the original Ravenloft module for AD&D published in 1983, this revamped DnD 5e campaign takes place in the realm of Barovia, a land of gothic horror ruled by the dreaded vampire lord Count Strahd von Zarovich. Players are taken form Levels 1-10 as they explore Barovia, battle undead creatures and terrifying monstrosities, and eventually take on Strahd himself in an epic showdown.
Set in the Forgotten Realms, this adventures takes players from Levels 1-10. The plot involves the characters investigating the cause of an uprising of monstrous giants that threatens the Sword Coast. Focused heavily on giant lore, the adventure takes players to numerous locations including ancient ruins and flying castles, where they must battle powerful monsters in a quest to uncover the secret of the giant invasion.
A collection of seven classic DnD adventures updated to the 5e rule set, this book is geared towards players looking for a dungeon crawling experience. The adventures themselves can either be played individually or as part of a larger story arc and cover a wide variety of player levels. Notably, the collection includes some of the most popular (and challenging) old school DnD adventures, including The Sunless Citadel, Tomb of Horrors and White Plume Mountain.
Set in the city of Waterdeep in the Forgotten Realms, this adventure takes players from Levels 1-5 as they set out on a quest to recover a stolen hoard of gold hidden somewhere inside the City of Splendors. The campaign is notable for offering a variety of different ways to complete the quest, and features an array of different optional villains that are tied to specific seasons in the city.
Set in the world of Greyhawk, this series of nautical-themed adventures can be played in sequence as a campaign or run individually as DnD one shots. Designed for players of Levels 1-11, the action kicks off near the seafaring town of Saltmarsh, with players eventually exploring the area and facing off against pirates, sea monsters and other dangers on the high seas.
A starter set designed for new players, this kit includes a simplified rule set, pre-generated characters, and the popular adventure The Lost Mine of Phandelver, which is set in the Forgotten Realms and takes the players from Level 1-5. The story finds the players on the hunt for a fabled dwarven kingdom, while battling goblins, bandits and a devious villain working from the shadows.
A tie-in with the popular Rick and Morty animated TV series, this series of adventures combines an old school DnD dungeon crawling experience with the twisted humor and over-the-top violence the show is known for. The adventures themselves take players from Levels 1-3.
3a8082e126