Hi Kevin,
This is indeed a very hot topic right now, and to be honest we did (and are currently doing) some experiments in this regard. However, evolutionary algorithms in general do not translate well into a GPU implementation. Since they can often change their own structure (like in GP), using Theano to evaluate them adds prohibitive startup time (Tensorflow is better on this aspect, because it does not need to actually compile the graph prior its execution, but still slow). For most algorithms, using a GPU was shown to be actually less effective, unless some very specific cases (huge datasets for instance).
We do not see that it'll never happen, but it probably not in the near future, unless you have a great idea that can really harness the power of a GPU.
Thanks for your interest in DEAP,
Marc-André