Earl,
the picture you attached does not appear to be available any more. Can you send it again as an attachment to your email, rather than inlined?
Best
W.
On 06/03/2018 09:47 PM, Earl Fairall wrote:
Does anyone know if I can do concave fillets like the image below? I would also like to do convex fillets. Would shifting a node and playing with edge curvature accomplish this task? I built a previous script in C# to generate geometries like this, but I was never able to crack the fillet code...
Maybe I could create a triangle from the tooth and hypershell vectors, then set the edge curvature property along the fillet? This might get messy though, because the hypershell vector will change as the mesh is refined. I am not sure this would work for convex fillets either.
Thanks for any guidance you can provide.
Sincerely,
Earl
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Wolfgang Bangerth email: bang...@colostate.edu
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<fillet.png>