On 02/15/2016 03:58 AM, SebG wrote:
> Thank You for your reply. I implemented it the way you proposed and grouped
> all the data structure in a MeshHandler class.
>
> I extract the mesh of codimension one, i.e. the surface_triangulation, from
> the volume_triangulation. The normal vectors of the cells of the
> surface_triangulationare not pointing "outward". Is there a method to change
> the orientation like face_flip or so for cells of a mesh of codimension one?
> Or do I manually have to change the vertex ordering in the CellData object,
> which I am using to construct the surface_triangulation?
Sebastian,
I think I implemented this a few months ago, see
https://github.com/dealii/dealii/pull/1896
Can you try with the current development sources?