Iwas looking at MSI and have heard good things. I think for what is around at the moment, to get a decent gaming performance, MSI is probably best for your buck. Thank you for your advice. They are around 700 - 800 quid in the UK as well.
Looks like it NIVIDA GTX 650+, most laptops above the 500 mark seem to support GTX 800M series or GTX900M series, so I should be ok for the 750 mark, looks as if something like this will do the trick for me:
Product Description The all new 15.6" P15F laptop features a gaming-level discrete graphics NVIDIA GeForce GTX 850M and power-efficient 4th generation Intel Core i7 processor for an all-round gaming performance. Its dual storage supports...
yes i know this specs but ea sports fifa announced the new fifa 16 requirements for pc on 9th july and i dont know much about it , so will u tell me that i can run fif 16 or not , btw i have fifa 15 and it runs ok
With players like Virgil van Dijk, Jude Bellingham, Erling Haaland, and Son Heung-min, you can assemble the best soccer squad. Set off on an incredible adventure with the most recent edition of your preferred online soccer game.
With dynamic cameras, powerful replays, and realistic stadiums, you can fully immerse yourself in the world of soccer. Real stadium sound effects and live commentary will transport you to the excitement of matchday.
BlueStacks is a free Android emulator software that allows you to run Android applications on your computer or laptop. With BlueStacks, you can access thousands of Android apps and games without a mobile device.
One of the most significant advantages of BlueStacks is its compatibility with both Windows and Mac operating systems. So, whether using a PC or a Mac, you can enjoy your favorite mobile apps and games on a larger screen with BlueStacks.
With BlueStacks, you can also easily record input sequences and execute them with a single button click using the Macro functionality. This feature makes it easier to perform repetitive tasks or complex maneuvers in games, helping you to level up faster and play more efficiently.
BlueStacks 5, the latest software version, is faster and lighter than ever. Its sleek and modern interface is designed to provide a seamless mobile experience on a larger screen. In addition, key features like Advanced Keymapping and the Instance Manager are more intuitive and user-friendly than ever before.
FIFA 22 is a good soccer simulator, but it isn't what the franchise needs. The game is still full of bugs, menu animations feel sluggish, and some game modes are underdeveloped, especially those that don't demand your money.
Where the previous entry revamped weary game modes, FIFA 22 evolves the beautiful game with on-the-pitch adjustments that make hitting the back of the net more rewarding (and challenging) than ever. New animations and improved graphics add authenticity to what was already a stunning soccer simulator. And although changes to game modes take a backseat this year, a few welcome features arrive in Career and Volta.
FIFA 22 doesn't address the deficiencies of the franchise's game modes, but it alters the gameplay enough to feel fresh. It will challenge you to adjust your playstyle by relying on precision passing and midfield dominance rather than a dump-and-run approach. Not everyone will take to the slower playstyle, bugs and glitches get in the way, microtransactions remain, and the similarities to the previous entry will make some feel that FIFA 22 is nothing more than a re-skin. But if you can overlook these problems, you'll be rewarded with the most realistic soccer sim to date.
Every menu, animation and stat sheet was given a visual makeover. The colorful, graffiti-heavy aesthetic remains, but with a fresh coat of paint. You'll immediately notice the new simplified home page which lets you quickly enter your game mode of choice, along with background animations that flex the power of the latest consoles. One of my favorite changes is the new stats page found during halftime or in the game summary. More info, including expected goals and penalty kicks, is shown on a clean, modern interface. Where EA consistently deserves praise is with FIFA's licensed soundtrack which includes jams from Glass Animals, Swedish House Mafia, and Kero Kero Bonito.
Other changes, however, are...odd. Like the "toggle fullscreen" option to go from the main page to a full-screen trailer video. I don't know why anyone would watch a short video clip on replay, but hey, it'll prevent burn-in on your OLED TV. Moreover, EA didn't think to use the power of the PS5 and Xbox Series X to improve performance, as navigating across menus remains frustratingly sluggish and load screens aren't yet a thing of the past.
The resulting gameplay feels very different from before. Players now react to the placement of the ball in less predictable ways, and tend to be smarter about how they shift and pivot their bodies to trap, pass or shoot. An example of this is when I accidentally dribbled the ball too close to the touchline with FC Bayern defender Alfonso Davies. In previous FIFA entries, Davies would have lunged to catch up, missed, and allowed the ball to roll out. In FIFA 22, Davies did a Herculean slide, tapped the ball backward with his toe to keep it in, then popped up immediately to regain possession.
Attempt to through-ball your way through the defense and you'll find yourself on the back foot through most of the game. This is especially true against the rejuvenated AI which punished me when I attempted my "I'll just outrun them on the flanks" tactic that worked so well in FIFA 21. Adjusting your strategy for the new gameplay can feel cruel, and I wouldn't be surprised if many FIFA faithful feel these changes make the game less fun to play.
Off the field, Career Mode and Volta received a handful of welcome tweaks. In Career Mode, you can now manage or play on a custom-created team. You'll pick a name, crest, kit (home/away). The star rating and team focus determine your computer-generated squad. Once your team is created, it will join a league by booting an existing team of your choice. I made Laptop FC and joined the EPL as a four-star team. As someone who loves the managerial element of sports games, I found the feature to be a fun way to make your career more personal.
I rarely dip my toes into Player Career Mode, but FIFA 22 might bring me on board for the long haul. That's because the first screen you'll see after creating your player is an RPG-style upgrade tree where you use skill points to increase your stats. Next is Perks, three unlockable slots that give your player specific upgrades. But perhaps the best new feature is the three-match objectives given by your manager in each game. Complete them and your reputation with the skipper will go up, raising your chance of being chosen for the starting 11. Unfortunately, doing so early on can be tricky when you're subbed in late and given 5 minutes to raise your rating by a full point. These objectives are a fun idea for revitilizing the player mode but some tasks are nearly unachievable, which results in your player losing valuable time on the pitch.
Ultimate Team still encourages you to defeat your online foes and spend your real, hard-earned money doing it. Again, FUT received only minor changes; In Division Rivals, a Seasons progressions structure rewards playtime and gives you more ways to earn rewards. FUT Champions is now split between Play-Offs and Finals, that is if you qualify by getting enough Champions Qualification Points in Division Rivals. And new stadium customizations let you craft an environment specific to your team.
As it stands, FUT's reliance on loot boxes only gets EA a yellow card caution, not a red card expulsion. Various governments are looking into microtransactions, but until they rule pay-to-win mechanics illegal, they will remain in FIFA and EA's other sports collections. If only EA would opt for a Battle Pass system instead of forcing you to play the lottery with your money. As a consolation, you can preview (see inside) one gold and one silver pack every 24 hours which would be fine if those packs ever contained anything useful. Our advice stands: don't spend money on player packs.
FIFA 22 evolves the franchise with revamped gameplay, improved graphics and new animations, all of which transform the look and feel of the game. While the presentation is fantastic and the on-the-ball mechanics are more realistic than ever, not everyone will appreciate the slower, more methodical pace of play. And while Career and Volta get a few new tricks, FIFA 22 fails to plug the many gaps (and bugs) plaguing the franchise's game modes. Not even EA's infamous cash-cow in FUT received much of an update this year, which makes this release a hard sell to anyone who didn't take issue with how the previous games played.
FIFA 22 is a good soccer simulator, but it isn't what the franchise needs. The game is still full of bugs, menu animations feel sluggish, and some game modes are underdeveloped, especially those that don't ask for your cash. Instead of fixing those issues, EA chose to reinforce areas where the franchise already excelled. Those changes set the franchise up to feel like a truly next-gen experience, but they don't do enough to set this entry apart from those before it.
Phillip Tracy is the assistant managing editor at Laptop Mag where he reviews laptops, phones and other gadgets while covering the latest industry news. After graduating with a journalism degree from the University of Texas at Austin, Phillip became a tech reporter at the Daily Dot. There, he wrote reviews for a range of gadgets and covered everything from social media trends to cybersecurity. Prior to that, he wrote for RCR Wireless News covering 5G and IoT. When he's not tinkering with devices, you can find Phillip playing video games, reading, traveling or watching soccer."}), " -0-10/js/authorBio.js"); } else console.error('%c FTE ','background: #9306F9; color: #ffffff','no lazy slice hydration function available'); Phillip TracySocial Links NavigationPhillip Tracy is the assistant managing editor at Laptop Mag where he reviews laptops, phones and other gadgets while covering the latest industry news. After graduating with a journalism degree from the University of Texas at Austin, Phillip became a tech reporter at the Daily Dot. There, he wrote reviews for a range of gadgets and covered everything from social media trends to cybersecurity. Prior to that, he wrote for RCR Wireless News covering 5G and IoT. When he's not tinkering with devices, you can find Phillip playing video games, reading, traveling or watching soccer.
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