What is the best way to install WorldEdit?
I would think I can use the command line on the server or the webmin > Tools > Upload and Download.
Want to make sure I follow best practice for installing mods with MineOS server.
Once WorldEdit is downloaded and extracted to the appropriate dir for the world is there anything I need to do in the MineOS Web UI to enable it?
[using Mine OS Turnkey]
Update:
The pre-req for WorldEdit is Craftbukkit which appears to be not in Turnkey MineOS.
Unfortunately the Craftbukkit download got removed from their website since Microslop purchase the site.
I am currently searching for a mirror server to download craftbukkit.
The best method is to learn to use SSH/SFTP and to place the file in manually (rather than depend on webmin). Webmin is fine for its purposes, but I believe it is often more effective (read: quick) and educational to learn to use these Linux-standard tools when possible.
If you have the download link follow these steps
log into the WebUI as root -> manage profiles -> create custom profile
type in the profile name e.g. latest-craftbukkit
Standalone, runnable JAR
download address
save download as e.g. craftbukkit.jar
jar file to run e.g. craftbukkit.jar
jar file arguments - i left this blank
click update for that profile -
now log out, then in as a user (not root), create a server using this profile
Once the server is created you can SFTP into the server and navigate to /var/games/minecraft/servers/myServer/plugins
Yes! Vivecraft can be used to play on any normal Minecraft server running the same base Minecraft version. You can play with anyone, VR or not.
The VR features you can use in multiplayer depend on the server configuration. See the Multiplayer page for more info!
Yes! With a little work. You will need to be playing via LAN or on a modded server with one of our server plugins. Any desktop players will also need to be using the Vivecraft Non-VR client. See the multiplayer page for more details.
Yes. Vivecraft offers several options for recording or streaming the desktop window. Pressing F5 while in-game will cycle through the available modes, or options can be set directly in the VR Settings > Stereo Rendering options screen. The Single and Dual mirror modes have no performance penalty. The First Person Undistorted, 3rd Person, and Mixed Reality mirror cost an additional render pass. See the mixed reality cam page for how to set the camera location for 3rd person views.
Yes. Controllers with a joystick will default to this type. Vive wands, lacking joysticks, do not. To enable touchpad movement for Vive Wands you must bind the Move/Strafe Vector2 action to the touchpad in SteamVR Input. You should then relocate any actions bound to touchpad presses to something else.
Vivecraft has a built-in keyboard that can be accessed at any time by long-pressing the game menu button. The keyboard should also open automatically when clicking on a text input field. In some cases key input may not be recognized if the desktop window does not have focus, this is especially true for modded installations. Make sure the game window has focus on the desktop when using the keyboard.
The latest versions of Vivecraft provides default controls for Vive Wands, Oculus Touch Controllers, Windows MR Controllers, and Index Controllers through SteamVR Input. Older versions using Legacy OpenVR have varying comparability depending on their release date.
Yes for most versions. See the Downloads page for more info, and this page for individual mod compatibility info. Note that Vivecraft itself is not a Forge mod; both the VR and NonVR Vivecraft clients must be installed as their own profile in the Minecraft launcher.
Vivecraft supports OpenComposite, however the latest versions of Vivecraft (as of July, 2019) require SteamVR Input support and OpenComposite does not yet support this API. Stay tuned for updates related to this.
Older versions of Vivecraft using Legacy OpenVR may have support for OC that works correctly.
To use: After installing Vivecraft, copy the OpenComposite openvr dll to your %AppData%\Roaming\\.minecraft\openvr\win64\ folder (or equivalent), overwriting the existing file. Create a new empty file in this directory and name it OpenComposite.ini. Vivecraft should now launch without SteamVR. To revert this installation, delete the .ini file and Vivecraft will overwrite the dll on next launch with the steam version.
The Vivecraft installer requires java 8+ to run. Make sure you have java installed. If Java is already installed and the application will not run or prompts you to open it with another application, try Jarfix which is a quick and easy utility to repair Java file associations.The game shows up on my desktop, but not in the headset!
This occurs frequently on systems with dual GPUs such as gaming laptops. The solution is to force your PC to use the gaming GPU for java. If your PC only has an Intel integrated GPU, then you cannot play Vivecraft as VR on OpenGL is not supported by Intel drivers.
To force Minecraft to use the high-performance GPU:
Vivecraft uses SteamVR to communicate with hardware. You must have SteamVR installed and configured properly. If you are using 3rd party software to emulate a PC VR system make sure it is configured correctly.
Microstuttering is typically caused by garbage collection. Minecraft generates an absurd amount of memory garbage and the system needs to periodically scan the game memory and clean it up, usually every few seconds. The speed of garbage collection is dependant on the amount of memory allocation, the speed of the ram, and the speed of your cpu.
Some things to try are:
Make sure the desktop window is not minimized. Alt-tabbing from a fullscreen game will minimize it. If you need to play without the game window in focus be sure to set it to windowed mode via the video settings or F11.
Error 108: No HMD Found. Ensure you have SteamVR Installed and your HMD is working.
Error 112: Log path not found. This happens when your steam installation has moved. In SteamVR Settings > Developer Options click the Log Path button and set it whereever your steamapp/common/SteamVR directory is.
You will need more information about the crash. Depending on the type of crash this information may be in different log files. Once you have found the correct error message, Keep reading for solutions to common ones.
Your profile is launching Forge and is missing some critical JVM arguments. The Vivecraft installer adds these to the profile, but may have been deleted. Ensure your profile JVM args includes
-Dfml.ignoreInvalidMinecraftCertificates=true -Dfml.ignorePatchDiscrepancies=true