Prince Of Persia Install

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Celena Angolo

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Aug 5, 2024, 12:19:23 PM8/5/24
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SDLPoPis an open-source port of the classic 80s and 90s game Prince of Persia. It's based on the disassembly of the DOS version and documentation provided by the game creator Jordan Mechner. It's licensed under the GPL v3 license.

This classic game features a 2D side scroller with 12 levels filled with puzzles and adventure that will test your logic and abilities. At the time of launch, the game was popular due to the beautiful level design, the fluidity of the character's movement, and the time component.


One of the main innovations of the game was including a time component. You had 60 minutes to complete the game, or it was game over, regardless of the point you were in the game. After that, you had to start the game from the beginning again. This component added to the excitement and the difficulty as you not only had to figure out some of the puzzles and beat the levels, but also master them in a short time to complete the game.


Compiling and installing the game requires downloading and installing many dependencies and compiling tools on your Linux machine. If you don't want to do this, you can still compile the game using containers with Podman.


The game is available in the source code directory as prince. You can run the game with ./prince. If you want to install the desktop file to launch the game from Applications menu, switch to the src directory and run the install.sh script with elevated privileges:


I remember that back in the early 90s, completing this game was a challenging but rewarding experience. Shortly after completing the game for the first time, I was amazed to learn that you can enable cheats. SDLPoP allows you to do the same. To enable cheats, launch the game with the megahit option:


Ricardo Gerardi is Technical Community Advocate for Enable Sysadmin and Enable Architect. He was previously a senior consultant at Red Hat Canada, where he specialized in IT automation with Ansible and OpenShift. More about me


The opinions expressed on this website are those of each author, not of the author's employer or of Red Hat. The content published on this site are community contributions and are for informational purpose only AND ARE NOT, AND ARE NOT INTENDED TO BE, RED HAT DOCUMENTATION, SUPPORT, OR ADVICE.


Unusually for a PC title, Sands of Time does not require any patches. There was only ever one patch released for the game and that was to fix issues with the Gforce 6800 graphics card. You do not need to install this patch unless you have that specific graphics card in your machine.


The game should start without any compatibility options enabled. Like many older games, Sands of Time saves all of its data and various settings files inside its installation directory. This can cause problems with the default security settings in more modern versions of Windows. If you install the game to the default directory (i.e C:\Program Files (x86)\UBISOFT\Prince of Persia The Sands of Time) you may find that you are unable to create a player profile or save your progress. To fix this, you can do either of the following:-


Save the file with these new values and then start the game again. Re-enable fog if necessary and try starting a new game. If you can see the prince clearly on the balcony, the fix has worked. If not, and the fog still obscures everything, then you will simply have to disable it again and make do without it.


If you have a suitable sound card, you should use the Creative Labs ALchemy software on your copy of Sands of Time before you start to play, this will restore full surround sound capabilities to the game. This only applies to Creative Labs and EAX compatible cards.




This has been one of our longest guides so far, as always we welcome reader comments on anything covered in this article. Now it just remains to wish you all good luck and farewell as you journey with the athletic prince on his epic quest.


One thing I wanted to suggest that may be a good addition to this is a small fix I found for running this on a multicore processor. In my experience at least, running it without applying this fix would cause this game to lag quite badly when special effects happen such as the explosions in the first part of the game or peering at the save points.


Following a similar game style, Prince of Persia is a 2D platform game that has you as a young prisoner in the role of rescuing the princess from the evil Jaffar, Grand Vizier to the Sultan of Persia, who wants the throne for himself and so must marry the Sultan's daughter. As you make your way from the deep dungeons of the palace, you will fight the guards, avoid the traps that have been set and keeping your health up by drinking potions [though some of them will harm you]. There are 12 levels to conquer before meeting Jaffar and fighting him.


The game uses rotoscoping techniques for the characters which give the game very realistic-looking animation - this was ground-breaking at the time of the game's release. Prince of Persia requires you to locate the exit on each level to progress higher out of the dungeons. As you do, the guards become more adept at sword-fighting, so your skill with the blade will be important. You have a time limit to reach the princess before she is executed by Jaffar, so don't hang around!


Most of the game you are running or carefully stepping forward, and jumping across cravasses, but when a guard is on the screen you enter a combat mode where there are several attacking moves and a blocking move aside from being able to walk backwards out of reach of the guard's lunges. Between levels there are often small cutscenes that show the princess next to an hourglass to show time is running out, knitting the storyline together and reminding you of your purpose.


Having originally been published by Domark in the UK in 1990, the game was re-released under budget label The Hit Squad in 1993, and in this version (a modified v1.1) the potion room is bypassed (so there's no copy protection) and it came with a shorter 6-page manual.


Prince of Persia has manual copy protection. During Level 2 of the game, you will be taken to a potion room (actually two rooms) and asked to drink the potion that matches the first letter of a specific word on a specific line on a given page in the manual. Go to the Supporting Documents section for the copy protection lookup, or the actual game manual, though note that different nationality releases will have localised manuals, so the Copy Protection PDF is better.


If you drink the wrong potion, you lose a bar of energy, so if you have the full 3 bars you have 3 chances to get it right - get it wrong a third time and you die - the game returns you to the title page.

If you drink the right potion, no ill effects occur and the door to the level opens, allowing you to proceed.


1) You are asked for the source drive letter and the destination drive and directory to install to. The installer expects files to be in the root directory of the source drive you select, so if you are installing the game files from a subdirectory already on your hard disk, use the DOS SUBST utility to mimic drive A: from a subdirectory, e.g. SUBST A: C:\POP_FLOPPIES


Use the directional arrow keys to move the player, and Shift as the Fire button.

When Shift is held down, the player will take a careful step left or right, or hang from the ledge.

Without Shift being held down, up or down will climb up/down when near a ledge.

To pick up an item you are on top off, press Down.

To take out your sword or put it away, press Shift.


Directional controls to run left, right and jump (Up) - you can jump further if you are running at the time.

Press Down to duck. To hang from a ledge, press and hold the fire button and then press Down.


Fire button(s) - Press and hold along with left or right to take careful steps. A single-press while over an item picks it up.


When fighting, press the joystick button to strike. To block, push the joystick up at the right time. To stop fighting, press Down to put your sword away. To draw your sword again, press a joystick button.


To activate the cheat shortcuts, run the game with PRINCE MEGAHIT on versions 1.0 to 1.2. For version 1.3 and beyond, use PRINCE IMPROVED. You can even choose the level to start on by running with PRINCE IMPROVED (from 1 to 14).


The floppy disks have a specific volume label depending on the game version. Version 1.0 has the label of "PRINCE". Version 1.1 has the label "P O'PERSIA". Version 1.3 has the label "Prince 1.3". On 5.25" floppy disk versions, both disks have the same volume label. Here are each disk's contents:


Prince of Persia won awards for its slick animation that was based on a film concept called rotoscoping, where the character animation is made up of many still images taken at different angles and put together. It really makes this game what it is, since the rest of the graphics are pretty but quite elementary.


You're on a mission to rescue the princess who is about to be married to the evil Grand Vizier of Persia, Jaffar. She's been given an ultimatum, and been locked in the palace's tower while you're way down in the dungeons. You need to run through about 12 levels which take you from the lowest dungeons to the palace rooms, and finally to the tower. Within each level you will be confronted with hazards like spikes, "chompers" that will cut you in half(!), and natural drops that will kill you. There are also floorboards that will quickly collapse when you run over them (so in some cases you need to jump over these, as they're a one-hit thing - if you touch it, it will fall and break into pieces below).


The controls work amazingly well with a combination of running and jumping, coupled with tip-toeing gently forward to get to the very edge of a platform in order to make the jump. Also, being able to grab a ledge as you fly through the air, or hang from one to make a drop possible are both great additions that help you feel you're controlling a human being. There is no annoying risk of accidentally falling off a ledge if you tiptoe towards it - the game is very fair in that regard, and the fact the game isn't a side-scroller (it's flip-screen) makes you take care when entering the next room.

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