Work on a DSL for Games

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Fernando Magno Quintao Pereira

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Jul 25, 2025, 10:31:25 AMJul 25
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Pessoal,

Vejam essa oferta de emprego. É na área de compiladores:
desenvolvimento de uma DSL em LLVM para criação de video-games. Se
alguém se interessar, o contato é mu...@gamedesignautomation.com (se
quiserem, eu posso colocá-los em contato com Robert).

Regards,

Fernando
-------------------------
"Hi Fernando,

I’m looking for someone who can continue the development and
optimisation of the DSL I use in my product. The DSL has so far been
developed by a Russian PhD student while he was working towards his
PhD. This work was unrelated to his PhD (compiler optimisation) or
University. It’s been an excellent experience and I’m looking for a
similar student or recent graduate, depending on cost and ability.

It needs someone with good C++ skills and able to work independently.
I’m very flexible in when the work is done and for students their
first priority would remain their academic studies. It’s a long-term
project, and I expect it to take many years. I rarely have short term
time pressure.

A critical part of the project, especially to start, is performance
optimisation of the current implementation, LLVM integration, and
further optimisation. There’s also some new language feature design
and implementation, testing, etc. There’s currently around 70k lines
of C++ code.

There’s some information about my work here

https://slotdesigner.com/publications

Probably most relevant would be this article which outlines how I came
to have the current DSL

https://www.linkedin.com/pulse/development-process-casino-slot-game-mathematics-robert-muir

This video shows the product itself and shows a bit of the language.

https://www.youtube.com/watch?v=1loRSfL1N_k


Regards,

Robert Muir"
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