Myguess would be that it would work by sensing the time between first contact and full contact.. Because our fingers are roundish when they first touch the area would be tiny and as you push harder the area would get bigger.. Measuring how fast this area grew would give you enough info to calculate how hard someone is hitting the screen.. But I have no idea, I don't know if iPad/iPhone can even determine the touch diameter at all.. Just guessing :-)
Very informative video Sebastian. I've always felt that the humanise/velocity approach that you use in SoundPrism is the best & most predictable available. I make use of an iPad accessory by IPEVO (called the PadPillow) to get the most out of 'playing' my iPad - an almost perfect amount of 'bounce'!
I just asked a friend of mine this after having my mind blown using vel. sensitivity somewhere (Magellan?), and he seemed sure it uses the mic as an impact sensor, which made a lot of sense to me. If you look at how it's used for an app like the Impaktor drum synth, you see quite quickly just how sensitive that onboard mic is. Perhaps not for audio clarity, but I'm sure iOS makes it easy for the gain to be increased to the point where the iPad becomes like a big piezo disc, and extremely sensitive to even lightly touched impacts.
You'd need to be in a very quiet room to avoid background noises activating the feature.
WI Orchestra has a very nice touch responsivity, don't know how it's implemented, but it's reliably predictable in how it reacts.
I know this is an old thread, but I'm happy I was able to learn from the conversation. I just started using Logic's Remote app in tandem with Logic and became amazed when the iPad on my keyboard sensed velocity.
Looks like you guys who were saying it's because of the accelerometer are correct. You can test this by continuously tapping softly on the keys while moving the iPad as a whole-- the velocity will of notes will increase.
Is anyone else really disappointed by this and this kind of thinking? Does Apple even care anymore? You take keys that make a lot of sense "right arrow", "left arrow" and completely change their meaning, now they navigate through entire sections and tracks. Then you assign their function to keys that have no intrinsic meaning or symbols to connect them to moving anything left or right. How does that make sense? What more basic function does a recording / mixing device have than forward and reverse? This should be front and center. Who is going through their tracks with the arrow keys like: "left, left, left, left, up, up, up. Ah ha, there's that section I wanted. Thank goodness I didn't have to visually scroll for that with my visually analogous touchpad."
"Musictyping" tool in GarageBand enables us to use keyboard of the PC as the instrument keyboard, but when some specific set of the keys (listed below) are pressed at the same time, some notes won't be played:
I'm using Makbook Pro. It's not expected that multiple keys will be pressed at the same time in the normal situation and that tool is just a supporting function, but I will be glad if you share any ideas to solve this problem or (if developers are reading this,) improve this spec.
One company thats always managed to stand out from the crowd in the budget to mid price range is IK Multimedia, who have spent the last six years perfecting their line of super functional yet affordable range of MIDI controllers.
The full size keys are a joy to play and while not weighted, feel better than keys on a controller in this price range have any right to. The layout of the other controls is both intuitive and economical, with most controls having assignable dual functions.
Great review of this tiny but great little I/O device! Still use my old 49-key QuickShit midi keyboard and the iControl, but since one month I have my first iPad (of course with GB) and this keyboard is easy to take with us on our holidays with our small RV.
While you can add Apple Loops and import samples to use in your GarageBand creations, you can also use an onscreen keyboard to make music. On Mac, you can use the keyboard as it appears on a piano or organ in addition to musical typing with your computer keyboard. And on iOS, you can tap to open the keyboard and adjust its settings easily.
You can also select the range of keys used for each keyboard. At the top of the keyboard window, click and drag the blue box or use the arrows on the left and right of it to select the range you want to use.
After taking some time away from recording due to extensive traveling I have encountered some problems. I never knew much about computers / logic / MIDI drivers etc etc but I knew that my axiom 25 worked just perfectly with Garageband and then Logic Express 9 when I upgraded.
However now when I start up Logic the axiom keys do not work. I can use the knobs and they adjust the volume in Logic so it seems that the keyboard and the mac are indeed talking. But when I try to play the keys on a software instrument track nothing at all happens. The part of the screen that will attempt to display whatever chord you are playing now only reads "No In" and "No Out".
What do you see in its LCD? With the 2nd gen. Axiom 25, you can use the keys to program advanced function when pressing the Edit button. I'm pretty sure the keys won't send out MIDI notes when in this mode:
I am considering purchasing EZKeys. I want to be sure that it will import midi files that I have already created (i.e. my own chord creations) so that I can apply different playing styles from the Browser Midi. Is this true?
Also, if anyone knows of any online specials re pricing, that would be appreciated.
Thanks
Heeeelp Hi , I have just installed EZ KEYS. totally new to Toontrack. I have got Garageband open with song i want to transfer to EZ KEYS , I have EZKEYS open . I press record on EZ KEYS and then press play on song and then EZKEYS disappears off screen. What am i doing wrong. When replying can explain in simplest form as this is my second day trying to solve.Thanks
if you have the EZkeys Standalone app open at the same time as GarageBand, this is not how you do it. You can only press rec on the EZkeys Song Track and then play back MIDI from GarageBand to EZkeys if you have the EZkeys AU plug-in on the same track as the MIDI.
I just tried it myself in GarageBand 10.4.8 on OS 12.6.5 and it works as expected.
I've always used Audacity for digital recording projects, including ripping my vinyl collection for use in iTunes. A 64-bit Audacity build for Mac exists, but it doesn't work with VoiceOver. As a result, Audacity is no longer a viable option for blind Mac users.
How would I learn it? Apple's GarageBand documentation was difficult to navigate, video how-to guides on the internet weren't helpful, and GarageBand information on AppleVis was scant. This GarageBand forum discussion has lots of information,, but felt a bit like diving into the deep end of the GarageBand swimming pool.
I decided to learn GarageBand by starting with a simple project. My goal was to record and save a short passage of spoken dialog. I learned a blog's worth of beginner GarageBand material and took my first steps to eventually record a podcast. I'll blog about more complex GarageBand features as my knowledge grows.
Note: This blog is for users who know how to navigate controls and interact with groups using VoiceOver. GarageBand's many controls has turned me into a big fan of the Item Chooser (VO+I). I refer to controls by their exact name where appropriate, so you can easily locate them with the Item Chooser.
Launching GarageBand opens the Choose A Project dialog. Creating an empty project is confusing, as the dialog contains invisible text that VoiceOver reads as Create An Empty Project regardless of the current selection. Here's how I created my new project.
With a new project and empty audio track, you're ready to record some simple spoken audio. GarageBand is set up for music by default, which means it plays a click track while recording. That might be useful if I were Allen Ginsberg recording beat poetry, but it's not 1955 and I'm no Ginsberg. So I turned off the click track with the K keyboard shortcut.
By default, GarageBand plays a four-click count-in prior to recording. I could disable it with Shift+K and start recording immediately after the R keypress, but I like the count-in and kept it enabled.
In GarageBand parlance, recording creates a region. Using regions is essential to unlocking GarageBand's full potential and could be the subject of its own blog. For this blog, I'm starting simple, so I have only one region on one audio track.
GarageBand starts playback from the playhead position. After recording, move the playhead to the start of the recording with the Enter key. For those of you old enough to remember cassette tapes, this is the digital equivalent of hitting the rewind button.
To hear your recording, use Spacebar to start playback. GarageBand doesn't automatically stop playing at the end of the recording, it simply continues playing nothing. Stop playback by hitting Spacebar again.
Here's a little more about the playhead. VoiceOver announces the playhead position with bars and beats. This doesn't make a lot of sense in a spoken word recording, but it's still useful to move the playhead in small increments. The Comma and Period keys move the playhead backward and forward one bar.
The default cycle region is the first four bars. Move the cycle region with Shift+Command+Comma and Shift+Command+Period. This moves the region by its current size. A default four-bar cycle region moves in four-bar increments.
To export the recording in MP3 format, open the Share menu and select Export Song To Disk. In the dialog, find and select the MP3 format radio button. You can listen to my MP3 audio clip by playing the following audio file.
To export directly to the Music app, select the Song To Music option on the Share menu. Grant permission for GarageBand to access and modify your Music Library. If you keep the Playlist field blank, GarageBand will create a default playlist called GarageBand and add your recording to it. The exported audio file uses M4A format.
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