Heavy Metal Cartoon Movie

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Temika

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Aug 4, 2024, 11:10:37 PM8/4/24
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Tagsbible, black metal, christianity, crumpets, devil, devil boy, evil, good, heavy metal, metalhead, missionary, proselytizing, religion, satanismViral MarketingViral Marketing published on March 6, 2020Read more posts by the author of Viral Marketing, svatosNo Comments on Viral Marketing

Matty on Publishers Weekly MORE TO COME by Tim Fielder Mar 6, 2018 afrofuturism, animation, art, Bam Black Comics Expo, Black Comic Book Day, black metropolis, Black Panther, Comics, dieselfunk news, Dieselfunk Show, Dieselfunk Studios, heavy metal, Marvel Cinematic Universe, Matty's Rocket, More To Come, Publishers Weekly, publishersweeklymoretocome


I was 12 or 13 when I started playing Dungeons and Dragons with a couple of friends of mine who lived nearby. Bookstores and hobby shops in Northern Illinois and Southern Wisconsin not only carried a full line of D&D products but other fantasy roleplaying games as well. I played, I collected, and I obsessed, a journey that continues today. In high school I was playing D&D every weekend and increasingly, my world began to center around heavy metal and roleplaying games.


The rumors were, he had fallen into a dark coven, or had been sacrificed, you know, something horrible, so there was all this panic that went with it, and parents were being warned not to let their kids play this satanic game because it has demons on the cover and magic spells inside, so of course that made D&D wildly popular. It was taboo.


I think it was during our first or second record when I contacted Luke and Ernie on Facebook and let them know that we had made records using the Gygax name. They were both very receptive to it so I sent each of them records and then Luke contacted us about playing the Founders and Legends con he does.


Metal and gaming have always gone hand in hand for me. Even when I was with Skeletonwitch, and I was hanging out with Mullet Chad (Derek Nau), we were listening to Dio and I was paying attention to the lyrics and thinking that it was all like Dungeons & Dragons type stuff.


For me I feel like Dungeons & Dragons has inspired so many things, music to games, especially video games with the storytelling arc and narrative aspect. That shit all started with people sitting around a table and doing things by paper, very analog.


Yes, when I was in Gypsyhawk. I found myself wring a bunch of songs based on the books of Dune by Frank Herbert, as well as Song of Ice and Fire, before Game of Thrones came out as a TV show. And again, that was a book I got into from the drummer of Skeletonwitch. The more songs I wrote with fantasy themes, the more people really liked it, rest is history.


Later it on I really dug Wushu which was less dice rolling and more about the narrative and storytelling. With D&D, I had a friend who would DM for me, it was just the two of us and really about my character wandering around and getting involved in situations, kind of a scenario thing, that was a lot of fun.


The mastermind behind Metalocalypse is Brendon Small, who has turned the project into an entertainment triumvirate: part cartoon, part recording project and part live band. As part of the "real" Dethklok, Small sings and plays guitar live, as he'll be doing when Dethklok's "Murder on a Spring Night" tour stops at the Podium on April 28. We caught up with Small to discuss the ongoing importance of Metalocalypse, the origins of some of its beloved characters, and finding salvation in heavy metal.


INLANDER: As someone who grew up on the show and metal, I've noticed just how massively important Metalocalypse and Dethklok have been to my peers. Both my partner and my bass player had beloved pets named after Toki Wartooth. Why do you think Metalocalypse has made such a lasting connection with millennials?


SMALL: You were probably like 13 to 15 or something like that [when the show came out]. And I know when I was around 13, 14, that's when I met a friend who taught me everything I needed to know about guitar and heavy metal. If I hadn't made that friend, I don't know if I would be where I am today.


We were probably four or five years out of 9/11. That really brought this country down and made us confused afterward, with the retaliation [in the Middle East] and stuff. I started noticing that metal was getting heavier and heavier. I don't know if that was a reaction to the world's confusion, fury, anger or fear. I think there needed to be some kind of controlled rage of fury, and that's what heavy metal gives us: the illusion of control through this crazy, technical, dark, evil, fast, ferocious music. It's important to have that kind of outlet.


I don't think everyone has a cool friend down the street to show them what heavy metal is or pass down Metallica and Slayer and Cannibal Corpse. If you hear [metal] at the right age, it will hit you in your pineal gland and you'll never, ever forget it.


You also truly captured the metal community with these characters. I've had times talking to a band when I realize, I'm basically talking to Dethklok, if they were real people. Were these characters, in a way, people you met at some point?


Not necessarily. Writing 101 is if you can take anything from your experience that actually happened and put it into a character or a storyline or whatever, all of a sudden, it has a pulse because you're basing it on something that is truthful in the world.


Exactly. You couldn't hear Jason Newsted on ...And Justice for All. What does it do to a person who thinks that they don't have a purpose? You start acting out and becoming a loudmouthed middle management-type trying to prove that you're important all the time. And that was just a fact: If you feel small, you act big. So that makes a lot of sense with Murderface.


So if you don't know anything about TV show and you don't know anything about the records, you'll still enjoy this show. The other idea is that I want this to feel like an immersive ride, like the Terminator 2 experience at Universal Studios. You're kind of participating with a group of people watching a little bit of a story unfold, but you're ultimately going on a roller coaster ride.


MTV's seminal, Gen X-defining "Beavis And Butt-Head" about two cartoon teenagers famous for their nasally laughs and love of heavy metal will return with an all-new movie, "Beavis And Butt-Head Do The Universe", which is set to premiere on June 23 via Paramount+. The movie will also be available to stream internationally in all territories where the service is available. In addition to the new movie, the full library of over 200 remastered "Beavis And Butt-Head" episodes will stream exclusively on the service, along with a new series coming later this year.


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Ok, that's kind of a joke. But only kind of. The 1981 Canadian film Heavy Metal, based on the cult magazine of the late 1970s, exists largely in the public memory these days as the rare R-rated animated feature -- an excuse to show cartoon boobs. It is adolescent fantasy on a grand scale, in which even the nerdiest teen can become a muscular hero who kills monsters and beds not one but two buxom beauties in the same day. It's loud music and violence, the stuff every basement-dwelling, D&D playing kid dreamed of in the 1980s. It's the rare movie that makes good not just on its title, but on its cool poster, too. It's a film that could only exist in the '80s.


This was something of a holy grail movie for me growing up. It was unavailable commercially for a number of years, I'm assuming because of all the music licensing. My older brother and his friends -- exactly the kind of role-playing metalheads from whom the movie was designed -- had a bootleg copy one of them had obtained at a con that they would pass around, which is how I first saw it. The questionable legality of the VHS, coupled with the film's R-rated content, made it feel like forbidden fruit to little kid me. A few years later I was able to secure my own copy when I recorded a double feature of Heavy Metal and the Monkees' Head (neither available on VHS at the time) overnight on TNT, and that VHS became one of my most prized possessions. Then, in high school, an amazing thing happened: there was a Heavy Metal resurgence, with the film not only finally getting a home video release, but a theatrical re-release as well. I was able to see at Chicago's now-defunct McClurg Court, at that time one of the biggest and best-sounding screens in the entire city. It remains one of my favorite theatrical screenings of my life.

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