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Jaswant Panchumarti
, …
Austin Eng
5
Jun 18
Bundling dawn into a monolithic shared lib
Thanks for working on this! Super exciting to see improvements here. FYI we do already have Github
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Bundling dawn into a monolithic shared lib
Thanks for working on this! Super exciting to see improvements here. FYI we do already have Github
Jun 18
Dan Sinclair
Jun 18
Deprecating the Tint source mirror.
Hi, Just wanted to give the heads up that we've deprecated the Tint mirror (dawn.googlesource.com
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Deprecating the Tint source mirror.
Hi, Just wanted to give the heads up that we've deprecated the Tint mirror (dawn.googlesource.com
Jun 18
Edward Boszczowski
, …
Jaswant Panchumarti
3
Jun 18
Webgpu + Qt
Just want to chime in and say that this is of eventual importance for us at Kitware. After VTK is
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Webgpu + Qt
Just want to chime in and say that this is of eventual importance for us at Kitware. After VTK is
Jun 18
Rasmus Andersson
, …
Corentin Wallez
4
May 31
[wire] Migrating from SwapChain to Surface configuration
Hello hi Corentin! That sounds lovely. I did see the TODOs in the surface impl. SwapChain works just
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[wire] Migrating from SwapChain to Surface configuration
Hello hi Corentin! That sounds lovely. I did see the TODOs in the surface impl. SwapChain works just
May 31
Mark Sibly
, …
Austin Eng
6
May 24
Weird issue with Adapter.GetProperties
I have created an issue here: https://issues.chromium.org/issues/342602627 On Thu, May 23, 2024 at 5:
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Weird issue with Adapter.GetProperties
I have created an issue here: https://issues.chromium.org/issues/342602627 On Thu, May 23, 2024 at 5:
May 24
Mark Sibly
,
Corentin Wallez
3
May 20
Setting vertex/index buffers to null?
> The JS spec which is the source of truth for validation details like this D'oh, of course it
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Setting vertex/index buffers to null?
> The JS spec which is the source of truth for validation details like this D'oh, of course it
May 20
Rakshit Sharma
May 2
[Dawn + Tint] Issue Tracker migration completed
Hi Everyone, We are happy to share that Dawn & Tint issue trackers migration to the new Issue
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[Dawn + Tint] Issue Tracker migration completed
Hi Everyone, We are happy to share that Dawn & Tint issue trackers migration to the new Issue
May 2
Rakshit Sharma
May 2
[Dawn + Tint] Issue Trackers migration starts now
Hi Everyone, The migration to the new Issue Tracker is beginning now. Please expect downtime until
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[Dawn + Tint] Issue Trackers migration starts now
Hi Everyone, The migration to the new Issue Tracker is beginning now. Please expect downtime until
May 2
Rakshit Sharma
May 1
Dawn & Tint Issue Trackers migration to the Chromium tracker begins May 2nd at 9am PT
Hi Everyone, As you might know, Chromium moved over to a new issue tracker earlier this year, the
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Dawn & Tint Issue Trackers migration to the Chromium tracker begins May 2nd at 9am PT
Hi Everyone, As you might know, Chromium moved over to a new issue tracker earlier this year, the
May 1
yikes
, …
Dominic Cerisano
3
Apr 29
Poor design of WGPURenderPassColorAttachment
You can use memset and calloc to zero init structs in C. As of C99, designated initializers allow
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Poor design of WGPURenderPassColorAttachment
You can use memset and calloc to zero init structs in C. As of C99, designated initializers allow
Apr 29
Mark Sibly
,
Corentin Wallez
3
Apr 23
Use DXGI to create Vulkan swap chain?
> I don't think we should add that capability to Dawn. No problem, I thought it might be a
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Use DXGI to create Vulkan swap chain?
> I don't think we should add that capability to Dawn. No problem, I thought it might be a
Apr 23
Mark Sibly
,
Corentin Wallez
3
Apr 23
Explicit SwapChain creation deprecated
Thanks Corentin, I have made an issue report, including the code in my project that has changed in
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Explicit SwapChain creation deprecated
Thanks Corentin, I have made an issue report, including the code in my project that has changed in
Apr 23
Mark Sibly
,
Corentin Wallez
2
Apr 23
Out of date docs?
Hey Mark, The docs are indeed a bit out of date, however the D3D11 backend is definitely considered
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Out of date docs?
Hey Mark, The docs are indeed a bit out of date, however the D3D11 backend is definitely considered
Apr 23
Mark Sibly
,
Austin Eng
4
Mar 18
Vsync?
Thanks Austin! On Tue, Mar 19, 2024 at 5:23 AM Austin Eng <en...@google.com> wrote: With FIFO,
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Vsync?
Thanks Austin! On Tue, Mar 19, 2024 at 5:23 AM Austin Eng <en...@google.com> wrote: With FIFO,
Mar 18
Mark Sibly
,
Gregg Tavares
5
Mar 8
Bug in unpack4xU8 or user error?
I think I finally have my head around this. I was aware that shaders would fill in 'missing'
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Bug in unpack4xU8 or user error?
I think I finally have my head around this. I was aware that shaders would fill in 'missing'
Mar 8
Mark Sibly
,
Corentin Wallez
2
Mar 4
Different rendering desktop vs browser.
Hey Mark, On the same machine the shader running via Dawn and the browser should look the same, do
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Different rendering desktop vs browser.
Hey Mark, On the same machine the shader running via Dawn and the browser should look the same, do
Mar 4
Corentin Wallez
,
Mark Sibly
2
Feb 29
PSA: Bugfix in Dawn/Chromium to the compatibility of defaulted layouts
Thanks Corentin, will test ASAP. Is the swapchain size change fix included in this too? Bye, Mark On
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PSA: Bugfix in Dawn/Chromium to the compatibility of defaulted layouts
Thanks Corentin, will test ASAP. Is the swapchain size change fix included in this too? Bye, Mark On
Feb 29
Chris Dalton
, …
Austin Eng
5
Feb 21
-Wctad-maybe-unsupported error with "use_custom_libcxx=false" on Ventura 13.3.1
https://dawn-review.googlesource.com/c/dawn/+/175347 should have fixed the other class template
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-Wctad-maybe-unsupported error with "use_custom_libcxx=false" on Ventura 13.3.1
https://dawn-review.googlesource.com/c/dawn/+/175347 should have fixed the other class template
Feb 21
Mark Sibly
,
Corentin Wallez
8
Feb 20
Crash when resizing swap chain?
Hi Corentin, I'm doing things slightly differently here. Glfw has a 'window size changed'
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Crash when resizing swap chain?
Hi Corentin, I'm doing things slightly differently here. Glfw has a 'window size changed'
Feb 20
Corentin Wallez
, …
Kai Ninomiya
3
Feb 5
Re: Issue with latest build: CppHelloTriangle.exe shows unexpected result
CHelloTriangle is the one that is a red triangle (it's a more minimal sample). CppHelloTriangle
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Re: Issue with latest build: CppHelloTriangle.exe shows unexpected result
CHelloTriangle is the one that is a red triangle (it's a more minimal sample). CppHelloTriangle
Feb 5
Jean-Colas Prunier
,
Corentin Wallez
8
Feb 2
Build issues in Dawn after recent update
Ok checked and tried the examples you pointed me to https://github.com/beaufortfrancois/webgpu-cross-
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Build issues in Dawn after recent update
Ok checked and tried the examples you pointed me to https://github.com/beaufortfrancois/webgpu-cross-
Feb 2
Arthur Sonzogni
, …
Corentin Wallez
4
Jan 30
Dawn MiraclePtr Rewrite Completed – Announcement & Explanation
Hi Dominic, I had prepared a very similar answer. Corentin was quicker than me. I'm sharing it
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Dawn MiraclePtr Rewrite Completed – Announcement & Explanation
Hi Dominic, I had prepared a very similar answer. Corentin was quicker than me. I'm sharing it
Jan 30
Block Micro
,
Corentin Wallez
8
Jan 26
Access violation occurred when attempting to initialize dawn.
I finally figured it out... It's skia. Skia has a copy of dawn static lib in skia.lib, so I got
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Access violation occurred when attempting to initialize dawn.
I finally figured it out... It's skia. Skia has a copy of dawn static lib in skia.lib, so I got
Jan 26
Yuvraj Thakur
,
Corentin Wallez
4
Jan 25
Floating point 16 fails addition assignment operation windows PC
Thank you so much. I will keep this in mind for any future issues. On Thu, 25 Jan, 2024, 7:00 pm
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Floating point 16 fails addition assignment operation windows PC
Thank you so much. I will keep this in mind for any future issues. On Thu, 25 Jan, 2024, 7:00 pm
Jan 25
Mark Sibly
,
Corentin Wallez
4
Jan 4
Has something changed in Direct3D backend?
Thanks for the update, I'm glad you were able to find what changed! On Thu, Jan 4, 2024 at 4:50
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Has something changed in Direct3D backend?
Thanks for the update, I'm glad you were able to find what changed! On Thu, Jan 4, 2024 at 4:50
Jan 4
Yuvraj Thakur
,
Austin Eng
2
12/15/23
Device loss issue with textureStore when called from a method multiple times.
It looks like this email came through twice. Thank you for reporting! I've filed https://crbug.
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Device loss issue with textureStore when called from a method multiple times.
It looks like this email came through twice. Thank you for reporting! I've filed https://crbug.
12/15/23
Yuvraj Thakur
,
Austin Eng
2
12/15/23
textureStore causes device loss when called from a method multiple time.
Hi - thanks for reporting this issue! I have filed it at https://crbug.com/tint/2120 or us to track.
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textureStore causes device loss when called from a method multiple time.
Hi - thanks for reporting this issue! I have filed it at https://crbug.com/tint/2120 or us to track.
12/15/23
Jean-Colas Prunier
, …
Corentin Wallez
12
10/30/23
Submit() is occasionally taking much longer.
Thanks Corentin. At least I have a « dirty » workaround for now. I want to rebuild this pipeline
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Submit() is occasionally taking much longer.
Thanks Corentin. At least I have a « dirty » workaround for now. I want to rebuild this pipeline
10/30/23
Jean-Colas Prunier
, …
Kai Ninomiya
5
10/26/23
encoder.WriteBuffer question
Using timestamps to measure the time of an encoder.WriteBuffer would *only* measure the part of the
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encoder.WriteBuffer question
Using timestamps to measure the time of an encoder.WriteBuffer would *only* measure the part of the
10/26/23
Romaric Jodin
,
Austin Eng
2
10/26/23
Perfetto
To get tracing from Dawn, you need to implement dawn::platform::Platform and override
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Perfetto
To get tracing from Dawn, you need to implement dawn::platform::Platform and override
10/26/23