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I read the GameEx posts in the forum as well. However, I also read some posts on another emulation site dated 2020 that state that RPCS3 is not compatible using .lnks and it's command line functionlity is pretty weak, so who knows. We can only try to see if it works. Please keep in mind that using links is kind of a jury rig for games that utilize the same file names to launch games (like eboot.bin). It is not ideal.
Now, I should also mention that I have not done any RPCS3 emulation, so I am making some assumptions. Please correct me if needed:
- Each game resides in it's own folder, eg Games\Sony Playstation 3\Alone in the Dark Inferno BLUS30232\PS3_GAME\USRDIR\EBOOT.BIN .
- Games are launched using the EBOOT.BIN.
If the above is correct, try the following:
- Create a folder called PS3Links (or whatever you like) and place it somewhere that makes sense (near the games for instance).
- Go into one of the games and find the EBOOT.BIN.
- Right click the EBOOT.BIN and select CREATE SHORTCUT.
- Within that directory a new shortcut will be created called eboot.bin - shortcut.
- Rename the shortcut to the name of the game, eg Along in the Dark Inferno (this is how the game name that will appear in the GameEx list)
- I do not believe you need to include .lnk in the file name. When testing, if the game does not show up in the list, add .lnk and retest.
- Move the shortcut file to the PS3Links folder.
- In the GameEx Setup Wizard, go to your RPCS3 setup.
- Set the ROM PATH to your PS3Links folder, eg Games\Sony Playstation 3\PS3Links
- Set the ROM FILTER to *.lnk
- Set the COMMAND LINE to rpcs3.exe ""[ROMPATH]\[ROMFILE]"" (note the double quotes)
I looked over your config and just want to confirm a few things.
1) The shortcut file for Magician resides in F:\PS3\PS3Games, correct? If not, please change the ROM path to the folder where the shortcut file resides.
2) What is the actual filename you made for the Magician shortcut file? Magician, Magician.lnk, or something else?
3) What is the full path to the eboot.bin for Magician?
4) And, just curious, what is the full name of the Magician game?
I am beginning to have the feeling that RPCS3 may have worked with shortcut (aka lnk) files at one time and that 'feature' may have been removed since 2017. I am hoping the answers to the above will help us figure that out. Even if shortcuts are not supported, there are ways to make this work (such as with a batch file or AutoHotKey script). Hopefully we don't get to that point as that will go beyond the help I can provide. Let's see what we can figure out.
one thing I noticed, if I rename the EBOOT.BIN in his respective folder, for any name..... "Potato.xyz" and point gameex in that folder with the xyz extension filter, it will launch the game with no problem. Since, all the Eboot.bin are in their respective folder, it's not a good solution. But gameex is able to launch the game, just the link file that cause a problem.
Thanks for the additional information. I can't see where the usage of the lnk files is set up incorrectly here. Maybe someone else will pop in and see something, but I am now leaning more towards the possibility that the method does not work anymore.
Wait for the import to complete. If any trophies fail to import, a log file will be created within the plugin directory with the game title of a failed import. Keep in mind early ps3 games didnt support trophies.
To view trophies inside BigBox, theme files need to be modified. If you dont know how to modify theme files just create a post on this thread telling me what theme you are using and i'll modify the files for you.
This is something I've wanting for awhile so thanks for taking the time to create this plugin! However it isn't working for me This error popped up which is in regards to editing the TextGamesView file.
Sorry @The_Keeper86 I have just modified the city hunter xaml but when I tried this plugin it has issues. Everything is happening twice. Two "view trophies" in textgamesview. The data is being written to file twice. And the worse thing is the data file sometimes is being wiped. Its as if I have 2 of the same plugin installed. I cant figure out why its happening. Until I can figure it out i'll have to remove it.
I can use the same method to fix this plugin as we did with the mame hi scores. But it requires me to rewrite it. And also when writing the ps3 importer plugin @klepp0906 let me know that the hdd0 folder can be moved to a different directory as well so will have to adjust for that.
EDIT: You can test the above plugin but i think i will have to change it a bit. My rpcs3 is stored on a different drive and when the drive is a sleep and the plugin looks for the game trophy directory it locks BB up for a few seconds
Seems to work just fine so far! Appreciate the fast response and fix for this. Anything else I can do to help? Also would it be possible to view the trophies in LB as well? Sorry for the late reply. I never got a notification you replied.
Now instead of getting the trophy data from rpcs3 directory, I now extract the trophy data from each game directory and import them into LB's directory. There is a few benefits doing it this way but 1 down side too.
But the benefits are its a bit quicker. Instead of reading up to 50 image files, an xml file and the trophy file, it now reads just 2 files, a dat file that holds all the images and xml details and also reads the trophy file.
In LB go to tools, import ps3 trophies. Wait for it to complete may take some time depending on how many games you have. It will import all the trophy files to Launchbox/Images/Sony Playstation 3 Trophies.
Note: I have 107 games. 97 trophies imported fine, 9 games dont have trophies as some early ps3 games didnt support them and I have 1 game that doesnt extract the trophies. I did plan on adding a semi manual method for the games that dont extract but turns out my game (modern warfare 3) doesnt work in rpcs3. Im not sure if its because the game is corrupt or what.
When import is completed a message box will pop up, if all went well it'll just say import complete, if there is any issue extracting any game it'll warn you and it will create a txt file in the plugin folder with the title of the game(s) it didnt extract. If you do get this txt file try opening the game(s) in rpcs3, if the game does work, let me know and i'll create a method to import the game(s) that dont extract. (I hope all that makes sense).
Seems to work great so far! Also like how I can view them in LB now so thanks for that! I didn't get any errors. I also didn't change my directory in the text do I need to change it? Didn't seem to effect anything leaving it as is.
You will need to leave the txt file where it is. When you exit a ps3 game through LB/BB, the plugin copies the needed trophy file (the file that tells us if the trophy is unlock/locked) into the LB directory, overwriting the previous file. It uses the txt file path to find the trophy file in rpcs3. That reminds me if you play the games outside of LB/BB the trophies wont update. But i thought better to have it copy the file then rooting around in rpcs3 potentially waiting for the hard drive to spin up.
Awesome I left it as is. Everything seems to work great so I really appreciate you working on this so quickly! I usually launch mine through LB/BB so not biggie there. Now if only we could view them through the pause menu this will be perfect! Thanks again
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