
Voir en ligne : Le naufrage sans fin de l'American Dream
Voir en ligne : 2,1 milliards de vidéos en ligne visionnées en France en janvier
Yahoo! have released a family of Reputation patterns:
“They don’t tell you how to lay out a page or where to put an interactive widget. Instead, they address how to design a reputation system for your social software.”
Why is this important? The patterns are a wonderful resource for any news organisation looking to plan a community element in which reputation performs a role. In my experience, reputation systems are pretty important in encouraging users to keep coming back to your online community - you could argue, for instance, that the number of friends in Facebook or followers in Twitter is one simple example. Plurk more explicitly uses ‘karma’, as does (in a much better way) Slashdot (for more on Slashdot and karma systems I thoroughly recommend Gatewatching by Axel Bruns).
Yahoo say these are “the first of several collections of social-design related patterns that we’re working on,” so worth keeping an eye on what comes next.
Voir en ligne : Patterns for designing a reputation system
Voir en ligne : La France officialise le blocage des sites pédopornographiques
Voir en ligne : Dessin : un filtrage des réseaux pour quelle efficacité ?
L’une des grandes annonces faite par Apple, hier, fut le remplacement de .Mac par MobileMe, un nouveau service qui synchronise vos emails, contacts, calendriers, photos et fichiers entre votre iPhone, Mac et PC. Le service coûte $99 par an. Mais si vous souhaitez les (presque) mêmes fonctionnalités que MobileMe gratuitement vous pourrez télécharger l’application de Funambol depuis le IPhone App Store à partir du 11 juillet.
Funambol offre un logiciel de synchronisation mobile OpenSource pour les emails, contacts et calendriers. Il est compatible avec Exchange, Domino, POP ou serveurs email IMAP et avec plus d’une centaine de téléphones portables différents. Il fonctionne même avec les modèles actuels (débloqués) de l’iPhone; cette application a d’ailleurs été déjà téléchargée plus de 100 000 fois. La société héberge ses propres serveurs pour la synchronisation via myFunambol, compatible avec Outlook, Gmail, et Yahoo Mail. Le CEO, Fabrizio Capobianco affirme:
““Désormais avec le kit de développement et le lancement du nouvel iPhone le 11 juillet, notre produit de synchronisation est prêt. Il sera un concurrent OpenSource de MobileMe qui lui est fermé et coute $99.“
Le logiciel ne synchronise pas les fichiers et les photos mais comme c’est OpenSource rien n’empêche des développeurs d’y intégrer d’autres fonctionnalités dessus.
Promo: La Killer Startup: Découvrez les Killer Gagnants
Voir en ligne : Funambol, un concurrent OpenSource de MobileMe…pour l’iPhone
Voir en ligne : Laissez nous rigoler avec les blogs

an adaptive visual search website that is able to radically change in both appearance and function depending on the search term. Viewzi consists about 16 different views, including a “3D Photo Cloud”, “Album View”, "Celebrity Photo View" & a “Weather View”. each view draws results from different sources, ranging from Amazon to Weather.com.
[link: viewzi.com|via techcrunch.com]
see also:
. brynsbrain, redzee & searchMe
. oskope visual search & shopping
. search crystal
. like image search
. mnemomap visual workflow search
. brainmap hierarchical search
. casual search
. tianamo 3D web search
. cocovas
Voir en ligne : viewzi visual search
Voir en ligne : Cellphone Data Tracks Migration
Voir en ligne : Charte de confiance : interview du Forum des Droits sur l'Internet
Voir en ligne : Les FAI américains prêts à bloquer les sites pédopornographiques
Voir en ligne : Does The Internet make Us More Human? (Or Less?)
Voir en ligne : Britannica To Get Some Wiki On
I'm not done talking about Ninja Gaiden II yet. It's a video review of the Xbox 360 slash-em-up, with a diagram-based explanation of why that one dinosaur boss fight is so terrible, on this week's episode of Game|Life The Video.
Yes, yes, I know I am no Lore Sjoberg.
Thanks as always to the amazing crew: producer Annaliza Savage, editor Michael Lennon, and camera operator John Ross.
Also as always, if you're having trouble with the embedded video player at right, Game|Life The Video Episode 17 is also available on Wired.com's YouTube channel and on iTunes.
See also:
Voir en ligne : Game|Life The Video 17: Ninja Gaiden II
I'm not done talking about Ninja Gaiden II yet. It's a video review of the Xbox 360 slash-em-up, with a diagram-based explanation of why that one dinosaur boss fight is so terrible, on this week's episode of Game|Life The Video.
Yes, yes, I know I am no Lore Sjoberg.
Thanks as always to the amazing crew: producer Annaliza Savage, editor Michael Lennon, and camera operator John Ross.
Also as always, if you're having trouble with the embedded video player at right, Game|Life The Video Episode 17 is also available on Wired.com's YouTube channel and on iTunes.
See also:
Voir en ligne : Game|Life The Video 17: Ninja Gaiden II
: Photo: Jim Merithew/Wired.com
SAN FRANCISCO -- As conferences go, Apple's Worldwide Developer Conference ranks low on the sexiness factor. It's a good bet that, without the promise of a new, iPhone 3G, the programmer-centric conference would not have drawn the hundreds of broadcast, print and blog journalists that it did.
Fortunately, Apple CEO Steve Jobs did have a new iPhone up his sleeve, and after spending an hour selling the company's new iPhone development tools and previewing some of the platform's forthcoming apps, Jobs delivered what we all came for: the new phone.
The iPhone 3G, as it will be called, will cost $200 for an 8-GB version, $300 for a 16-GB version. Both will be available in a new, slightly rounded case with a shiny black-plastic back. The 16-GB version will also be available with a white back.
Breaking with Jobs' keynote tradition, the iPhone 3G is not yet available: Both models will go on sale July 11 in 22 countries. Apple plans to make the phone available in 75 countries within several months.
For details, check out our full coverage of the WWDC 2008 keynote, or browse these slides for the highlights.
Left: Jobs' normal "reality-distortion field" seemed to be at ebb during today's keynote, which many observers noted was less exciting than a typical Jobs presentation. Indeed, Jobs -- looking thinner than ever in his trademark black mock-turtleneck -- let his deputies take most of the stage time. More than one audience member noticed that Jobs seemed to be looking a little wan and have less energy than usual. And maybe it's time for a new turtleneck? This one was looking a little gray, not to mention baggy.
: Photo: Jim Merithew/Wired.com
Apple's Phil Schiller, a regular fixture at Apple keynotes, touted the phone's new integration with Microsoft Exchange using "ActiveStink -- I mean ActiveSync." Was that an intentional dig at the Cupertino company's sometime competitor, sometime partner? Or was it a true Freudian slip, indicating Schiller's habitual distaste for the nearly ubiquitous Microsoft standard?
It's not clear. One thing is sure, though: Apple has provided deep and meaningful enterprise tools in the 2.0 version of the iPhone software, including the ability to "push" e-mail, calendar and contact updates. The company has also given IT managers the ability to zero out any data on a corporate iPhone, remotely -- handy when one of them goes missing.
: Photo: Jim Merithew/Wired.com
Apple executive Scott Forstall demonstrates how easy it is to create an iPhone application using the software development kit's new tools. You just drag in this snippet of code here, drop a button there and presto! Instant contact manager.
Like other software-development demos, this one had a lot in common with cooking demonstrations on TV: So much depends on having everything set up just right, ahead of time. In real life, you'd spend half a day doing prep work before you got to do the five minutes of dragging-and-dropping that Forstall showed onstage.
Still, developer after developer testified to the ease of developing iPhone apps. It's clear that if you're used to coding OS X apps, the iPhone should be a cakewalk.
: Photo: Jim Merithew/Wired.com
One of the applications shown at the March preview of the iPhone SDK was Sega's popular Nintendo DS title Super Monkey Ball. This game will be available for the iPhone for $10 -- once the iPhone App Store opens -- and will feature all four cute little monkeys and more than 100 different levels. Players control the rolling monkeys simply by tilting the iPhone this way and that.
: Photo: Jim Merithew/Wired.com
Developers who want to create location-aware applications have plenty to drool over with the new iPhone 2.0 operating system, which has plenty of support for geographic data. In addition to the first-generation iPhone's ability to do geolocation by triangulating nearby WiFi hotspots and cell towers, the iPhone 3G will also have a GPS receiver, giving the device the ability to track its movements with great precision.
In this demo by location-sensitive social network Loopt, the orange pin denotes the user's location, while blue pins show nearby friends. Looking for someone to have lunch with? Loopt can help you hook up with someone and can even help recommend a cute little local cafe. (Friends not included.)
: Photo: Jim Merithew/Wired.com
Major League Baseball's iPhone app takes advantage of the phone's fast 3-G and WiFi data connections to provide real-time game scores -- and "real-time video clips." That doesn't mean you'll be able to watch streaming video of the whole game, but highlight clips will be available for you to view within "minutes" after they happen, the MLB developer promised.
: Photo: Jim Merithew/Wired.com
Among the most impressive iPhone app demos of the day were graphics-intensive ones, including a medical-imaging program and this game, called Kroll, from Digital Legends. In the demo, a fully animated character ran through a beautifully rendered fantasy landscape, battling winged demons and an immense, scary-looking giant whose steps shook the very screen.
Like the many other developers who took the stage, Digital Legends touted the ease of porting its OS X software to the iPhone -- and also provided an impressive demonstration of the phone's built-in 3-D video capabilities. In terms of graphics quality, this game looked comparable to what you might find on a PlayStation 2.
: Photo: Jim Merithew/Wired.com
Perhaps the biggest news of the day was a three-digit number: $199, the price of the 8-GB iPhone 3G. That's a significant drop from the current price for the 8-GB first-generation iPhone ($399), and a huge drop from the $600 that it cost when Apple first introduced the iPhone a year ago.
As if the mere figure weren't impressive enough, Jobs had the price stomp onto the screen with massive booming sounds, saving him from having to actually say the word Boom.
: Photo: Jim Merithew/Wired.com
The new iPhone 3G comes with a shiny black-plastic back, in contrast to the current model's matte aluminum. If you decide to spring for the more capacious 16-GB model (which will cost $299), you can also choose a shiny white-plastic back.
The iPhone 3G itself doesn't appear to be any smaller, thinner or lighter than the current version, although it has tapered, slightly rounded edges, which will either make it feel thinner or make it feel more like a bar of soap.
: Photo: Jim Merithew/Wired.com
Jobs made his customary brief appearance in the middle of the crowd, surrounded by burly bodyguards, after the keynote wrapped up. However, he didn't spend any time chitchatting with the hoi polloi, and no one got any hands-on time with his shiny new gadget.




Voir en ligne : Gallery: The iPhone 2.0 Keynote
Voilà qui devrait intéresser les employeurs… et les employés ; -)
Selon une étude PopCap Games rapportée par PCInpact, le websurf sur le lieu de travail permettrait aux employés d’être plus productifs.
En effet l’explication est simple: en ayant accès au web, l’employé est plus détendu, son lieu de travail lui apparaît agréable et il est tout simplement plus efficace. Facile comme recette, non?
En empêchant les employés de surfer sur internet, les entreprises contribueraient à un manque de productivité annuel de 8 milliards de dollars! A bon employeur, salut!
C’est logique: les journées de travail sont toujours de plus en plus longues et les employeurs toujours plus exigeants.
Un coup de surf sur internet et c’est reparti!
L’étude mentionne que 10 minutes de surf par jour suffisent sur le lieu de travail. Quelque chose me dit que certains en font moins et d’autres plus..
Allez c’est l’heure de faire péter le sondage maison:
Vous surfez sur internet au travail…
( polls)
Voir en ligne : Surfer sur internet au travail augmente la productivité
Read more of this story at Slashdot.
Voir en ligne : Last "Hackers On Planet Earth" Conference In July
L’Apple WWDC Keynote est terminée. Au programme SDK et iPhone. Voici un résumé complet pour ceux qui n’ont pas suivi la conférence en live.
19h: La Keynote démarre pile à l’heure contrairement à la dernière Keynote.
19h08: Steve Jobs annonce 250.000 SDK téléchargés au jour d’aujourd’hui dont 25.000 avec le programme payant.
19h15: L’iPhone OS-X!
19h25: Ethan Einhorn de SEGA présente MonkeyBall sur iPhone
19h30: Ken Sun d’eBay monte sur scène et présente l’application eBay native pour l’iPhone.
En gros tout eBay accessible depuis l’iPhone. L’application sera disponible gratuitement.
19h33: Présentation de Loopt, un service social couplé avec un système de localisation d’amis.
19h35: Présentation de Typepad pour l’iPhone également disponible gratuitement
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19h39: Benjamin Mosse d’Associated Press (l’équivalent de Reuters ou de l’AFP) annonce que les news mondiales, régionales, locales, etc… seront directement délivrées via l’iPhone aux formats texte, images et vidéo.
19h40: Présentation de deux jeux et de MooCow Band, l’application musicale que je vous avais présenté il y a quelques semaines de cela
19h50: Présentation de Modality, une application médicale de type encyclopédie interactive.
Présentation de MIMVista, autre application d’imagerie médicales
20h02: Présentation du nouveau firmeware 2.0 de l’iPhone
20h12: Présentation de MobileMe (remplaçant de .Mac) serveur de synchronisation/partage de documents sur tous vos périphériques (interface en AJAX) : Push e-mail, iCal, iDisk, contacts, calendriers et photos en quasi temps réel
La présentation Vidéo :
20h30: Steve Jobs est enfin de retour et commence à parler de l’iPhone 3G :
“Quelles est le prochain défi? La 3G!”
“Grace à ce que nous avons appris avec le premier iPhone nous l’avons amélioré et créé l’iPhone 3G, il est magnifique! Voila à quoi il ressemble!”
La pub vidéo :
Composition du pack :
Fin de la Keynote
Les nouveautés que nous attendions mais qui n’ont pas fait leur apparition :
Article original publié sur
.
(Tous droits réservés!)
Voir en ligne : Résumé complet de l’Apple WWDC Keynote 2008
Taking place this Friday, the ‘Investigative Journalism Goes Global’ conference at the University of Westminster has one of the most impressive casts of panelists you could ask for (and I’m not just saying that because I’m on one of the panels). An event like this deserves a good turnout - I’m hoping it can spark off some ideas about how we can maintain investigative journalism in a new media world, so if you want to meet up and chat about that let me know. Here’s the full running order:
9:30
Keynote: John Pilger, Author, Freedom Next Time
10:00
Panel ARE THERE LIMITS TO WHAT AN IJ SHOULD DO?
Panel UNDERCOVER: HOW FAR CAN YOU GO?
12:00
Investigative Journalism and the Internet in China
Clips from Chinese TV I/J to be shown; Q&A session with
14:00
Panel GLOBAL OPERATIONS Sourcing globally, reporting globally
Panel: Academic study of IJ
16:00
Debate IJ TODAY IS DROSS BY ANOTHER NAME
For
Against
18:00 Wine Reception
"Voir en ligne : An investigative journalism conference worth paying for
Taking place this Friday, the ‘Investigative Journalism Goes Global’ conference at the University of Westminster has one of the most impressive casts of panelists you could ask for (and I’m not just saying that because I’m on one of the panels). An event like this deserves a good turnout - I’m hoping it can spark off some ideas about how we can maintain investigative journalism in a new media world, so if you want to meet up and chat about that let me know. Here’s the full running order:
9:30
Keynote: John Pilger, Author, Freedom Next Time
10:00
Panel ARE THERE LIMITS TO WHAT AN IJ SHOULD DO?
Panel UNDERCOVER: HOW FAR CAN YOU GO?
12:00
Investigative Journalism and the Internet in China
Clips from Chinese TV I/J to be shown; Q&A session with
14:00
Panel GLOBAL OPERATIONS Sourcing globally, reporting globally
Panel: Academic study of IJ
16:00
Debate IJ TODAY IS DROSS BY ANOTHER NAME
For
Against
18:00 Wine Reception
Voir en ligne : An investigative journalism conference worth paying for