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to d3-js
Going 3D with D3 looks pretty straightforward, using x3dom.js (http://
www.x3dom.org/) for the webGL rendering and following X3D
specifications within D3.
I'm not sure if I am following the namespace definition correctly, but
the initial tests look pretty cool!
Z
Mike Bostock
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Oct 16, 2011, 9:39:05 PM10/16/11
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Wow! I hadn't heard of X3DOM before. This is fantastic!
Mike
Chris Viau
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Oct 16, 2011, 10:23:37 PM10/16/11
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Great! VRML seems so far away that I forgot X3D was still an option. Manipulating Blender 3D models in D3 is just one step away, thanks to your example.
Jon Frost
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Oct 16, 2011, 10:40:54 PM10/16/11
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Nice work! Yes, Chrome seems to be the only one. The blocks are quite grainy when zooming so we should play with that some more.
Ian Johnson
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Oct 17, 2011, 12:16:58 PM10/17/11
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Here is another example of d3 and x3dom used to implement a dynamic 3d bar plot. This should work on any browser that supports x3dom without the need for a plugin. http://bl.ocks.org/camio/5087116
John Carlson
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Feb 18, 2015, 9:20:42 PM2/18/15
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I have X3D XML -> JSON -> D3 append/attr api (generated, not loaded on the fly, so you can modify it.) working except for text nodes. My first test case was to load and display an X3D model in X3DOM. Question, what happens if D3 tries to load a script node? Have I created executable JSON? I want the approach to be generic enough to work with most XML namespaces, including XHTML and SVG. See: https://github.com/coderextreme/X3DJSONTOD3/