On Thu, Oct 30, 2014 at 08:23:19AM -0400, Chris Wilson wrote:
> Forgive me -- I see where the error was introduced. The preprojection works
> fine. It's when I do the clipping to the land boundaries that it gets
> messed up. In a moment of weakness--we should all be honest about our dark
> histories--I used QGIS.
I forgive you.
> What's the appropriate Makeable <
http://bost.ocks.org/mike/make/> solution
> for this sort of clipping?
Can you explain in more detail? What are you clipping against the land
boundaries?
In general, we do not currently have the ability to programmatically
clip non-convex (or spherical) geometry in D3, so instead you can use
something like SVG clipPath when rendering.
However, arbitrary clipping is something that I’m working on at the
moment (spherical and Cartesian).