Slime Rancher 2 Best Saber Largo

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Shanel Arrendell

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Aug 5, 2024, 10:56:42 AM8/5/24
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Thepurpose of Slime Rancher is right there in the title - run a ranch full of slimes. However, unlike the traditional farm animals, slimes are much trickier to care for and contain. They can be very picky with what they eat, and their inherent bounciness makes it easy for them to escape if you don't prep properly.

The reason you're ranching slimes is for Plorts, valuable byproducts that slimes produce periodically. Different slimes produce different Plorts which have varying values, but you don't have to sacrifice all your space to each type of slime. You can instead combine them into Largo slimes that are able to produce multiple types of Plorts at once.


Alongside the basic Slimes that you can find out in the field, you can also encounter Largo Slimes. These are a combination of multiple slime types, appearing larger and having physical distinctions based on their types. In addition to being able to produce two types of plorts at once, they also adopt the behaviors of their source slimes allowing you to adjust their diets. You can make a largo simply by feeding a slime a plort different from its own. Here are the best options.


The Glass Desert is an interesting location to visit, and you're guaranteed to encounter Tangle and Dervish Slimes while you're there. Since they're both docile, it's quite easy to capture them and take them back to the ranch where you can turn them into a valuable Largo.


Their plorts are relatively valuable being worth 75 Newbucks each. In terms of characteristics, Tangles are meat-eaters while Dervishes are fruit-eaters, so turning them into a Largo will allow you to focus entirely on a fruit-based diet, specifically Prickle Pears.


Of all the areas you'll get to explore in Slime Rancher, the Moss Blanket is where you'll spend much of your time. It's one of the first areas you'll get access to, and it's quite calm and full of a variety of slimes. This includes the sweet Honey Slime and the intimidating-sounding Hunter Slime.


Since they're both docile and encountered early on, this is a Largo you can start making to get some quick plorts valued at 45 and 60 Newbucks. This will also allow you to make their diet fruit-based with their favorite food being Mint Mango.


There are a bunch of different Slimes that vastly differ in power and action, so it's best to be cautious around the more unusual ones. This applies to the spiky Crystal Slimes that can be found in the Indigo Quarry and the mysterious Quantum Slimes found in the Glass Desert and Ancient Ruins.


Though the Crystal Slime is harmful and Quantum Slimes can be difficult to manage, it's worth turning them into a Largo. Though their plorts have a good value of 60 Newbucks each, these slimes' combined weakness to water makes their hazards much easier to manage. They have an easy diet of both veggies and fruits.


You don't need to be a scientist to know that you shouldn't mix explosives, but that's a different story in Slime Rancher. The two Slimes of Rad and Boom have some very volatile qualities which you can encounter in various areas, but both can spawn in the Indigo Quarry and Wilds.


They're both harmful in terms of exploding and giving off radiation, but combining them can make them easier to keep in check. Their plorts share a value of 45 Newbucks, their Largo can subsist on veggies, and both of their harmful energies can be suppressed with water.


If Slime Rancher has a mascot, it's the Pink Slime. These happy blobs can be found all over alongside the grumpier Rock Slimes as distinguished by their spikes. Since these slimes can be found early on, it makes sense to combine them into a Largo to get a quick boost in plorts and Newbucks.


Though the Pink Slimes are quite friendly, they're not the only happy and harmless slimes you can encounter. The playful Tabby Slime which can be found all over and the night-only glowing Phosphor Slime are both cheerful in appearance and make for good Largo partners.


It's another combo that makes for a more manageable fruit-based diet with a favorite in Cuberries. Though their plorts are both worth 22 Newbucks each, the value of this combo is that it can be farmed early on for easy money.


Though the world of Slime Rancher may seem bright and colorful, there is also an element of danger that can be found in harmful and feral Slimes. The fiery Mosaic Slime and the aggressive Saber Slime are examples of such dangers lurking in areas like the Glass Desert and the Wilds respectively.


You should combine these two into a Largo slime to get plorts with values of 60 and 75 Newbucks. It also makes it so that the combo will have a favorite food in Silver Parsnips to keep them happy while water can be used to keep their fiery light in check.


Saber Slimes are carnivorous slimes introduced with Ogden's Wild Update. They are be found only in The Wilds, and will not be found anywhere else. Most saber slime largos found in The Wilds are feral, so be careful around them. Saber Slimes can make Saber Slime Mud Balls filled with 5 kookadoba fruits, also found only in The Wilds. But to find a "fresh saber slime" you have to get a mod. Like the Tabby Slime's behaver, it will pick up random fruits or veggies if not feral.


Though believed to be long extinct, the saber slime lives on through the largo slimes in The Wilds. Saber slimes were believed to be one of the fiercest predators during the Jellassic Period of the Far, Far Range, a time when gigantic slimes roamed the planet.


Though saber slimes are carnivores, the largos in The Wilds display a curious habit of bundling the rare kookadoba fruit into bundles of sticks, mud and slime that become rock-hard in time. Only Ogden's specially engineered kookacrackers are capable of breaking them.


Most saber slime largos found in The Wilds are feral, looking to take a bite out of whatever they see. They're also incredibly agile for slimes, capable of powerful jumps that allow them to bound off other surfaces before targetting their prey.


value, offering a window in the primitive past of The Far, Far Range. Some slime scientists have tried to extract the slime DNA from these plorts in order to recreate a true saber slime, but all have failed. And honestly, that's probably for the better, because as soon as that happens some charming billionaire would be talking about making a whole theme park to view them in captivity and then...


Tabby slimes are back from the original Slime Rancher, as these adorable kitties were always a fan-fave. As meat eaters, they can be quite difficult to keep fed unless you have an active chicken coop, so your best bet is to combine some Tabbies with Pink or Cotton slimes to add to their dietary choices.


Of course a slime called the Hunter would be a carnivore. Another fan-favorite from SR1, Hunter slimes are still just as rare and valuable as they ever were. Be careful when you are out in the further reaches of Rainbow Island, as Hunter slime can appear invisible, and their Largo variants always spawn feral. Your best bet to getting a Hunter plort farm going at the ranch is simply to keep an eye out for stray Hunter plorts on the ground, and feed them to another source slime.


Another new discovery on Rainbow Island, Batty slimes have unique characteristics. While they can survive in the daylight, it agitates them, so you might want to keep them under solar shields. And, of course, a sky net. According to discussions in the official Slime Rancher discord, the favorite Batty Largo is a Batty Boom, if nothing else than just for the name.


These adorable prehistoric slimes were in Slime Rancher the first, but they could only ever be found in their largo form. In Slime Rancher 2, Bea LeBeau has discovered the original hunting ground of the Saber slimes, Powderfall Bluffs, as an icy time capsule has defrosted bringing the ancient sites and creatures within it back to life. That means we can discover base Saber slimes for the first time, as well as their favorite food, the ever-so-cool Thundercluck chickens.


A Largo slime is the umbrella term for any slime that has been created from two source slimes. These are actually the best way to farm plorts, as housing them requires fewer corrals, and their favorite food options increase, making it easier to gather the maximum number of plorts. When one slime eats the plort of another slime, it will take on the combined form of the two. For example, feeding a Cotton slime a Boom plort will create a Cotton/Boom hybrid slime and it will double in size. Too big to be sucked into your vac, Largo slimes can instead be carried on the end of the device due to the suction, if you need to move one to another area.


In the early game, Tarr slimes can be defeated by picking them up on the end of your vac and shooting them into the ocean. However, this is time consuming and a little dangerous, so upgrade your vac to include a water tank ASAP, as shooting water at a Tarr will cause it to despawn.


Gordo Slimes were a staple in Slime Rancher. It makes sense that they make a BIG comeback in Slime Rancher 2. These giant versions of the average slime are scattered throughout the map. Some will block a player's progress until dealt with, others hide secrets, and some are simply hidden away in hard-to-reach places.


To pop these giant jiggly beings, you will have to find them first. You'll also need something to feed them until they eventually explode. Providing them with a favorite food (if they have one) will reduce the needed food source from an average of 50 to 25 with a couple of exceptions. Some of these Gordos can only be accessed once the rancher has a jetpack, but none in the first area.


Updated by Abigail Angell on June 26, 2023: Slime Rancher 2 started as an early access game, meaning that additional content is still being added. Following the addition of Powderfall Bluffs, we've added a new section on the zone with the location of the Saber Gordo, and what you'll find once the Gordo is popped.


The area your conservatory is located in hosts three separate Gordos. Pink, Cotton, and a Phosphor. Two of these (Pink and Cotton) need to be popped to travel to the other islands. The Phosphor Slime hides a secret. None of these Gordos require a jetpack to reach them.

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