The Laws of the Game of Rugby also apply to Golden Oldies Rugby but with the following variations: -
1. The Scrum
All scrums are uncontested. In an uncontested scrum the teams do not compete for the ball and the team putting in the ball must win it. There is to be no pressure scrummaging and neither team is allowed to push the other team away from the mark or to wheel the scrum.
All 8 forwards must participate in every scrum and all 8 must remain fully bound until the scrum ends.
The scrum ends when the scrum half clears the ball from the scrum.
The scrum half must not follow the ball around the scrum. The offside line for the non-feeding scrum half is either the centre line of the scrum on the side from which the scrum is fed or behind the last man’s feet of his team’s scrum.
2. Lineouts
There are to be no quick lineouts.
A lineout must consist of 8 players.
The lifting or supporting of players in the lineout is not permitted. Players jumping for the ball must not be assisted by other players in the lineout.
3. Offside
The offside laws must be observed by all players at all times. Failure to fully comply with the offside laws results in player frustration and niggle which can quickly destroy any game of Rugby.
Among other things, being onside means remaining behind the foot of your team’s hindmost player at rucks and mauls, remaining 5 metres behind your last man’s feet at scrums and remaining 10 metres back from the centre line of a lineout.
Entry to rucks and mauls must be “through the gate” from an onside position and not from the side.
4. Kicking
A player may kick the ball in general play but only when inside his team’s 22 metre area.
Kicking in general play outside a team’s 22 metre area will result in a scrum being awarded to the non kicking team where the kick took place.
If a free kick is awarded to a team inside their 22 metre area the ball may be kicked directly into touch if they wish and they get the gain in territory (although their opponents will have the throw in to the ensuing lineout). If the ball is kicked directly into touch from a free kick awarded outside a team’s 22 metre area, there is no gain in territory for them and their opponents will have the throw in to the ensuing lineout. A team awarded a penalty kick may kick the ball in whatever way they choose.
There are to be no quick tap kicks when either a penalty kick or free kick has been awarded. Players from the offending side must quickly retire 10 metres from the mark.
5. Start and Restart Kicks
Prior to the start of a match the team captains will toss a coin, the winner may choose either to kick off or to nominate the direction in which his team will run. If the winner of the toss decides his team will kick off, the opposing team captain will choose the direction in which his team will run and vice versa.
All kick offs will be by way of a drop kick and must travel at least 10 metres.
Teams scoring a try will restart the game by kicking off to the non-scoring team.
6. Substitutions
Substitution of players is permitted at any time and a player substituted earlier may return to the game at any time.
A player who has been cautioned and temporarily suspended for infringing the foul play law (i.e. shown a yellow card) may be immediately substituted by another player. The period of temporary suspension will be 10 minutes of actual time.
A player who has been sent off (i.e., shown a red card) may be immediately substituted but will not be permitted to return to the playing field for the duration of the event. If the event involves more than one match day (e.g., an International Festival), the offending player will be required to attend a judicial hearing before being allowed to resume playing.
7. Tackles, Rucks and Mauls
To minimise the chance of injury there will be no “cleaning out” of players at tackles, rucks, or mauls. Over vigorous rucking and counter rucking and reckless driving into tackles, rucks and mauls are not permitted.
Tacklers must immediately release a tackled or “claimed and held” player and move away to allow that player to exercise his options.
Deliberately laying on or over the ball in order to make it unplayable is not permitted.
The deliberate collapsing or pulling down of scrums, rucks and mauls is not permitted.
If the ball becomes “genuinely unplayable” at a tackle, ruck or maul, play will restart with a scrum fed by the team last in possession of the ball.
8. Game Time
Matches will be played in three 20-minute periods with a 3-minute rest period between each period of play.